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Roper: differenze tra le versioni

Da D&D Next.
AI
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(2 versioni intermedie di un altro utente non mostrate)
Riga 1: Riga 1:
== Roper ==\n''Large monstrosity, neutral evil''\n\n'''[[:Categoria:Classi|classe]] Armatura''' 20 (natural armor)\n\n'''Punti Ferita''' 93 (11d10+33)\n\n'''Velocità''' 3 m, climb 3 m\n\n| STR    | DEX    | CON    | INT   | WIS    | CHA    |\n|---------|--------|---------|--------|---------|--------|\n| 18 (+4) | 8 (-1) | 17 (+3) | 7 (-2) | 16 (+3) | 6 (-2) |\n\n'''Abilità''' Percezione +6, Furtività +5\n\n'''Sensi''' visione al buio 18 m, passive Percezione 16\n\n'''Linguaggi''' -\n\n'''Grado di Sfida''' 5 (1,800 XP)\n\n'''''False Appearance'''''. While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.\n\n'''''Grasping Tendrils'''''. Il roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to veleno and psichici damage). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Forza check against it.\n\n'''''Spider Climb'''''. Il roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.\n\n###### Actions\n\n'''''Multiattacco'''''. Il roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.\n\n'''''Bite'''''. ''Arma da Mischia Attacco:'' +7 per colpire, portata 2 m, un bersaglio. ''Colpito:'' 22 (4d8+4) perforanti damage.\n\n'''''Tendril'''''. ''Arma da Mischia Attacco:'' +7 per colpire, portata 15 m, una creatura. ''Colpito:'' Il target is grappled (escape DC 15). Until the grapple ends, the target is restrained and ha svantaggio nei Forza checks and Forza tiro salvezzas, and the roper non può use the same tendril on another target.\n\n'''''Reel'''''. Il roper pulls each creature grappled by it up to 25 feet straight toward it.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Roper -->
== Roper ==\n''Grande mostruosità, neutrale malvagio''\n\n'''Classe Armatura''' 20 (armatura naturale)\n\n'''Punti Ferita''' 93 (11d10+33)\n\n'''Velocità''' 3 m, climb 3 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| --------\n| ---------\n| --------\n| ---------\n| --------\n! 18 (+4)\n| 8 (-1)\n| 17 (+3)\n| 7 (-2)\n| 16 (+3)\n| 6 (-2)\n|}\n\n'''Abilità''' Percezione +6, Furtività +5\n\n'''Sensi''' visione al buio 18,3 m, Percezione passiva 16\n\n'''Linguaggi''' -\n\n'''Grado di Sfida''' 5 (1,800 PE)\n\n'''''''''Falso Aspetto'''''''''. While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.\n\n'''''''''Grasping Tendrils'''''''''. The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to veleno and psichico danni). Destroying a tendril deals no danni to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.\n\n'''''''''Camminare sui Muri'''''''''. The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.\n\n###### Azioni\n\n'''''''''Multiattacco'''''''''. The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.\n\n'''''''''Bite'''''''''. ''Attacco con Arma da Mischia:'' +7 per colpire, portata 1,5 m, un bersaglio. ''Hit:'' 22 (4d8+4) perforanti danni.\n\n'''''''''Tendril'''''''''. ''Attacco con Arma da Mischia:'' +7 per colpire, portata 15,2 m, una creatura. ''Hit:'' The target is afferrato (escape DC 15). Until the grapple ends, the target is trattenuto and has svantaggio on Strength checks and Strength tiri salvezza, and the roper can't use the same tendril on another target.\n\n'''''''''Reel'''''''''. The roper pulls each creature afferrato by it up to 7,6 m straight toward it.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Mostri]]\n[[Categoria:SRD 5.1]]
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
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Versione attuale delle 21:22, 3 lug 2026

== Roper ==\nGrande mostruosità, neutrale malvagio\n\nClasse Armatura 20 (armatura naturale)\n\nPunti Ferita 93 (11d10+33)\n\nVelocità 3 m, climb 3 m\n\n{| class="wikitable"\n! FOR\n| DES\n| COS\n| INT\n| SAG\n| CAR\n! ---------\n| --------\n| ---------\n| --------\n| ---------\n| --------\n! 18 (+4)\n| 8 (-1)\n| 17 (+3)\n| 7 (-2)\n| 16 (+3)\n| 6 (-2)\n|}\n\nAbilità Percezione +6, Furtività +5\n\nSensi visione al buio 18,3 m, Percezione passiva 16\n\nLinguaggi -\n\nGrado di Sfida 5 (1,800 PE)\n\n''''Falso Aspetto''''. While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.\n\n''''Grasping Tendrils''''. The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to veleno and psichico danni). Destroying a tendril deals no danni to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.\n\n''''Camminare sui Muri''''. The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.\n\n###### Azioni\n\n''''Multiattacco''''. The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.\n\n''''Bite''''. Attacco con Arma da Mischia: +7 per colpire, portata 1,5 m, un bersaglio. Hit: 22 (4d8+4) perforanti danni.\n\n''''Tendril''''. Attacco con Arma da Mischia: +7 per colpire, portata 15,2 m, una creatura. Hit: The target is afferrato (escape DC 15). Until the grapple ends, the target is trattenuto and has svantaggio on Strength checks and Strength tiri salvezza, and the roper can't use the same tendril on another target.\n\n''''Reel''''. The roper pulls each creature afferrato by it up to 7,6 m straight toward it.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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