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		<summary type="html">&lt;p&gt;Traduzione AI pagina&lt;/p&gt;
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		<title>Admin: Traduzione: Conditions</title>
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		<updated>2026-07-03T10:46:09Z</updated>

		<summary type="html">&lt;p&gt;Traduzione: Conditions&lt;/p&gt;
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		<title>Admin: Test trad: Conditions</title>
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		<updated>2026-07-03T10:44:56Z</updated>

		<summary type="html">&lt;p&gt;Test trad: Conditions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;it&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versione delle 12:44, 3 lug 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Riga 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Licenza|versione=5.1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Licenza|versione=5.1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:Regole]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:Regole]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Categoria:SRD 5.1]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Originale: Conditions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- tradotta Fri Jul  3 10:44:55 AM UTC 2026 &lt;/ins&gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Originale: Conditions --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
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		<title>Admin: Traduzione regole: Conditions</title>
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		<updated>2026-07-03T10:44:36Z</updated>

		<summary type="html">&lt;p&gt;Traduzione regole: Conditions&lt;/p&gt;
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		<title>Admin: Reimport Gamemastering: Conditions (formattato)</title>
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		<updated>2026-07-03T07:15:28Z</updated>

		<summary type="html">&lt;p&gt;Reimport Gamemastering: Conditions (formattato)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;it&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versione delle 09:15, 3 lug 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l108&quot;&gt;Riga 108:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 108:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attack rolls against the creature have advantage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attack rolls against the creature have advantage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Licenza|versione=5.1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Licenza|versione=5.1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:Regole]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:Regole]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:SRD 5.1]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:SRD 5.1]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Conditions&amp;diff=2089&amp;oldid=prev</id>
		<title>Admin: Reimport Gamemastering: Conditions (formattato)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Conditions&amp;diff=2089&amp;oldid=prev"/>
		<updated>2026-07-03T07:05:04Z</updated>

		<summary type="html">&lt;p&gt;Reimport Gamemastering: Conditions (formattato)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;it&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versione delle 09:05, 3 lug 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l108&quot;&gt;Riga 108:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 108:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attack rolls against the creature have advantage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attack rolls against the creature have advantage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Licenza|versione=5.1}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Licenza|versione=5.1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:Regole]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:Regole]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:SRD 5.1]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Categoria:SRD 5.1]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Conditions&amp;diff=1515&amp;oldid=prev</id>
		<title>Admin: Reimport Gamemastering: Conditions (formattato)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Conditions&amp;diff=1515&amp;oldid=prev"/>
		<updated>2026-07-03T06:36:47Z</updated>

		<summary type="html">&lt;p&gt;Reimport Gamemastering: Conditions (formattato)&lt;/p&gt;
&lt;a href=&quot;https://dndnext.it/index.php?title=Conditions&amp;amp;diff=1515&amp;amp;oldid=33&quot;&gt;Mostra modifiche&lt;/a&gt;</summary>
		<author><name>Admin</name></author>
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	<entry>
		<id>https://dndnext.it/index.php?title=Conditions&amp;diff=33&amp;oldid=prev</id>
		<title>Admin: Import Gamemastering: Conditions</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Conditions&amp;diff=33&amp;oldid=prev"/>
		<updated>2026-07-03T06:07:31Z</updated>

