Mazzo delle Molte Cose: differenze tra le versioni
Reimport Treasure: Deck of Many Things (formattato) Etichetta: Ripristino manuale |
m Admin ha spostato la pagina Deck di Many Things a Mazzo delle Molte Cose: Traduzione titolo italiano |
||
| (3 versioni intermedie di 2 utenti non mostrate) | |||
| Riga 1: | Riga 1: | ||
=== Deck of Many Things === | === Deck of Many Things ===\n''Wondrous item, legendary''\n\nUsualleato found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards, but the rest have twenty-two.\n\nBefore you draw a card, devi declare how many cards you intend to draw and then draw them randomly (puoi use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number have no effect. Otherwise, as soon as you draw a card from the deck, its magia takes effect. Devi draw each card no more than 1 hour after the previous draw. Se fail to draw the chosen number, the remaining number of cards fly from the deck on their own and take effect all at once.\n\nOnce a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice.\n\n'''Table- Deck of Many Things'''\n\n| Playing Card | Card |\n|--------------------|------------|\n| Ace of diamonds | Vizier'' |\n| King of diamonds | Sun |\n| Queen of diamonds | Moon |\n| Jack of diamonds | Star |\n| Two of diamonds | Comet'' |\n| Ace of hearts | The Fates'' |\n| King of hearts | Throne |\n| Queen of hearts | Key |\n| Jack of hearts | Knight |\n| Two of hearts | Gem'' |\n| Ace of clubs | Talons'' |\n| King of clubs | The Void |\n| Queen of clubs | Flames |\n| Jack of clubs | Skull |\n| Two of clubs | Idiot'' |\n| Ace of spades | Donjon'' |\n| King of spades | Ruin |\n| Queen of spades | Euryale |\n| Jack of spades | [[Ladro]] |\n| Two of spades | Balance'' |\n| Joker (with TM) | Fool'' |\n| Joker (without TM) | Jester |\n| | |\n\n\\'' Found only in a deck with twenty-two cards\n\n'''''Balance'''''. Your mind suffers a wrenching alteration, causing your allineamento to change. Lawful becomes chaotic, good becomes evil, and vice versa. Se are true neutral or unaligned, this card has no effect on you.\n\n'''''Comet'''''. Se single-handedly detalento the next hostile mostro or group of mostri you encounter, ottieni punti esperienza enough to gain one livello. Otherwise, this card has no effect.\n\n'''''Donjon'''''. You disappear and become entombed in a state of suspended animation in an extradimensional sphere. Everything you were wearing and carrying stays behind in the space you occupied quando disappeared. You remain imprisoned until you are found and removed from the sphere. Puoi't be located by any divination magia, but a ''wish'' incantesimo can reveal the location of your prison. You draw no more cards.\n\n'''''Euryale'''''. The card's medusa-like visage curses you. You take a -2 penalty on tiri salvezza while cursed in this way. Only a god or the magia of The Fates card can end this curse.\n\n'''''The Fates'''''. Reality's fabric unravels and spins anew, allowing you to avoid or erase one event as if it never happened. Puoi use the card's magia as soon as you draw the card or at any other time before you die.\n\n'''''Flames'''''. A powerful devil becomes your nemico. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies.\n\n'''''Fool'''''. You lose 10,000 PE, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much PE would cause you to lose a livello, you instead lose an amount that leaves you with just enough PE to keep your livello.\n\n'''''Gem'''''. Twenty-five pieces of jewelry worth 2,000 gp each or fifty gems worth 1,000 gp each appear at your feet.\n\n'''''Idiot'''''. Permanently reduce your Intelligenza by 1d4+1 (to a minimum score of 1). Puoi draw one additional card beyond your declared draws.\n\n'''''Jester'''''. Ottieni 10,000 PE, or puoi draw two additional cards beyond your declared draws.\n\n'''''Key'''''. A rare or rarer magia arma with which you are competente appears in your hands. The GM chooses the arma.