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Storm del Vengeance: differenze tra le versioni

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Import Spells_batch3: Storm of Vengeance
 
m Admin ha spostato la pagina Storm of Vengeance a Storm del Vengeance: Traduzione titolo italiano
 
(6 versioni intermedie di 2 utenti non mostrate)
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### Storm of Vengeance
=== Storm of Vengeance ===\n*9° livello, Evocazione*\n\n'''Tempo di Lancio:''' 1 azione\n\n'''Gittata:''' Vista\n\n'''Componenti:''' V, S\n\n'''Durata:''' Concentrazione, fino a 1 minuto\n\nA churning storm cloud forms, centered on a punto tu can see and spreading to a radius of 360 m. Fulmine flashes in the area, tuono booms, and strong winds roar. Each creatura sotto the cloud (non più di 5,000 m beneath the cloud) quando it appare must make a Costituzione tiro salvezza. On a tiro salvezza fallito, a creatura subisce 2d6 danni da tuono and becomes assordato for 5 minuti.\n\nEach round tu maintain concentrazione on this incantesimo, the storm produces different effects on tuo turn.\n\n'''''Round 2'''''. Acidoic rain falls from the cloud. Each creatura and oggetto sotto the cloud subisce 1d6 acido danno.\n\n'''''Round 3'''''. Tu call six bolts of fulmine from the cloud to strike six creatura or oggetti of tuo choice beneath the cloud. A given creatura or oggetto can't be struck by più di one bolt. A struck creatura must make a Destrezza tiro salvezza. The creatura subisce 10d6 danni da fulmine se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce.\n\n'''''Round 4'''''. Hailstones rain down from the cloud. Each creatura sotto the cloud subisce 2d6 danni contundenti.\n\n'''''Round 5-10'''''. Gusts and freezing rain assail the area sotto the cloud. The area becomes difficult terreno and is heavily obscured. Each creatura there subisce 1d6 danni da freddo. A Distanza arma attacchi in the area are impossible. The wind and rain count as a severe distrazione for the purposes of maintaining concentrazione on incantesimi. Finalleato, gusts of strong wind (ranging from 20 to 50 miles per ora) automaticalleato disperse fog, mists, and similar phenomena in the area, whether mundane or magiao.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Storm of Vengeance -->\n<!-- it: Storm of Vengeance -->


*9th-level conjuration*
<!-- tradotto -->
 
'''Casting Time:''' 1 action
 
'''Range:''' Sight
 
'''Components:''' V, S
 
'''Duration:''' Concentration, up to 1 minute
 
A churning storm cloud forms, centered on a point you can see and spreading to a radius of 360 feet. Lightning flashes in the area, thunder booms, and strong winds roar. Each creature under the cloud (no more than 5,000 feet beneath the cloud) when it appears must make a Constitution saving throw. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 5 minutes.
 
Each round you maintain concentration on this spell, the storm produces different effects on your turn.
 
*'''Round 2'''*. Acidic rain falls from the cloud. Each creature and object under the cloud takes 1d6 acid damage.
 
*'''Round 3'''*. You call six bolts of lightning from the cloud to strike six creatures or objects of your choice beneath the cloud. A given creature or object can't be struck by more than one bolt. A struck creature must make a Dexterity saving throw. The creature takes 10d6 lightning damage on a failed save, or half as much damage on a successful one.
 
*'''Round 4'''*. Hailstones rain down from the cloud. Each creature under the cloud takes 2d6 bludgeoning damage.
 
*'''Round 5-10'''*. Gusts and freezing rain assail the area under the cloud. The area becomes difficult terrain and is heavily obscured. Each creature there takes 1d6 cold damage. Ranged weapon attacks in the area are impossible. The wind and rain count as a severe distraction for the purposes of maintaining concentration on spells. Finally, gusts of strong wind (ranging from 20 to 50 miles per hour) automatically disperse fog, mists, and similar phenomena in the area, whether mundane or magical.
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]

Versione attuale delle 23:46, 9 lug 2026

=== Storm of Vengeance ===\n*9° livello, Evocazione*\n\nTempo di Lancio: 1 azione\n\nGittata: Vista\n\nComponenti: V, S\n\nDurata: Concentrazione, fino a 1 minuto\n\nA churning storm cloud forms, centered on a punto tu can see and spreading to a radius of 360 m. Fulmine flashes in the area, tuono booms, and strong winds roar. Each creatura sotto the cloud (non più di 5,000 m beneath the cloud) quando it appare must make a Costituzione tiro salvezza. On a tiro salvezza fallito, a creatura subisce 2d6 danni da tuono and becomes assordato for 5 minuti.\n\nEach round tu maintain concentrazione on this incantesimo, the storm produces different effects on tuo turn.\n\nRound 2. Acidoic rain falls from the cloud. Each creatura and oggetto sotto the cloud subisce 1d6 acido danno.\n\nRound 3. Tu call six bolts of fulmine from the cloud to strike six creatura or oggetti of tuo choice beneath the cloud. A given creatura or oggetto can't be struck by più di one bolt. A struck creatura must make a Destrezza tiro salvezza. The creatura subisce 10d6 danni da fulmine se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce.\n\nRound 4. Hailstones rain down from the cloud. Each creatura sotto the cloud subisce 2d6 danni contundenti.\n\nRound 5-10. Gusts and freezing rain assail the area sotto the cloud. The area becomes difficult terreno and is heavily obscured. Each creatura there subisce 1d6 danni da freddo. A Distanza arma attacchi in the area are impossible. The wind and rain count as a severe distrazione for the purposes of maintaining concentrazione on incantesimi. Finalleato, gusts of strong wind (ranging from 20 to 50 miles per ora) automaticalleato disperse fog, mists, and similar phenomena in the area, whether mundane or magiao.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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