Irresistible Dance: differenze tra le versioni
Aspetto
Traduzione incantesimi: Irresistible Dance |
Pubblicato da SRD 5.1 |
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| (6 versioni intermedie di 3 utenti non mostrate) | |||
| Riga 1: | Riga 1: | ||
== Irresistible Dance == | |||
''6th-level enchantment'' | ''6th-level enchantment'' | ||
| Riga 6: | Riga 7: | ||
'''Range:''' 30 feet | '''Range:''' 30 feet | ||
''' | '''Components:''' V | ||
'''Duration:''' | '''Duration:''' Concentration, up to 1 minute | ||
Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell. | Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell. | ||
A dancing creature must use all its movement to dance without leaving its space and has disadvantage on | A dancing creature must use all its movement to dance without leaving its space and has disadvantage on Dexterity saving throws and attack rolls. While the target is affected by this spell, other creatures have advantage on attack rolls against it. As an action, a dancing creature makes a Wisdom saving throw to regain control of itself. On a successful save, the spell ends. | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione attuale delle 23:48, 9 lug 2026
Irresistible Dance
6th-level enchantment
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Concentration, up to 1 minute
Choose one creature that you can see within range. The target begins a comic dance in place: shuffling, tapping its feet, and capering for the duration. Creatures that can't be charmed are immune to this spell.
A dancing creature must use all its movement to dance without leaving its space and has disadvantage on Dexterity saving throws and attack rolls. While the target is affected by this spell, other creatures have advantage on attack rolls against it. As an action, a dancing creature makes a Wisdom saving throw to regain control of itself. On a successful save, the spell ends.