Vai al contenuto

Sguardo Maledetto: differenze tra le versioni

Da D&D Next.
Import bulk SRD 5.1
 
Popolata da SRD 5.1 IT - Spells_batch1
 
(Una versione intermedia di un altro utente non mostrate)
Riga 1: Riga 1:
=== Bestow Curse ===


*6°-level Necromanzia*
''3rd-level necromancy''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' Se Stessi
**Range:** Touch


'''Componenti:''' V, S
**Components:** V, S


'''Durata:''' concentrazione, up to 1 minuto
**Duration:** Concentration, up to 1 minute


For the spell's duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 metri of you that you can see must succeed on a Wisdom tiro salvezza or be affected by one of the following effects of your choice for the duration. On each of your turns until the spell ends, you can use your azione to target another creature but can't target a creature again if it has succeeded on a tiro salvezza against this casting of *eyebite*.
You touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell, choose the nature of the curse from the following options:


*'''Asleep'''*. The target falls unconscious. It wakes up if it takes any damage or if another creature uses its azione to shake the sleeper awake.
- Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.
- While cursed, the target has disadvantage on attack rolls against you.
- While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.
- While the target is cursed, your attacks and spells deal an extra 1d8 necrotic damage to the target.


*'''Panicked'''*. The target is frightened of you. On each of its turns, the frightened creature must take the Dash azione and move away from you by the safest and shortest available route, unless there is nowhere to move. If the target moves to a place at least 60 metri away from you where it can no longer see you, this effect ends.
A ''remove curse'' spell ends this effect. At the GM's option, you may choose an alternative curse effect, but it should be no more powerful than those described above. The GM has final say on such a curse's effect.


*'''Sickened'''*. The target has svantaggio on attack rolls and ability checks. At the end of each of its turns, it can make another Wisdom tiro salvezza. If it succeeds, the effect ends.
'''At Higher Levels'''. If you cast this spell using a spell slot of 4th level or higher, the duration is concentration, up to 10 minutes. If you use a spell slot of 5th level or higher, the duration is 8 hours. If you use a spell slot of 7th level or higher, the duration is 24 hours. If you use a 9th level spell slot, the spell lasts until it is dispelled. Using a spell slot of 5th level or higher grants a duration that doesn't require concentration.


[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}


<!-- Import bulk SRD 5.1 Incantesimi -->
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
<!-- SRD: Spells_batch1 -->

Versione attuale delle 00:18, 10 lug 2026

Bestow Curse

3rd-level necromancy

    • Casting Time:** 1 action
    • Range:** Touch
    • Components:** V, S
    • Duration:** Concentration, up to 1 minute

You touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell, choose the nature of the curse from the following options:

- Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score. - While cursed, the target has disadvantage on attack rolls against you. - While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing. - While the target is cursed, your attacks and spells deal an extra 1d8 necrotic damage to the target.

A remove curse spell ends this effect. At the GM's option, you may choose an alternative curse effect, but it should be no more powerful than those described above. The GM has final say on such a curse's effect.

At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, the duration is concentration, up to 10 minutes. If you use a spell slot of 5th level or higher, the duration is 8 hours. If you use a spell slot of 7th level or higher, the duration is 24 hours. If you use a 9th level spell slot, the spell lasts until it is dispelled. Using a spell slot of 5th level or higher grants a duration that doesn't require concentration.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.