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Mostro della Ruggine: differenze tra le versioni

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m Admin ha spostato la pagina Rust Mostro a Mostro della Ruggine: Traduzione titolo italiano
 
(3 versioni intermedie di 2 utenti non mostrate)
Riga 1: Riga 1:
== Rust [[:Categoria:Mostri|mostro]] ==\n''Medium monstrosity, unaligned''\n\n'''[[:Categoria:Classi|classe]] Armatura''' 14 (natural armor)\n\n'''Punti Ferita''' 27 (5d8+5)\n\n'''Velocità''' 12 m\n\n| STR    | DEX    | CON    | INT   | WIS    | CHA    |\n|---------|---------|---------|--------|---------|--------|\n| 13 (+1) | 12 (+1) | 13 (+1) | 2 (-4) | 13 (+1) | 6 (-2) |\n\n'''Sensi''' visione al buio 18 m, passive Percezione 11\n\n'''Linguaggi''' -\n\n'''Grado di Sfida''' 1/2 (100 XP)\n\n'''''Iron Scent'''''. Il rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.\n\n'''''Rust Metal'''''. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.\n\n###### Actions\n\n'''''Bite'''''. ''Arma da Mischia Attacco:'' +3 per colpire, portata 2 m, un bersaglio. ''Colpito:'' 5 (1d8+1) perforanti damage.\n\n'''''Antennae'''''. Il rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object non è being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Destrezza tiro salvezza to avoid the rust monster's touch.\n\nIf the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armatura reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Rust Monster -->
== Rust Monster ==\n''Media mostruosità, non allineato''\n\n'''Classe Armatura''' 14 (armatura naturale)\n\n'''Punti Ferita''' 27 (5d8+5)\n\n'''Velocità''' 12,2 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| ---------\n| ---------\n| --------\n| ---------\n| --------\n! 13 (+1)\n| 12 (+1)\n| 13 (+1)\n| 2 (-4)\n| 13 (+1)\n| 6 (-2)\n|}\n\n'''Sensi''' visione al buio 18,3 m, Percezione passiva 11\n\n'''Linguaggi''' -\n\n'''Grado di Sfida''' 1/2 (100 PE)\n\n'''''''''Iron Scent'''''''''. The rust monster can pinpoint, by scent, the location of ferrous metal within 9,1 m of it.\n\n'''''''''Rust Metal'''''''''. Any nonmagical arma made of metal that hits the rust monster corrodes. After dealing danni, the arma takes a permanent and cumulative -1 penalty to danni rolls. If its penalty drops to -5, the arma is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing danni.\n\n###### Azioni\n\n'''''''''Bite'''''''''. ''Attacco con Arma da Mischia:'' +3 per colpire, portata 1,5 m, un bersaglio. ''Hit:'' 5 (1d8+1) perforanti danni.\n\n'''''''''Antennae'''''''''. The rust monster corrodes a nonmagical ferrous metal object it can see within 1,5 m of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch.\n\nIf the object touched is either metal armor or a metal scudo being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a scudo that drops to a +0 bonus is destroyed. If the object touched is a held metal arma, it rusts as described in the Rust Metal trait.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
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Versione attuale delle 00:16, 10 lug 2026

== Rust Monster ==\nMedia mostruosità, non allineato\n\nClasse Armatura 14 (armatura naturale)\n\nPunti Ferita 27 (5d8+5)\n\nVelocità 12,2 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| ---------\n| ---------\n| --------\n| ---------\n| --------\n! 13 (+1)\n| 12 (+1)\n| 13 (+1)\n| 2 (-4)\n| 13 (+1)\n| 6 (-2)\n|}\n\nSensi visione al buio 18,3 m, Percezione passiva 11\n\nLinguaggi -\n\nGrado di Sfida 1/2 (100 PE)\n\n''''Iron Scent''''. The rust monster can pinpoint, by scent, the location of ferrous metal within 9,1 m of it.\n\n''''Rust Metal''''. Any nonmagical arma made of metal that hits the rust monster corrodes. After dealing danni, the arma takes a permanent and cumulative -1 penalty to danni rolls. If its penalty drops to -5, the arma is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing danni.\n\n###### Azioni\n\n''''Bite''''. Attacco con Arma da Mischia: +3 per colpire, portata 1,5 m, un bersaglio. Hit: 5 (1d8+1) perforanti danni.\n\n''''Antennae''''. The rust monster corrodes a nonmagical ferrous metal object it can see within 1,5 m of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch.\n\nIf the object touched is either metal armor or a metal scudo being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a scudo that drops to a +0 bonus is destroyed. If the object touched is a held metal arma, it rusts as described in the Rust Metal trait.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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