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=== Freedom of Movement ===


*4°-level Abiurazione*
''4th-level abjuration''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' Contatto
**Range:** Touch


'''Componenti:''' V, S, M (a leather strap, bound around the arm or a similar appendage)
**Components:** V, S, M (a leather strap, bound around the arm or a similar appendage)


'''Durata:''' 1 ora
**Duration:** 1 hour


You Contatto a willing creature. For the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained.
You touch a willing creature. For the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained.


The target can also spend 5 metri of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target's movement or attacks.
The target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target's movement or attacks.


[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}


<!-- Import bulk SRD 5.1 Incantesimi -->
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
<!-- SRD: Spells_batch2 -->

Versione attuale delle 00:16, 10 lug 2026

Freedom of Movement

4th-level abjuration

    • Casting Time:** 1 action
    • Range:** Touch
    • Components:** V, S, M (a leather strap, bound around the arm or a similar appendage)
    • Duration:** 1 hour

You touch a willing creature. For the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained.

The target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target's movement or attacks.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.