Blight: differenze tra le versioni
Traduzione incantesimi: Blight |
Pubblicato da SRD 5.1 |
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| (4 versioni intermedie di 2 utenti non mostrate) | |||
| Riga 1: | Riga 1: | ||
== Blight == | |||
''4th-level necromancy'' | ''4th-level necromancy'' | ||
| Riga 6: | Riga 7: | ||
'''Range:''' 30 feet | '''Range:''' 30 feet | ||
''' | '''Components:''' V, S | ||
'''Duration:''' Instantaneous | '''Duration:''' Instantaneous | ||
Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a | Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a Constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs. | ||
If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. | If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. | ||
| Riga 16: | Riga 17: | ||
If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies. | If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies. | ||
'''''At Higher | '''''At Higher Levels'''''. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th. | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione attuale delle 23:48, 9 lug 2026
Blight
4th-level necromancy
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous
Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a Constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs.
If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it.
If you target a nonmagical plant that isn't a creature, such as a tree or shrub, it doesn't make a saving throw; it simply withers and dies.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.