\n\n'''''Knight'''''. Ottieni the service of a 4th-livello guerriero who appears in a space you choose within 30 feet of you. The guerriero is of the same race as you and serves you loyalleato until death, believing the fates have drawn him or her to you. You control this personaggio.\n\n'''''Moon'''''. You are granted the ability to cast the ''wish'' incantesimo 1d3 times.\n\n'''''[[Ladro]]'''''. A nongiocatore personaggio of the GM's choice becomes hostile toward you. The identity of your new nemico isn't known until the NPC or someone else reveals it. Nothing less than a ''wish'' incantesimo or divine intervention can end the NPC's hostility toward you.\n\n'''''Ruin'''''. All forms of wealth that you carry or own, other than oggetti magiai, are lost to you. Portable property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. Any documentation that proves you should own something lost to this card also disappears.\n\n'''''Skull'''''. You summon an avatar of death-a ghostly umanooid skeleton clad in a tattered black robe and carrying a spectral scythe. It appears in a space of the GM's choice within 10 feet of you and attacchi you, warning all others that devi win the battle alone. The avatar fights until you die or it drops to 0 punti ferita, whereupon it disappears. If anyone tries to help you, the helper summons its own avatar of death. A creatura slain by an avatar of death can't be restored to life.\n\n==== Avatar of Death ====\n''Medium undead, neutral evil''\n\n'''[[:Categoria:Classei|classee]] Armatura''' 20\n\n'''Punti Ferita''' half the punto ferita maximum of its summoner\n\n'''Velocità''' 60 ft., fly 60 ft. (hover)\n\n| STR | DEX | CON | INT | WIS | CHA |\n|---------|---------|---------|---------|---------|---------|\n| 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |\n\n'''Danno Immunità''' necrotico, veleno\n\n'''Immunità alle Condizioni''' affascinato, spaventato, paralizzato, pietrificato, avvelenato, incosciente\n\n'''Sensi''' darkvision 60 ft., truesight 60 ft., passive Percezione 13\n\n'''Linguaggi''' all linguaggi known to its summoner\n\n'''Grado di Sfida''' - (0 PE)\n\n'''''Incorporeal Movimento'''''. The avatar can move through other creatura and objects as if they were difficult terrain. It takes 5 (1d10) forza danno if it ends its turn inside an object.\n\n'''''Turning Immunità'''''. The avatar is immune to privilegi that turn undead.\n\n###### Azioni\n\n'''''Reaping Scythe'''''. The avatar sweeps its spectral scythe through a creatura within 5 feet of it, dealing 7 (1d8+3) tagliente danno plus 4 (1d8) necrotico danno.\n\n'''''Star'''''. Increase one of your ability scores by 2. The score can exceed 20 but can't exceed 24.\n\n'''''Sun'''''. Ottieni 50,000 PE, and a wondrous item (which the GM determines randomly) appears in your hands.\n\n'''''Talons'''''. Every oggetto magiao you wear or carry disintegrates. Artifacts in your possession aren't destroyed but do vanish.\n\n'''''Throne'''''. Ottieni competenza in the Persuasionee abilità, and you double your bonus di competenza on checks made with that abilità. In addition, ottieni rightful ownership of a small keep somewhere in the world. However, the keep is currently in the hands of mostri, which devi clear out before puoi claim the keep as yours.\n\n'''''Vizier'''''. At any time you choose within one year of drawing this card, puoi ask a question in meditation and mentalleato receive a truthful answer to that question. Besides information, the answer helps you solve a puzzling problem or other dilemma. In other words, the knowledge comes with saggezza on how to apply it.\n\n'''''The Void'''''. This black card incantesimi disaster. Your soul is drawn from your body and contained in an object in a place of the GM's choice. One or more powerful beings guard the place. While your soul is trapped in this way, your body is incapacitato. A ''wish'' incantesimo can't restore your soul, but the incantesimo reveals the location of the object that holds it. You draw no more cards.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n | ||
''Wondrous item, legendary'' | |||
'''Table- Deck of Many Things''' | |||
| Card | |||
| ------------ | |||
