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Import Monsters_batch1: Death Dog
 
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### Death Dog
=== Death Dog ===\n''Media mostruosità, neutralee malvagio''\n\n'''[[:Categoria:Classi|classe]] Armatura''' 12\n\n'''Punti Ferita''' 39 (6d8+12)\n\n'''Velocità''' 40 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|--------|---------|--------|\n| 15 (+2) | 14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) |\n\n'''Abilità''' Percezione +5, Furtività +4\n\n'''Sensi''' scurovisione 120 m, passive Percezione 15\n\n'''Linguaggi''' -\n\n'''Grado di Sfida''' 1 (200 PE)\n\n'''''Two-Headed'''''. The dog has vantaggio on Saggezza (Percezione) checks and on tiro salvezzas against being accecata, ammaliata, assordita, spaventata, stordita, or knocked priva di sensi.\n\n###### Azioni\n\n'''''Multiattacco'''''. The dog makes two bite attacks.\n\n'''''Bite'''''. ''Arma da Mischia Attacco:'' +4 a colpire, portata 5 m, un bersaglio. ''Colpito:'' 5 (1d6+2) perforanti damage. If the target is a creature, it must succeed on a DC 12 Costituzione tiro salvezza against disease or become avvelenata until the disease is cured. Every 24 hours that elapse, the creature must repeat the tiro salvezza, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.\n\nA '''death dog''' is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog's heart, and a taste for umanoide flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Death Dog -->\n<!-- Tradotto AI 2026-07-03 -->


*Medium monstrosity, neutral evil*
<!-- tradotto -->
 
'''Armor Class''' 12
 
'''Hit Points''' 39 (6d8+12)
 
'''Speed''' 40 ft.
 
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
|---------|---------|---------|--------|---------|--------|
| 15 (+2) | 14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) |
 
'''Skills''' Perception +5, Stealth +4
 
'''Senses''' darkvision 120 ft., passive Perception 15
 
'''Languages''' -
 
'''Challenge''' 1 (200 XP)
 
*'''Two-Headed'''*. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
 
###### Actions
 
*'''Multiattack'''*. The dog makes two bite attacks.
 
*'''Bite'''*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
 
A '''death dog''' is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog's heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]

Versione attuale delle 02:54, 4 lug 2026

=== Death Dog ===\nMedia mostruosità, neutralee malvagio\n\nclasse Armatura 12\n\nPunti Ferita 39 (6d8+12)\n\nVelocità 40 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|--------|---------|--------|\n| 15 (+2) | 14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) | 6 (-2) |\n\nAbilità Percezione +5, Furtività +4\n\nSensi scurovisione 120 m, passive Percezione 15\n\nLinguaggi -\n\nGrado di Sfida 1 (200 PE)\n\nTwo-Headed. The dog has vantaggio on Saggezza (Percezione) checks and on tiro salvezzas against being accecata, ammaliata, assordita, spaventata, stordita, or knocked priva di sensi.\n\n###### Azioni\n\nMultiattacco. The dog makes two bite attacks.\n\nBite. Arma da Mischia Attacco: +4 a colpire, portata 5 m, un bersaglio. Colpito: 5 (1d6+2) perforanti damage. If the target is a creature, it must succeed on a DC 12 Costituzione tiro salvezza against disease or become avvelenata until the disease is cured. Every 24 hours that elapse, the creature must repeat the tiro salvezza, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.\n\nA death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog's heart, and a taste for umanoide flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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