Wind Wall: differenze tra le versioni
Reimport Spells: Wind Wall (formattato) |
Nessun oggetto della modifica |
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| (4 versioni intermedie di 2 utenti non mostrate) | |||
| Riga 1: | Riga 1: | ||
=== Wind Wall === | === Wind Wall === | ||
*3° livello, Evocazione* | |||
''' | '''Tempo di Lancio:''' 1 azione | ||
''' | '''Gittata:''' 37 m | ||
''' | '''Componenti:''' V, S, M (a tiny fan and a feather of exotic origin) | ||
''' | '''Durata:''' Concentrazione, fino a 1 minuto | ||
A | A muro of strong wind rises from the terreno at a punto tu choose within range. You can make the muro fino a 15 m long, 5 m high, and 1 foot thick. You can shape the muro in qualsiasi way tu choose so long as it makes one continuous path along the terreno. The muro lasts for the durata. | ||
When the | When the muro appears, ciascun creatura within its area must make a Forza tiro salvezza. A creatura takes 3d8 danni contundenti se il tiro salvezza fallisce, or metà as much damage se il tiro salvezza riesce. | ||
The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying | The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creature or oggetti can't pass through the muro. Loose, lightweight materials brought into the muro fly upward. Arrows, bolts, and other ordinary projectiles launched at bersagli behind the muro are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can't pass through it. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
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Versione attuale delle 03:01, 4 lug 2026
Wind Wall
- 3° livello, Evocazione*
Tempo di Lancio: 1 azione
Gittata: 37 m
Componenti: V, S, M (a tiny fan and a feather of exotic origin)
Durata: Concentrazione, fino a 1 minuto
A muro of strong wind rises from the terreno at a punto tu choose within range. You can make the muro fino a 15 m long, 5 m high, and 1 foot thick. You can shape the muro in qualsiasi way tu choose so long as it makes one continuous path along the terreno. The muro lasts for the durata.
When the muro appears, ciascun creatura within its area must make a Forza tiro salvezza. A creatura takes 3d8 danni contundenti se il tiro salvezza fallisce, or metà as much damage se il tiro salvezza riesce.
The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creature or oggetti can't pass through the muro. Loose, lightweight materials brought into the muro fly upward. Arrows, bolts, and other ordinary projectiles launched at bersagli behind the muro are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can't pass through it.
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