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Find Traps: differenze tra le versioni

Da D&D Next.
Import Spells_batch2: Find Traps
 
Pubblicato da SRD 5.1
 
(10 versioni intermedie di 2 utenti non mostrate)
Riga 1: Riga 1:
### Find Traps
== Find Traps ==


*2nd-level divination*
''2nd-level divination''


'''Casting Time:''' 1 action
'''Casting Time:''' 1 action
Riga 11: Riga 11:
'''Duration:''' Instantaneous
'''Duration:''' Instantaneous


You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the *alarm* spell, a *glyph of warding*, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.
You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the ''alarm'' spell, a ''glyph of warding'', or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.


This spell merely reveals that a trap is present.
This spell merely reveals that a trap is present.


You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.
You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.
{{Licenza|versione=5.1}}
 
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione attuale delle 23:52, 9 lug 2026

Find Traps

2nd-level divination

Casting Time: 1 action

Range: 120 feet

Components: V, S

Duration: Instantaneous

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole.

This spell merely reveals that a trap is present.

You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.