Modify Memory: differenze tra le versioni
Traduzione incantesimi: Modify Memory |
Aggiornamento contenuti |
||
| (6 versioni intermedie di un altro utente non mostrate) | |||
| Riga 1: | Riga 1: | ||
=== | === Modificare Memoria === | ||
*5° livello, Ammaliamento* | |||
''' | '''Tempo di Lancio:''' 1 azione | ||
'''Gittata:''' 9 m | |||
'''Componenti:''' V, S | '''Componenti:''' V, S | ||
''' | '''Durata:''' Concentrazione, fino a 1 minuto | ||
Tu attempt to reshape another creatura's memories. One creatura that puoi see must make a tiro salvezza su Saggezza. If you are fighting the creatura, it has vantaggio on the tiro salvezza. On a fallito save, the bersaglio diventa ammaliato by you per la durata. The ammaliato bersaglio is inabile and unaware of its surroundings, though it can still hear you. If it prende any damage or is bersaglioed by another spell, this spell termina, and none of the bersaglio's memories are modified. | |||
While this charm | While this charm dura, puoi affect the bersaglio's memory of an event that it experienced entro the last 24 ore and that lasted no more than 10 minuti. Puoi permanently eliminate all memory of the event, allow the bersaglio to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event. | ||
Devi speak to the bersaglio to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If l'incantesimo termina before you have finished describing the modified memories, the creatura's memory isn't altered. Otherwise, the modified memories take hold when l'incantesimo termina. | |||
A modified memory doesn't necessarily affect how a | A modified memory doesn't necessarily affect how a creatura behaves, particularly if the memory contradicts the creatura's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creatura enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creatura in a significant manner. | ||
A | A *rimuovi maledizione* or *restaurazione superiore* spell cast on the bersaglio ripristina the creatura's true memory. | ||
''' | *'''Ai Livelli Superiori'''*. If you cast this spell usando a slot incantesimo of 6th level or higher, puoi alter the bersaglio's memories of an event that took place fino a 7 giorni ago (6th level), 30 giorni ago (7th level), 1 anno ago (8th level), or any time in the creatura's past (9th level). | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione attuale delle 02:36, 4 lug 2026
Modificare Memoria
- 5° livello, Ammaliamento*
Tempo di Lancio: 1 azione
Gittata: 9 m
Componenti: V, S
Durata: Concentrazione, fino a 1 minuto
Tu attempt to reshape another creatura's memories. One creatura that puoi see must make a tiro salvezza su Saggezza. If you are fighting the creatura, it has vantaggio on the tiro salvezza. On a fallito save, the bersaglio diventa ammaliato by you per la durata. The ammaliato bersaglio is inabile and unaware of its surroundings, though it can still hear you. If it prende any damage or is bersaglioed by another spell, this spell termina, and none of the bersaglio's memories are modified.
While this charm dura, puoi affect the bersaglio's memory of an event that it experienced entro the last 24 ore and that lasted no more than 10 minuti. Puoi permanently eliminate all memory of the event, allow the bersaglio to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event.
Devi speak to the bersaglio to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description. If l'incantesimo termina before you have finished describing the modified memories, the creatura's memory isn't altered. Otherwise, the modified memories take hold when l'incantesimo termina.
A modified memory doesn't necessarily affect how a creatura behaves, particularly if the memory contradicts the creatura's natural inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creatura enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a modified memory too nonsensical to affect a creatura in a significant manner.
A *rimuovi maledizione* or *restaurazione superiore* spell cast on the bersaglio ripristina the creatura's true memory.
- Ai Livelli Superiori*. If you cast this spell usando a slot incantesimo of 6th level or higher, puoi alter the bersaglio's memories of an event that took place fino a 7 giorni ago (6th level), 30 giorni ago (7th level), 1 anno ago (8th level), or any time in the creatura's past (9th level).