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Gladiator: differenze tra le versioni

Da D&D Next.
Traduzione mostri: Gladiator
Rimosso da Categoria:Mostri (NPC inglese)
 
(3 versioni intermedie di 3 utenti non mostrate)
Riga 1: Riga 1:
=== Gladiator ===
=== Gladiator ===\n''Media umanoide (any race), qualsiasi allineamento''\n\n'''[[:Categoria:Classi|classe]] Armatura''' 16 (studded leather, shield)\n\n'''Punti Ferita''' 112 (15d8 + 45)\n\n'''Velocità''' 30 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|---------|---------|---------|\n| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |\n\n'''Tiri Salvezza''' Str +7, Dex +5, Con +6\n\n'''Abilità''' Atletica +10, Intimidire +5\n\n'''Sensi''' passive Percezione 11\n\n'''Linguaggi''' any one language (usually Common)\n\n'''Grado di Sfida''' 5 (1800 PE)\n\n'''''Brave'''''. The gladiator has vantaggio on tiro salvezzas against being spaventata.\n\n'''''Brute'''''. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).\n\n###### Azioni\n\n'''''Multiattacco'''''. The gladiator makes three melee attacks or two gittatad attacks.\n\n'''''Spear'''''. ''Melee or Arma a Distanza Attacco:'' +7 a colpire, portata 5 m and gittata 20/60 m, un bersaglio. ''Colpito:'' 11 (2d6 + 4) perforanti damage, or 13 (2d8 + 4) perforanti damage if used with two hands to make a melee attack.\n\n'''''Scudo Bash'''''. ''Arma da Mischia Attacco:'' +7 a colpire, portata 5 m, una creatura. ''Colpito:'' 9 (2d4 + 4) contundenti damage. If the target is a Media or piccolaer creature, it must succeed on a DC 15 Forza tiro salvezza or be knocked pronata.\n\n###### Reazioni\n\n'''''Parry'''''. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.\n\n'''Gladiators''' battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command enorme fees but rarely fight to the death.\n\n{{Licenza|versione=5.1}}\n\n[[Categoria:SRD 5.1]]\n<!-- Originale: Gladiator -->\n<!-- Tradotto AI 2026-07-03 -->
''Medium humanoid (any race), any alignment''


'''[[:Categoria:Classi|classe]] Armatura''' 16 (studded leather, shield)
<!-- tradotto -->
 
'''Punti Ferita''' 112 (15d8 + 45)
 
'''Velocità''' 30 ft.
 
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
|---------|---------|---------|---------|---------|---------|
| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
 
'''Tiri Salvezza''' Str +7, Dex +5, Con +6
 
'''Abilità''' Atletica +10, Intimidire +5
 
'''Senses''' passive Percezione 11
 
'''Linguaggi''' any one language (usually Common)
 
'''Challenge''' 5 (1,800 XP)
 
'''''Brave'''''. The gladiator has advantage on saving throws against being frightened.
 
'''''Brute'''''. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
 
###### Actions
 
'''''Multiattack'''''. The gladiator makes three melee attacks or two ranged attacks.
 
'''''Spear'''''. ''Melee or Arma a Distanza Attacco:'' +7 to hit, reach 5 ft. and range 20/60 ft., one target. ''Colpito:'' 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
 
'''''Scudo Bash'''''. ''Arma da Mischia Attacco:'' +7 to hit, reach 5 ft., one creature. ''Colpito:'' 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Forza saving throw or be knocked prone.
 
###### Reactions
 
'''''Parry'''''. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.
 
'''Gladiators''' battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command huge fees but rarely fight to the death.
 
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
<!-- Originale: Gladiator -->

Versione attuale delle 15:37, 30 lug 2026

=== Gladiator ===\nMedia umanoide (any race), qualsiasi allineamento\n\nclasse Armatura 16 (studded leather, shield)\n\nPunti Ferita 112 (15d8 + 45)\n\nVelocità 30 m\n\n| FOR | DES | COS | INT | SAG | CAR |\n|---------|---------|---------|---------|---------|---------|\n| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |\n\nTiri Salvezza Str +7, Dex +5, Con +6\n\nAbilità Atletica +10, Intimidire +5\n\nSensi passive Percezione 11\n\nLinguaggi any one language (usually Common)\n\nGrado di Sfida 5 (1800 PE)\n\nBrave. The gladiator has vantaggio on tiro salvezzas against being spaventata.\n\nBrute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).\n\n###### Azioni\n\nMultiattacco. The gladiator makes three melee attacks or two gittatad attacks.\n\nSpear. Melee or Arma a Distanza Attacco: +7 a colpire, portata 5 m and gittata 20/60 m, un bersaglio. Colpito: 11 (2d6 + 4) perforanti damage, or 13 (2d8 + 4) perforanti damage if used with two hands to make a melee attack.\n\nScudo Bash. Arma da Mischia Attacco: +7 a colpire, portata 5 m, una creatura. Colpito: 9 (2d4 + 4) contundenti damage. If the target is a Media or piccolaer creature, it must succeed on a DC 15 Forza tiro salvezza or be knocked pronata.\n\n###### Reazioni\n\nParry. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.\n\nGladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command enorme fees but rarely fight to the death.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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