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Bastone della Guarigione: differenze tra le versioni

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Reimport Treasure: Staff of Healing (formattato)
m Admin ha spostato la pagina Staff of Healing a Bastone della Guarigione: Traduzione titolo italiano
 
(3 versioni intermedie di 2 utenti non mostrate)
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=== Staff of Healing ===
=== Bastone of Healing ===\n''Bastone, raro (richiede sintonia by a bard, cleric, or druid)''\n\nThis bastone has 10 charges. While holding it, puoi usare un'azione to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: ''cure wounds'' (1 charge per spell level, fino a 4th), ''lesser restoration'' (2 charges), or ''mass cure wounds'' (5 charges).\n\nThe bastone regains 1d6+4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the bastone vanishes in a flash of light, lost forever.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n
''Staff, rare (requires attunement by a bard, cleric, or druid)''
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This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: ''cure wounds'' (1 charge per spell level, up to 4th), ''lesser restoration'' (2 charges), or ''mass cure wounds'' (5 charges).
 
The staff regains 1d6+4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
{{Licenza|versione=5.1}}
[[Categoria:Oggetti Magici]]
[[Categoria:SRD 5.1]]

Versione attuale delle 00:16, 10 lug 2026

=== Bastone of Healing ===\nBastone, raro (richiede sintonia by a bard, cleric, or druid)\n\nThis bastone has 10 charges. While holding it, puoi usare un'azione to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, fino a 4th), lesser restoration (2 charges), or mass cure wounds (5 charges).\n\nThe bastone regains 1d6+4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the bastone vanishes in a flash of light, lost forever.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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