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Import Monsters_batch2: Gynosphinx (Sphinx)
 
m Admin ha spostato la pagina Gynosphinx (Sphinx) a Gynosphinx (Sfinge): Fix suffisso: traduzione italiana
 
(3 versioni intermedie di 2 utenti non mostrate)
Riga 1: Riga 1:
### Gynosphinx (Sphinx)
=== Gynosphinx (Sphinx) ===
''Large monstrosity, lawful neutral''


*Large monstrosity, lawful neutral*
'''Classe Armatura''' 17 (natural armor)


'''Armor Class''' 17 (natural armor)
'''Punti Ferita''' 136 (16d10+48)


'''Hit Points''' 136 (16d10+48)
'''Velocità''' 40 ft., fly 60 ft.
 
'''Speed''' 40 ft., fly 60 ft.


| STR    | DEX    | CON    | INT    | WIS    | CHA    |
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
Riga 13: Riga 12:
| 18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 18 (+4) |
| 18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 18 (+4) |


'''Skills''' Arcana +12, History +12, Perception +8, Religion +8
'''Abilità''' Arcano +12, Storia +12, Percezione +8, Religione +8


'''Damage Resistances''' bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' bludgeoning, piercing, and slashing from nonmagical attacks


'''Damage Immunities''' psychic
'''Danno Immunities''' psychic


'''Condition Immunities''' charmed, frightened
'''Immunità alle Condizioni''' charmed, frightened


'''Senses''' truesight 120 ft., passive Perception 18
'''Sensi''' truesight 120 ft., passive Percezione 18


'''Languages''' Common, Sphinx
'''Linguaggi''' Common, Sphinx


'''Challenge''' 11 (7,200 XP)
'''Grado di Sfida''' 11 (7,200 XP)


*'''Inscrutable'''*. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.
'''''Inscrutable'''''. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Saggezza (Intuizione) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.


*'''Magic Weapons'''*. The sphinx's weapon attacks are magical.
'''''Magic Armi'''''. The sphinx's weapon attacks are magical.


*'''Spellcasting'''*. The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:
'''''Lancio di [[:Categoria:Incantesimi|incantesimi]]'''''. The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligenza (spell save DC 16, +8 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:


Cantrips (at will): *mage hand*, *minor illusion*, *prestidigitation*
Cantrips (at will): ''mage hand'', ''minor illusion'', ''prestidigitation''
1st level (4 slots): *detect magic*, *identify*, *shield*
1st level (4 slots): ''detect magic'', ''identify'', ''shield''
2nd level (3 slots): *darkness*, *locate object*, *suggestion*
2nd level (3 slots): ''darkness'', ''locate object'', ''suggestion''
3rd level (3 slots): *dispel magic*, *remove curse*, *tongues*
3rd level (3 slots): ''dispel magic'', ''remove curse'', ''tongues''
4th level (3 slots): *banishment*, *greater invisibility*
4th level (3 slots): ''banishment'', ''greater invisibility''
5th level (1 slot): *legend lore*
5th level (1 slot): ''legend lore''


###### Actions
###### Actions


*'''Multiattack'''*. The sphinx makes two claw attacks.
'''''Multiattack'''''. The sphinx makes two claw attacks.


*'''Claw'''*. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 13 (2d8+4) slashing damage.
'''''Claw'''''. ''Arma da Mischia Attacco:'' +8 to hit, reach 5 ft., one target. ''Colpito:'' 13 (2d8+4) slashing damage.


###### Legendary Actions
###### Legendary Actions
Riga 50: Riga 49:
The sphinx can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The sphinx regains spent legendary actions at the start of its turn.
The sphinx can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The sphinx regains spent legendary actions at the start of its turn.


'''Claw Attack'''. The sphinx makes one claw attack.
'''Claw Attacco'''. The sphinx makes one claw attack.


'''Teleport (Costs 2 Actions)'''. The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
'''Teleport (Costs 2 Actions)'''. The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.


'''Cast a Spell (Costs 3 Actions)'''. The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.
'''Cast a [[:Categoria:Incantesimi|incantesimo]] (Costs 3 Actions)'''. The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Tradotto AI 2026-07-03 -->

Versione attuale delle 23:41, 9 lug 2026

Gynosphinx (Sphinx)

Large monstrosity, lawful neutral

Classe Armatura 17 (natural armor)

Punti Ferita 136 (16d10+48)

Velocità 40 ft., fly 60 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 18 (+4) | 15 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 18 (+4) |

Abilità Arcano +12, Storia +12, Percezione +8, Religione +8

Danno Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Danno Immunities psychic

Immunità alle Condizioni charmed, frightened

Sensi truesight 120 ft., passive Percezione 18

Linguaggi Common, Sphinx

Grado di Sfida 11 (7,200 XP)

Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Saggezza (Intuizione) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.

Magic Armi. The sphinx's weapon attacks are magical.

Lancio di incantesimi. The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligenza (spell save DC 16, +8 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:

Cantrips (at will): mage hand, minor illusion, prestidigitation 1st level (4 slots): detect magic, identify, shield 2nd level (3 slots): darkness, locate object, suggestion 3rd level (3 slots): dispel magic, remove curse, tongues 4th level (3 slots): banishment, greater invisibility 5th level (1 slot): legend lore

            1. Actions

Multiattack. The sphinx makes two claw attacks.

Claw. Arma da Mischia Attacco: +8 to hit, reach 5 ft., one target. Colpito: 13 (2d8+4) slashing damage.

            1. Legendary Actions

The sphinx can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The sphinx regains spent legendary actions at the start of its turn.

Claw Attacco. The sphinx makes one claw attack.

Teleport (Costs 2 Actions). The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Cast a incantesimo (Costs 3 Actions). The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.