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Allarme: differenze tra le versioni

Da D&D Next.
Import SRD 5.1
Popolata da SRD 5.1 IT - Spells_batch1
 
(Una versione intermedia di un altro utente non mostrate)
Riga 1: Riga 1:
=== Alarm ===


*1°-level Abiurazione (ritual)*
''1st-level abjuration (ritual)''


'''Tempo di Lancio:''' 1 minuto
**Casting Time:** 1 minute


'''Gittata:''' 30 metri
**Range:** 30 feet


'''Componenti:''' V, S, M (a tiny bell and a piece of fine silver wire)
**Components:** V, S, M (a tiny bell and a piece of fine silver wire)


'''Durata:''' 8 ore
**Duration:** 8 hours


You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.
You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.
Riga 14: Riga 15:
A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.
A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.


An audible alarm produces the sound of a hand bell for 10 seconds within 60 metri.
An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.


{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
<!-- SRD: Spells_batch1 -->
 
<!-- Import SRD 5.1 bulk spells -->

Versione attuale delle 23:54, 9 lug 2026

Alarm

1st-level abjuration (ritual)

    • Casting Time:** 1 minute
    • Range:** 30 feet
    • Components:** V, S, M (a tiny bell and a piece of fine silver wire)
    • Duration:** 8 hours

You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.

A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.

An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.

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