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| (Una versione intermedia di un altro utente non mostrate) |
| Riga 1: |
Riga 1: |
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| *Enorme bestia, Non Allineato*
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| '''Classe Armatura'''
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| 14 (natural armor)
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| '''Punti Ferita'''
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| 42 (5d12+10)
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| '''Velocita'''
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| 60 ft.
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| {| class="wikitable"
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| ! STR
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| | DEX
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| | CON
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| | INT
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| | WIS
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| | CHA
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| ! 19 (+4)
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| | 16 (+3)
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| | 14 (+2)
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| | 7 (-2)
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| | 14 (+2)
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| | 10 (+0)
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| |}
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| '''Abilita'''
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| Perception +4
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| '''Sensi'''
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| passive Perception 14
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| '''Linguaggi'''
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| Giant Elk, understands Common, Elvish, and Sylvan but can't speak them
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| '''Grado di Sfida'''
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| 2 (450 XP)
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| *'''Charge'''*. If the elk moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a CD 14 Strength tiro salvezza or be knocked prone.
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| *'''Ram'''*. *Attacco con Arma da Mischia:* +6 per colpire, reach 10 ft., one target. *Hit:* 11 (2d6+4) bludgeoning damage.
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| *'''Hooves'''*. *Attacco con Arma da Mischia:* +6 per colpire, reach 5 ft., one prone creature. *Hit:* 22 (4d8+4) bludgeoning damage.
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| The majestic '''giant elk''' is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.
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| [[Categoria:Mostri]]
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| [[Categoria:SRD_5.1]]
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| {{Licenza|versione=5.1}}
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| <!-- Import SRD 5.1 bulk monsters -->
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