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=== Modify Memory ===
=== Modificare Memoria ===
''5th-level enchantment''


'''Casting Time:''' 1 action
*5° livello, Ammaliamento*


'''Range:''' 30 feet
'''Tempo di Lancio:''' 1 azione


'''Components:''' V, S
'''Gittata:''' 9 m


'''Duration:''' Concentration, up to 1 minute
'''Componenti:''' V, S


You attempt to reshape another creature's memories. One creature that you can see must make a Wisdom saving throw. If you are fighting the creature, it has advantage on the saving throw. On a failed save, the target becomes charmed by you for the duration. The charmed target is incapacitated and unaware of its surroundings, though it can still hear you. If it takes any damage or is targeted by another spell, this spell ends, and none of the target's memories are modified.
'''Durata:''' Concentrazione, fino a 1 minuto


While this charm lasts, you can affect the target's memory of an event that it experienced within the last 24 hours and that lasted no more than 10 minutes. You can permanently eliminate all memory of the event, allow the target to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event.
Tu attempt to reshape another creatura's memories. One creatura that puoi see must make a tiro salvezza su Saggezza. If you are fighting the creatura, it has vantaggio on the tiro salvezza. On a fallito save, the bersaglio diventa ammaliato by you per la durata. The ammaliato bersaglio is inabile and unaware of its surroundings, though it can still hear you. If it prende any damage or is bersaglioed by another spell, this spell termina, and none of the bersaglio's memories are modified.


You must speak to the target to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If the spell ends before you have finished describing the modified memories, the creature's memory isn't altered. Otherwise, the modified memories take hold when the spell ends.
While this charm dura, puoi affect the bersaglio's memory of an event that it experienced entro the last 24 ore and that lasted no more than 10 minuti. Puoi permanently eliminate all memory of the event, allow the bersaglio to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event.


A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creature in a significant manner.
Devi speak to the bersaglio to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If l'incantesimo termina before you have finished describing the modified memories, the creatura's memory isn't altered. Otherwise, the modified memories take hold when l'incantesimo termina.


A ''remove curse'' or ''greater restoration'' spell cast on the target restores the creature's true memory.
A modified memory doesn't necessarily affect how a creatura behaves, particularly if the memory contradicts the creatura's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creatura enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creatura in a significant manner.
 
A *rimuovi maledizione* or *restaurazione superiore* spell cast on the bersaglio ripristina the creatura's true memory.
 
*'''Ai Livelli Superiori'''*. If you cast this spell usando a slot incantesimo of 6th level or higher, puoi alter the bersaglio's memories of an event that took place fino a 7 giorni ago (6th level), 30 giorni ago (7th level), 1 anno ago (8th level), or any time in the creatura's past (9th level).


****'''At Higher Levels'''****. If you cast this spell using a spell slot of 6th level or higher, you can alter the target's memories of an event that took place up to 7 days ago (6th level), 30 days ago (7th level), 1 year ago (8th level), or any time in the creature's past (9th level).
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione attuale delle 02:36, 4 lug 2026

Modificare Memoria

  • 5° livello, Ammaliamento*

Tempo di Lancio: 1 azione

Gittata: 9 m

Componenti: V, S

Durata: Concentrazione, fino a 1 minuto

Tu attempt to reshape another creatura's memories. One creatura that puoi see must make a tiro salvezza su Saggezza. If you are fighting the creatura, it has vantaggio on the tiro salvezza. On a fallito save, the bersaglio diventa ammaliato by you per la durata. The ammaliato bersaglio is inabile and unaware of its surroundings, though it can still hear you. If it prende any damage or is bersaglioed by another spell, this spell termina, and none of the bersaglio's memories are modified.

While this charm dura, puoi affect the bersaglio's memory of an event that it experienced entro the last 24 ore and that lasted no more than 10 minuti. Puoi permanently eliminate all memory of the event, allow the bersaglio to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event.

Devi speak to the bersaglio to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If l'incantesimo termina before you have finished describing the modified memories, the creatura's memory isn't altered. Otherwise, the modified memories take hold when l'incantesimo termina.

A modified memory doesn't necessarily affect how a creatura behaves, particularly if the memory contradicts the creatura's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creatura enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creatura in a significant manner.

A *rimuovi maledizione* or *restaurazione superiore* spell cast on the bersaglio ripristina the creatura's true memory.

  • Ai Livelli Superiori*. If you cast this spell usando a slot incantesimo of 6th level or higher, puoi alter the bersaglio's memories of an event that took place fino a 7 giorni ago (6th level), 30 giorni ago (7th level), 1 anno ago (8th level), or any time in the creatura's past (9th level).
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