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Chuul: differenze tra le versioni

Da D&D Next.
Import Monsters_batch1: Chuul
 
Conversione al template Mostro (da SRD italiano)
 
(4 versioni intermedie di uno stesso utente non sono mostrate)
Riga 1: Riga 1:
## Chuul
<!-- Traditto AI: Chuul -- 2026-08-14 -->\n{{Mostro\n|nome=Chuul\n|taglia=Grande\n|tipo=Aberrazione\n|allineamento=caotico malvagio\n|ca=16 (armatura naturale)\n|pf=93 (11d10 + 33)\n|velocita=9 m, nuotare 9 m\n|for=19 (+4)|des=10 (+0)|cos=16 (+3)|int=5 (-3)|sag=11 (+0)|car=5 (-3)\n|ts=\n|abilita=Percezione +4\n|sensi=\n|linguaggi=\n|sfida=\n|immunita=\n|resistenza=\n|vulnerabilita=\n|tratti=\n|azioni=\n}}\n[[Categoria:Mostri]]
 
*Large aberration, chaotic evil*
 
'''Armor Class''' 16 (natural armor)
 
'''Hit Points''' 93 (11d10+33)
 
'''Speed''' 30 ft., swim 30 ft.
 
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
|---------|---------|---------|--------|---------|--------|
| 19 (+4) | 10 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 5 (-3) |
 
'''Skills''' Perception +4
 
'''Damage Immunities''' poison
 
'''Condition Immunities''' poisoned
 
'''Senses''' darkvision 60 ft., passive Perception 14
 
'''Languages''' understands Deep Speech but can't speak
 
'''Challenge''' 4 (1,100 XP)
 
*'''Amphibious'''*. The chuul can breathe air and water.
 
*'''Sense Magic'''*. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the *detect magic* spell but isn't itself magical.
 
###### Actions
 
*'''Multiattack'''*. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.
 
*'''Pincer'''*. *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 11 (2d6+4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.
 
*'''Tentacles'''*. One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]

Versione attuale delle 04:28, 14 ago 2026