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=== Sunbeam ===


*6°-level Evocazione*
''6th-level evocation''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' Se Stessi (60-foot line)
**Range:** Self (60-foot line)


'''Componenti:''' V, S, M (a magnifying glass)
**Components:** V, S, M (a magnifying glass)


'''Durata:''' concentrazione, up to 1 minuto
**Duration:** Concentration, up to 1 minute


A beam of brilliant light flashes out from your hand in a 5-foot wide, 60-foot long line. Each creature in the line must make a Constitution tiro salvezza. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have svantaggio on this tiro salvezza.
A beam of brilliant light flashes out from your hand in a 5-foot wide, 60-foot long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.


You can create a new line of radiance as your azione on any turn until the spell ends.
You can create a new line of radiance as your action on any turn until the spell ends.


For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 metri. This light is sunlight.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.


[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}


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[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
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Versione attuale delle 00:17, 10 lug 2026

Sunbeam

6th-level evocation

    • Casting Time:** 1 action
    • Range:** Self (60-foot line)
    • Components:** V, S, M (a magnifying glass)
    • Duration:** Concentration, up to 1 minute

A beam of brilliant light flashes out from your hand in a 5-foot wide, 60-foot long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.