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Blocca Persona: differenze tra le versioni

Da D&D Next.
Import bulk SRD 5.1
Popolata da SRD 5.1 IT - Spells_batch2
 
(3 versioni intermedie di un altro utente non mostrate)
Riga 1: Riga 1:
=== Hold Person ===


*2°-level Ammaliamento*
''2nd-level enchantment''


'''Tempo di Lancio:''' 1 azione
**Casting Time:** 1 action


'''Gittata:''' 60 metri
**Range:** 60 feet


'''Componenti:''' V, S, M (a small, straight piece of iron)
**Components:** V, S, M (a small, straight piece of iron)


'''Durata:''' concentrazione, up to 1 minuto
**Duration:** Concentration, up to 1 minute


Choose a humanoid that you can see within range. The target must succeed on a Wisdom tiro salvezza or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom tiro salvezza. On a success, the spell ends on the target.
Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.


*'''At Higher Levels'''*. When you cast this spell using a slot incantesimo of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 metri of each other when you target them.
'''At Higher Levels'''. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.


{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
<!-- SRD: Spells_batch2 -->
 
<!-- Import bulk SRD 5.1 Incantesimi -->

Versione attuale delle 23:54, 9 lug 2026

Hold Person

2nd-level enchantment

    • Casting Time:** 1 action
    • Range:** 60 feet
    • Components:** V, S, M (a small, straight piece of iron)
    • Duration:** Concentration, up to 1 minute

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.