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Dito della Morte: differenze tra le versioni

Da D&D Next.
Traduzione AI
 
Popolata da SRD 5.1 IT - Spells_batch2
 
(4 versioni intermedie di un altro utente non mostrate)
Riga 1: Riga 1:
=== Dito della Morte ===
=== Finger of Death ===


*7° livello necromancy*
''7th-level necromancy''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' 18 m
**Range:** 60 feet


'''Componenti:''' V, S
**Components:** V, S


'''Durata:''' Istantanea
**Duration:** Instantaneous


You send negative energy coursing through una creatura that che puoi vedere nel raggio d'azione, causing it searing pain. Il bersaglio must make un tiro salvezza su Costituzione saving throw. It takes 7d8 + 30 necrotic damage in caso di tiro salvezza fallito, or half as much damage in caso di successoful one.
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.


A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
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<!-- SRD: Spells_batch2 -->

Versione attuale delle 00:08, 10 lug 2026

Finger of Death

7th-level necromancy

    • Casting Time:** 1 action
    • Range:** 60 feet
    • Components:** V, S
    • Duration:** Instantaneous

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.