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Continual Flame: differenze tra le versioni

Da D&D Next.
Import SRD 5.1 bulk
Pubblicato da SRD 5.1
 
(Una versione intermedia di un altro utente non mostrate)
Riga 1: Riga 1:
== Continual Flame ==


*2°-level Evocazione*
''2nd-level evocation''


'''Tempo di Lancio:''' 1 azione
'''Casting Time:''' 1 action


'''Gittata:''' Contatto
'''Range:''' Touch


'''Componenti:''' V, S, M (ruby dust worth 50 gp, which the spell consumes)
'''Components:''' V, S, M (ruby dust worth 50 gp, which the spell consumes)


'''Durata:''' Until dispelled
'''Duration:''' Until dispelled


A flame, equivalent in brightness to a torch, springs forth from an object that you Contatto. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A *continual flame* can be covered or hidden but not smothered or quenched.
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A ''continual flame'' can be covered or hidden but not smothered or quenched.


[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
 
<!-- Import bulk SRD 5.1 spells -->

Versione attuale delle 23:49, 9 lug 2026

Continual Flame

2nd-level evocation

Casting Time: 1 action

Range: Touch

Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)

Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.