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Celerita: differenze tra le versioni

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(2 versioni intermedie di un altro utente non mostrate)
Riga 1: Riga 1:
=== Haste ===


*3°-level Trasmutazione*
''3rd-level transmutation''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' 30 metri
**Range:** 30 feet


'''Componenti:''' V, S, M (a shaving of licorice root)
**Components:** V, S, M (a shaving of licorice root)


'''Durata:''' concentrazione, up to 1 minuto
**Duration:** Concentration, up to 1 minute


Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has vantaggio on Dexterity saving throws, and it gains an additional azione on each of its turns. That azione can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object azione.
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.


When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.


{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
<!-- SRD: Spells_batch2 -->
 
<!-- Import bulk SRD 5.1 spells -->

Versione attuale delle 23:55, 9 lug 2026

Haste

3rd-level transmutation

    • Casting Time:** 1 action
    • Range:** 30 feet
    • Components:** V, S, M (a shaving of licorice root)
    • Duration:** Concentration, up to 1 minute

Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.

When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.