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Scoppio Solare: differenze tra le versioni

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=== Sunburst ===


*8°-level Evocazione*
''8th-level evocation''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' 150 metri
**Range:** 150 feet


'''Componenti:''' V, S, M (fuoco and a piece of sunstone)
**Components:** V, S, M (fire and a piece of sunstone)


'''Durata:''' Istantanea
**Duration:** Instantaneous


Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution tiro salvezza. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minuto. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have svantaggio on this tiro salvezza.
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.


A creature blinded by this spell makes another Constitution tiro salvezza at the end of each of its turns. On a successful save, it is no longer blinded.
A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.


This spell dispels any darkness in its area that was created by a spell.
This spell dispels any darkness in its area that was created by a spell.


[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}


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[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
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Versione attuale delle 00:17, 10 lug 2026

Sunburst

8th-level evocation

    • Casting Time:** 1 action
    • Range:** 150 feet
    • Components:** V, S, M (fire and a piece of sunstone)
    • Duration:** Instantaneous

Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

This spell dispels any darkness in its area that was created by a spell.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.