Bastone del Potere: differenze tra le versioni
Traduzione oggetti: Staff of Power |
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=== Bastone of Power === | === Bastone of Power ===\n''Bastone, very raro (richiede sintonia by a sorcerer, warlock, or wizard)''\n\nThis bastone can be wielded as a magic quarterbastone that grants a +2 bonus to attack and danno rolls made with it. While holding it, you gain a +2 bonus to [[:Categoria:Classi|classe]] Armatura, tiro salvezzas, and spell attack rolls.\n\nThe bastone has 20 charges for the following properties. The bastone regains 2d8+4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the bastone retains its +2 bonus to attack and danno rolls but loses all other properties. On a 20, the bastone regains 1d8+2 charges.\n\n'''''Power Strike'''''. When you hit with a melee attack using the bastone, you can expend 1 charge to deal an extra 1d6 force danno to il bersaglio.\n\n'''''[[:Categoria:Incantesimi|incantesimi]]'''''. While holding this bastone, puoi usare un'azione to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: ''cone of cold'' (5 charges), ''fireball'' (5th-level version, 5 charges), ''globe of invulnerability'' (6 charges), ''hold monster'' (5 charges), ''levitate'' (2 charges), ''lightning bolt'' (5th-level version, 5 charges), ''magic missile'' (1 charge), ''ray of enfeeblement'' (1 charge), or ''wall of force'' (5 charges).\n\n'''''Retributive Strike'''''. Puoi usare un'azione to break the bastone over your knee or against a solid surface, performing a retributive strike. The bastone is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot radius sphere centered on it.\n\nYou have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force danno equal to 16 × the number of charges in the bastone. Every other creatura in the area must make a DC 17 Destrezza tiro salvezza. On a failed save, a creatura takes an amount of danno based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creatura takes half as much danno.\n\n'''Table- Bastone of Power'''\n\n| Distance from Origin | Danno |\n|-----------------------|----------------------------------------|\n| 10 ft. away or closer | 8 × the number of charges in the bastone |\n| 11 to 20 ft. away | 6 × the number of charges in the bastone |\n| 21 to 30 ft. away | 4 × the number of charges in the bastone |\n| | |\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n | ||
''Bastone, very | <!-- it: Staff_of_Power --> | ||
'''''Power Strike'''''. When you hit with a melee attack using the | |||
'''''[[:Categoria:Incantesimi|incantesimi]]'''''. While holding this | |||
'''''Retributive Strike'''''. | |||
'''Table- Bastone of Power''' | |||
| Distance from Origin | Danno | | |||
|-----------------------|----------------------------------------| | |||
| 10 ft. away or closer | 8 × the number of charges in the | |||
| 11 to 20 ft. away | 6 × the number of charges in the | |||
| 21 to 30 ft. away | 4 × the number of charges in the | |||
| | | | |||
{{Licenza|versione=5.1}} | |||
[[Categoria:Oggetti Magici]] | |||
[[Categoria:SRD 5.1]] | |||
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Versione attuale delle 00:15, 10 lug 2026
=== Bastone of Power ===\nBastone, very raro (richiede sintonia by a sorcerer, warlock, or wizard)\n\nThis bastone can be wielded as a magic quarterbastone that grants a +2 bonus to attack and danno rolls made with it. While holding it, you gain a +2 bonus to classe Armatura, tiro salvezzas, and spell attack rolls.\n\nThe bastone has 20 charges for the following properties. The bastone regains 2d8+4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the bastone retains its +2 bonus to attack and danno rolls but loses all other properties. On a 20, the bastone regains 1d8+2 charges.\n\nPower Strike. When you hit with a melee attack using the bastone, you can expend 1 charge to deal an extra 1d6 force danno to il bersaglio.\n\nincantesimi. While holding this bastone, puoi usare un'azione to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: cone of cold (5 charges), fireball (5th-level version, 5 charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2 charges), lightning bolt (5th-level version, 5 charges), magic missile (1 charge), ray of enfeeblement (1 charge), or wall of force (5 charges).\n\nRetributive Strike. Puoi usare un'azione to break the bastone over your knee or against a solid surface, performing a retributive strike. The bastone is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot radius sphere centered on it.\n\nYou have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force danno equal to 16 × the number of charges in the bastone. Every other creatura in the area must make a DC 17 Destrezza tiro salvezza. On a failed save, a creatura takes an amount of danno based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creatura takes half as much danno.\n\nTable- Bastone of Power\n\n| Distance from Origin | Danno |\n|-----------------------|----------------------------------------|\n| 10 ft. away or closer | 8 × the number of charges in the bastone |\n| 11 to 20 ft. away | 6 × the number of charges in the bastone |\n| 21 to 30 ft. away | 4 × the number of charges in the bastone |\n| | |\n\n
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