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Protezione dal Male e dal Bene: differenze tra le versioni

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=== Protection from Evil and Good ===


*1°-level Abiurazione*
''1st-level abjuration''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' Contatto
**Range:** Touch


'''Componenti:''' V, S, M (holy water or powdered silver and iron, which the spell consumes)
**Components:** V, S, M (holy water or powdered silver and iron, which the spell consumes)


'''Durata:''' concentrazione up to 10 minuti
**Duration:** Concentration up to 10 minutes


Until the spell ends, one willing creature you Contatto is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.


The protection grants several benefits. Creatures of those types have svantaggio on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has vantaggio on any new tiro salvezza against the relevant effect.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.


[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}


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[[Categoria:Incantesimi]]
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Versione attuale delle 00:12, 10 lug 2026

Protection from Evil and Good

1st-level abjuration

    • Casting Time:** 1 action
    • Range:** Touch
    • Components:** V, S, M (holy water or powdered silver and iron, which the spell consumes)
    • Duration:** Concentration up to 10 minutes

Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.

The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.

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