| Vizier | |||
| Sun | |||
| Moon | |||
| Star | |||
| Comet | |||
| The Fates | |||
| Throne | |||
| Key | |||
| Knight | |||
| Gem | |||
| Talons | |||
| The Void | |||
| Flames | |||
| Skull | |||
| Idiot | |||
| Donjon | |||
| Ruin | |||
| Euryale | |||
| | |||
| Balance | |||
| Fool | |||
| Jester | |||
| | |||
| | |||
\ | |||
'' | |||
'' | |||
'' | |||
'' | |||
'' | |||
'' | |||
''' | |||
'' | |||
==== Avatar of Death ==== | |||
''Medium undead, neutral evil'' | |||
''' | |||
''' | |||
''' | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| --------- | |||
| 16 (+3) | |||
| 16 (+3) | |||
| 16 (+3) | |||
| 16 (+3) | |||
| 16 (+3) | |||
| | |||
''' | |||
''' | |||
''' | |||
''' | |||
''' | |||
###### | |||
'' | |||
'' | |||
'' | |||
'' | |||
{{Licenza|versione=5.1}} | |||
[[Categoria:Oggetti Magici]] | |||
[[Categoria:SRD 5.1]] | |||
Versione attuale delle 00:15, 10 lug 2026
=== Deck of Many Things ===\nWondrous item, legendary\n\nUsualleato found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards, but the rest have twenty-two.\n\nBefore you draw a card, devi declare how many cards you intend to draw and then draw them randomly (puoi use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number have no effect. Otherwise, as soon as you draw a card from the deck, its magia takes effect. Devi draw each card no more than 1 hour after the previous draw. Se fail to draw the chosen number, the remaining number of cards fly from the deck on their own and take effect all at once.\n\nOnce a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice.\n\nTable- Deck of Many Things\n\n| Playing Card | Card |\n|--------------------|------------|\n| Ace of diamonds | Vizier |\n| King of diamonds | Sun |\n| Queen of diamonds | Moon |\n| Jack of diamonds | Star |\n| Two of diamonds | Comet |\n| Ace of hearts | The Fates |\n| King of hearts | Throne |\n| Queen of hearts | Key |\n| Jack of hearts | Knight |\n| Two of hearts | Gem |\n| Ace of clubs | Talons |\n| King of clubs | The Void |\n| Queen of clubs | Flames |\n| Jack of clubs | Skull |\n| Two of clubs | Idiot |\n| Ace of spades | Donjon |\n| King of spades | Ruin |\n| Queen of spades | Euryale |\n| Jack of spades | Ladro |\n| Two of spades | Balance |\n| Joker (with TM) | Fool |\n| Joker (without TM) | Jester |\n| | |\n\n\\ Found only in a deck with twenty-two cards\n\nBalance. Your mind suffers a wrenching alteration, causing your allineamento to change. Lawful becomes chaotic, good becomes evil, and vice versa. Se are true neutral or unaligned, this card has no effect on you.\n\nComet. Se single-handedly detalento the next hostile mostro or group of mostri you encounter, ottieni punti esperienza enough to gain one livello. Otherwise, this card has no effect.\n\nDonjon. You disappear and become entombed in a state of suspended animation in an extradimensional sphere. Everything you were wearing and carrying stays behind in the space you occupied quando disappeared. You remain imprisoned until you are found and removed from the sphere. Puoi't be located by any divination magia, but a wish incantesimo can reveal the location of your prison. You draw no more cards.\n\nEuryale. The card's medusa-like visage curses you. You take a -2 penalty on tiri salvezza while cursed in this way. Only a god or the magia of The Fates card can end this curse.\n\nThe Fates. Reality's fabric unravels and spins anew, allowing you to avoid or erase one event as if it never happened. Puoi use the card's magia as soon as you draw the card or at any other time before you die.\n\nFlames. A powerful devil becomes your nemico. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies.\n\nFool. You lose 10,000 PE, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much PE would cause you to lose a livello, you instead lose an amount that leaves you with just enough PE to keep your livello.\n\nGem. Twenty-five pieces of jewelry worth 2,000 gp each or fifty gems worth 1,000 gp each appear at your feet.\n\nIdiot. Permanently reduce your Intelligenza by 1d4+1 (to a minimum score of 1). Puoi draw one additional card beyond your declared draws.