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Teleportation Circle: differenze tra le versioni

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Traduzione incantesimi: Teleportation Circle
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=== Teleportation Circle ===
=== Teleportation Circle ===\n*5° livello, Evocazione*\n\n'''Tempo di Lancio:''' 1 minuto\n\n'''Gittata:''' 3 m\n\n'''Componenti:''' V, M (rare chalks and inks infused with precious gems with 50 gp, which the spell consumes)\n\n'''Durata:''' 1 round\n\nAs tu cast the incantesimo, tu draw a 10-m diameter circle on the terreno inscribed with sigils that link tuo posizione to a permanent teletrasporto circle of tuo choice whose sigil sequence tu know and that is on the same piano of existence as tu. A shimmering portale opens entro the circle tu drew and remains open until the termina of tuo next turn. Any creatura that enters the portale instantly appare entro 5 m of the destination circle or in the nearest unoccupied spazio if that spazio is occupied.\n\nMany major temples, guilds, and other important places have permanent teletrasporto circles inscribed somewhere entro their confines. Each such circle includes a unique sigil sequence-a string of magico runes arranged in a particular pattern. When tu first ottiene the ability to cast this incantesimo, tu learn the sigil sequences for two destinations on the Materiali Plane, determined by the GM. Tu can learn additional sigil sequences durante tuo adventures. Tu can commit a new sigil sequence to memory dopo studying it for 1 minuto.\n\nTu can crea a permanent teletrasporto circle by casting this incantesimo in the same posizione ogni giorno for one anno. Tu need not use the circle to teletrasporto quando tu cast the incantesimo in this way.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Teleportation Circle -->\n<!-- it: Teleportation Circle -->
''5th-level conjuration''


'''Casting Time:''' 1 minute
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'''Range:''' 10 feet
 
'''Componenti:''' V, M (rare chalks and inks infused with precious gems with 50 gp, which the spell consumes)
 
'''Duration:''' 1 round
 
As you cast the spell, you draw a 10-foot diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A shimmering portal opens within the circle you drew and remains open until the end of your next turn. Any creature that enters the portal instantly appears within 5 feet of the destination circle or in the nearest unoccupied space if that space is occupied.
 
Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence-a string of magical runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the Materiali Plane, determined by the GM. You can learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 minute.
 
You can create a permanent teleportation circle by casting this spell in the same location every day for one year. You need not use the circle to teleport when you cast the spell in this way.
 
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
<!-- Originale: Teleportation Circle -->

Versione attuale delle 03:00, 4 lug 2026

=== Teleportation Circle ===\n*5° livello, Evocazione*\n\nTempo di Lancio: 1 minuto\n\nGittata: 3 m\n\nComponenti: V, M (rare chalks and inks infused with precious gems with 50 gp, which the spell consumes)\n\nDurata: 1 round\n\nAs tu cast the incantesimo, tu draw a 10-m diameter circle on the terreno inscribed with sigils that link tuo posizione to a permanent teletrasporto circle of tuo choice whose sigil sequence tu know and that is on the same piano of existence as tu. A shimmering portale opens entro the circle tu drew and remains open until the termina of tuo next turn. Any creatura that enters the portale instantly appare entro 5 m of the destination circle or in the nearest unoccupied spazio if that spazio is occupied.\n\nMany major temples, guilds, and other important places have permanent teletrasporto circles inscribed somewhere entro their confines. Each such circle includes a unique sigil sequence-a string of magico runes arranged in a particular pattern. When tu first ottiene the ability to cast this incantesimo, tu learn the sigil sequences for two destinations on the Materiali Plane, determined by the GM. Tu can learn additional sigil sequences durante tuo adventures. Tu can commit a new sigil sequence to memory dopo studying it for 1 minuto.\n\nTu can crea a permanent teletrasporto circle by casting this incantesimo in the same posizione ogni giorno for one anno. Tu need not use the circle to teletrasporto quando tu cast the incantesimo in this way.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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