Gladiator
Gladiator
Media umanoide (any race), qualsiasi allineamento
classe Armatura 16 (studded leather, shield)
Punti Ferita 112 (15d8 + 45)
Velocità 30 m
| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|---------|---------|---------| | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Tiri Salvezza Str +7, Dex +5, Con +6
Abilità Atletica +10, Intimidire +5
Sensi passive Percezione 11
Linguaggi any one language (usually Common)
Grado di Sfida 5 (1800 PE)
Brave. The gladiator has vantaggio on tiro salvezzas against being spaventata.
Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
- Azioni
Multiattacco. The gladiator makes three melee attacks or two gittatad attacks.
Spear. Melee or Arma a Distanza Attacco: +7 a colpire, portata 5 m and gittata 20/60 m, un bersaglio. Colpito: 11 (2d6 + 4) perforanti damage, or 13 (2d8 + 4) perforanti damage if used with two hands to make a melee attack.
Scudo Bash. Arma da Mischia Attacco: +7 a colpire, portata 5 m, una creatura. Colpito: 9 (2d4 + 4) contundenti damage. If the target is a Media or piccolaer creature, it must succeed on a DC 15 Forza tiro salvezza or be knocked pronata.
- Reazioni
Parry. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.
Gladiators battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command enorme fees but rarely fight to the death.