Scoppio Solare: differenze tra le versioni
Aspetto
Import bulk SRD 5.1 |
Popolata da SRD 5.1 IT - Spells |
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| (Una versione intermedia di un altro utente non mostrate) | |||
| Riga 1: | Riga 1: | ||
=== Sunburst === | |||
''8th-level evocation'' | |||
**Casting Time:** 1 action | |||
**Range:** 150 feet | |||
**Components:** V, S, M (fire and a piece of sunstone) | |||
**Duration:** Instantaneous | |||
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution | Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw. | ||
A creature blinded by this spell makes another Constitution | A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded. | ||
This spell dispels any darkness in its area that was created by a spell. | This spell dispels any darkness in its area that was created by a spell. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
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Versione attuale delle 00:17, 10 lug 2026
Sunburst
8th-level evocation
- Casting Time:** 1 action
- Range:** 150 feet
- Components:** V, S, M (fire and a piece of sunstone)
- Duration:** Instantaneous
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.
A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
This spell dispels any darkness in its area that was created by a spell.
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