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Inspiration: differenze tra le versioni

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Import Characterizations: Inspiration
 
Clean traduzione: fix terminologia EN→IT
 
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# Inspiration
= Inspiration =
Inspiration is a rule the game master can use to reward you for playing your personaggio in a way that’s true to his or her personality tratti, ideal, bond, and flaw. By using inspiration, pui draw on your personality tratto of compassion for the downtrodden to give you an edge in negotiating with the Beggar Prince. Or inspiration can let you call on your bond to the defense of your home village to push past the effect of a incantesimo that has been laid on you.


Inspiration is a rule the game master can use to reward you for playing your character in a way that’s true to his or her personality traits, ideal, bond, and flaw. By using inspiration, you can draw on your personality trait of compassion for the downtrodden to give you an edge in negotiating with the Beggar Prince. Or inspiration can let you call on your bond to the defense of your home village to push past the effect of a spell that has been laid on you.
== Gaining Inspiration ==
Your GM can choose to give you inspiration for a variety of reasons. Typicalleato, GMs award it quando play out your personality tratti, give in to the drawbacks presented by a flaw or bond, and otherwise portray your personaggio in a compelling way. Your GM will tell you how pui earn inspiration in the game.


## Gaining Inspiration
You either have inspiration or you don’t—pui’t stockpile multiple “inspirations” for later use.


Your GM can choose to give you inspiration for a variety of reasons. Typically, GMs award it when you play out your personality traits, give in to the drawbacks presented by a flaw or bond, and otherwise portray your character in a compelling way. Your GM will tell you how you can earn inspiration in the game.
== Using Inspiration ==
If hi inspiration, pui expend it quando make an tiro per colpire, tiro salvezza, or ability check. Spending your inspiration gives you Vantaggio on that roll.


You either have inspiration or you don’t—you can’t stockpile multiple “inspirations” for later use.
Additionalleato, if hi inspiration, pui reward another giocatore for good roleplaying, clever thinking, or simply doing something exciting in the game. When another giocatore personaggio does something that realleato contributes to the story in a fun and interesting way, pui give up your inspiration to give that personaggio inspiration.


## Using Inspiration
If you have inspiration, you can expend it when you make an attack roll, saving throw, or ability check. Spending your inspiration gives you advantage on that roll.
Additionally, if you have inspiration, you can reward another player for good roleplaying, clever thinking, or simply doing something exciting in the game. When another player character does something that really contributes to the story in a fun and interesting way, you can give up your inspiration to give that character inspiration.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Background]]
[[Categoria:Background]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
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Versione attuale delle 19:21, 6 lug 2026

Inspiration

Inspiration is a rule the game master can use to reward you for playing your personaggio in a way that’s true to his or her personality tratti, ideal, bond, and flaw. By using inspiration, pui draw on your personality tratto of compassion for the downtrodden to give you an edge in negotiating with the Beggar Prince. Or inspiration can let you call on your bond to the defense of your home village to push past the effect of a incantesimo that has been laid on you.

Gaining Inspiration

Your GM can choose to give you inspiration for a variety of reasons. Typicalleato, GMs award it quando play out your personality tratti, give in to the drawbacks presented by a flaw or bond, and otherwise portray your personaggio in a compelling way. Your GM will tell you how pui earn inspiration in the game.

You either have inspiration or you don’t—pui’t stockpile multiple “inspirations” for later use.

Using Inspiration

If hi inspiration, pui expend it quando make an tiro per colpire, tiro salvezza, or ability check. Spending your inspiration gives you Vantaggio on that roll.

Additionalleato, if hi inspiration, pui reward another giocatore for good roleplaying, clever thinking, or simply doing something exciting in the game. When another giocatore personaggio does something that realleato contributes to the story in a fun and interesting way, pui give up your inspiration to give that personaggio inspiration.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.