\n\nJester. Ottieni 10,000 PE, or puoi draw two additional cards beyond your declared draws.\n\nKey. A rare or rarer magia arma with which you are competente appears in your hands. The GM chooses the arma.\n\nKnight. Ottieni the service of a 4th-livello guerriero who appears in a space you choose within 30 feet of you. The guerriero is of the same race as you and serves you loyalleato until death, believing the fates have drawn him or her to you. You control this personaggio.\n\nMoon. You are granted the ability to cast the wish incantesimo 1d3 times.\n\nLadro. A nongiocatore personaggio of the GM's choice becomes hostile toward you. The identity of your new nemico isn't known until the NPC or someone else reveals it. Nothing less than a wish incantesimo or divine intervention can end the NPC's hostility toward you.\n\nRuin. All forms of wealth that you carry or own, other than oggetti magiai, are lost to you. Portable property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. Any documentation that proves you should own something lost to this card also disappears.\n\nSkull. You summon an avatar of death-a ghostly umanooid skeleton clad in a tattered black robe and carrying a spectral scythe. It appears in a space of the GM's choice within 10 feet of you and attacchi you, warning all others that devi win the battle alone. The avatar fights until you die or it drops to 0 punti ferita, whereupon it disappears. If anyone tries to help you, the helper summons its own avatar of death. A creatura slain by an avatar of death can't be restored to life.\n\n==== Avatar of Death ====\nMedium undead, neutral evil\n\nclassee Armatura 20\n\nPunti Ferita half the punto ferita maximum of its summoner\n\nVelocità 60 ft., fly 60 ft. (hover)\n\n| STR | DEX | CON | INT | WIS | CHA |\n|---------|---------|---------|---------|---------|---------|\n| 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |\n\nDanno Immunità necrotico, veleno\n\nImmunità alle Condizioni affascinato, spaventato, paralizzato, pietrificato, avvelenato, incosciente\n\nSensi darkvision 60 ft., truesight 60 ft., passive Percezione 13\n\nLinguaggi all linguaggi known to its summoner\n\nGrado di Sfida - (0 PE)\n\nIncorporeal Movimento. The avatar can move through other creatura and objects as if they were difficult terrain. It takes 5 (1d10) forza danno if it ends its turn inside an object.\n\nTurning Immunità. The avatar is immune to privilegi that turn undead.\n\n###### Azioni\n\nReaping Scythe. The avatar sweeps its spectral scythe through a creatura within 5 feet of it, dealing 7 (1d8+3) tagliente danno plus 4 (1d8) necrotico danno.\n\nStar. Increase one of your ability scores by 2. The score can exceed 20 but can't exceed 24.\n\nSun. Ottieni 50,000 PE, and a wondrous item (which the GM determines randomly) appears in your hands.\n\nTalons. Every oggetto magiao you wear or carry disintegrates. Artifacts in your possession aren't destroyed but do vanish.\n\nThrone. Ottieni competenza in the Persuasionee abilità, and you double your bonus di competenza on checks made with that abilità. In addition, ottieni rightful ownership of a small keep somewhere in the world. However, the keep is currently in the hands of mostri, which devi clear out before puoi claim the keep as yours.\n\nVizier. At any time you choose within one year of drawing this card, puoi ask a question in meditation and mentalleato receive a truthful answer to that question. Besides information, the answer helps you solve a puzzling problem or other dilemma. In other words, the knowledge comes with saggezza on how to apply it.\n\nThe Void. This black card incantesimi disaster. Your soul is drawn from your body and contained in an object in a place of the GM's choice. One or more powerful beings guard the place. While your soul is trapped in this way, your body is incapacitato. A wish incantesimo can't restore your soul, but the incantesimo reveals the location of the object that holds it. You draw no more cards.\n\n
\n\n\n