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| (Una versione intermedia di un altro utente non mostrate) |
| Riga 1: |
Riga 1: |
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| *Grande bestia, Non Allineato*
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|
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| '''Classe Armatura'''
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| 11 (natural armor)
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|
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| '''Punti Ferita'''
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| 19 (3d10+3)
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|
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| '''Velocita'''
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| 40 ft.
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|
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| {| class="wikitable"
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| ! STR
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| | DEX
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| | CON
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| | INT
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| | WIS
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| | CHA
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| ! 17 (+3)
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| | 11 (+0)
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| | 12 (+1)
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| | 3 (-4)
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| | 12 (+1)
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| | 6 (-2)
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| |}
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|
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| '''Sensi'''
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| passive Perception 11
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|
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| '''Linguaggi'''
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| -
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|
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| '''Grado di Sfida'''
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| 1/2 (100 XP)
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| *'''Charge'''*. If the goat moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a CD 13 Strength tiro salvezza or be knocked prone.
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| *'''Sure-Footed'''*. The goat has vantaggio on Strength and Dexterity saving throws made against effects that would knock it prone.
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| *'''Ram'''*. *Attacco con Arma da Mischia:* +5 per colpire, reach 5 ft., one target. *Hit:* 8 (2d4+3) bludgeoning damage.
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| [[Categoria:Mostri]]
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| [[Categoria:SRD_5.1]]
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| {{Licenza|versione=5.1}}
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| <!-- Import SRD 5.1 bulk monsters -->
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