		<summary type="html">&lt;p&gt;Import Gamemastering: Conditions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nuova pagina&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# Conditions&lt;br /&gt;
&lt;br /&gt;
Conditions alter a creature&amp;#039;s capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster&amp;#039;s attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous.&lt;br /&gt;
&lt;br /&gt;
A condition lasts either until it is countered (the prone condition is countered by standing up, for example) or for a duration specified by the effect that imposed the condition.&lt;br /&gt;
&lt;br /&gt;
If multiple effects impose the same condition on a creature, each instance of the condition has its own duration, but the condition&amp;#039;s effects don&amp;#039;t get worse. A creature either has a condition or doesn&amp;#039;t.&lt;br /&gt;
&lt;br /&gt;
The following definitions specify what happens to a creature while it is subjected to a condition.&lt;br /&gt;
&lt;br /&gt;
## Blinded&lt;br /&gt;
&lt;br /&gt;
- A blinded creature can&amp;#039;t see and automatically fails any ability check that requires sight.&lt;br /&gt;
- Attack rolls against the creature have advantage, and the creature&amp;#039;s attack rolls have disadvantage.&lt;br /&gt;
&lt;br /&gt;
## Charmed&lt;br /&gt;
&lt;br /&gt;
- A charmed creature can&amp;#039;t attack the charmer or target the charmer with harmful abilities or magical effects.&lt;br /&gt;
- The charmer has advantage on any ability check to interact socially with the creature.&lt;br /&gt;
&lt;br /&gt;
## Deafened&lt;br /&gt;
&lt;br /&gt;
- A deafened creature can&amp;#039;t hear and automatically fails any ability check that requires hearing.&lt;br /&gt;
&lt;br /&gt;
## Exhaustion&lt;br /&gt;
&lt;br /&gt;
Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect&amp;#039;s description.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Table- Exhaustion Effects&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
| Level | Effect                                         |&lt;br /&gt;
|-------|------------------------------------------------|&lt;br /&gt;
| 1     | Disadvantage on ability checks                 |&lt;br /&gt;
| 2     | Speed halved                                   |&lt;br /&gt;
| 3     | Disadvantage on attack rolls and saving throws |&lt;br /&gt;
| 4     | Hit point maximum halved                       |&lt;br /&gt;
| 5     | Speed reduced to 0                             |&lt;br /&gt;
| 6     | Death                                          |&lt;br /&gt;
|       |                                                |&lt;br /&gt;
&lt;br /&gt;
If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion increases by the amount specified in the effect&amp;#039;s description.&lt;br /&gt;
&lt;br /&gt;
A creature suffers the effect of its current level of exhaustion as well as all lower levels. For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on ability checks.&lt;br /&gt;
&lt;br /&gt;
An effect that removes exhaustion reduces its level as specified in the effect&amp;#039;s description, with all exhaustion effects ending if a creature&amp;#039;s exhaustion level is reduced below 1.&lt;br /&gt;
&lt;br /&gt;
Finishing a long rest reduces a creature&amp;#039;s exhaustion level by 1, provided that the creature has also ingested some food and drink. Also, being raised from the dead reduces a creature&amp;#039;s exhaustion level by 1.&lt;br /&gt;
&lt;br /&gt;
## Frightened&lt;br /&gt;
&lt;br /&gt;
- A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.&lt;br /&gt;
- The creature can&amp;#039;t willingly move closer to the source of its fear.&lt;br /&gt;
&lt;br /&gt;
## Grappled&lt;br /&gt;
&lt;br /&gt;
- A grappled creature&amp;#039;s speed becomes 0, and it can&amp;#039;t benefit from any bonus to its speed.&lt;br /&gt;
- The condition ends if the grappler is incapacitated (see the condition).&lt;br /&gt;
- The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the *thunder-wave* spell.&lt;br /&gt;
&lt;br /&gt;
## Incapacitated&lt;br /&gt;
&lt;br /&gt;
- An incapacitated creature can&amp;#039;t take actions or reactions.&lt;br /&gt;
&lt;br /&gt;
## Invisible&lt;br /&gt;
&lt;br /&gt;
- An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature&amp;#039;s location can be detected by any noise it makes or any tracks it leaves.&lt;br /&gt;
&lt;br /&gt;
- Attack rolls against the creature have disadvantage, and the creature&amp;#039;s attack rolls have advantage.&lt;br /&gt;
&lt;br /&gt;
## Paralyzed&lt;br /&gt;
&lt;br /&gt;
- A paralyzed creature is incapacitated (see the condition) and can&amp;#039;t move or speak.&lt;br /&gt;
- The creature automatically fails Strength and Dexterity saving throws.&lt;br /&gt;
- Attack rolls against the creature have advantage.&lt;br /&gt;
- Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.&lt;br /&gt;
&lt;br /&gt;
## Petrified&lt;br /&gt;
&lt;br /&gt;
- A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.&lt;br /&gt;
- The creature is incapacitated (see the condition), can&amp;#039;t move or speak, and is unaware of its surroundings.&lt;br /&gt;
- Attack rolls against the creature have advantage.&lt;br /&gt;
- The creature automatically fails Strength and Dexterity saving throws.&lt;br /&gt;
- The creature has resistance to all damage.&lt;br /&gt;
- The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.&lt;br /&gt;
&lt;br /&gt;
## Poisoned&lt;br /&gt;
&lt;br /&gt;
- A poisoned creature has disadvantage on attack rolls and ability checks.&lt;br /&gt;
&lt;br /&gt;
## Prone&lt;br /&gt;
&lt;br /&gt;
- A prone creature&amp;#039;s only movement option is to crawl, unless it stands up and thereby ends the condition.&lt;br /&gt;
- The creature has disadvantage on attack rolls.&lt;br /&gt;
- An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.&lt;br /&gt;
&lt;br /&gt;
## Restrained&lt;br /&gt;
&lt;br /&gt;
- A restrained creature&amp;#039;s speed becomes 0, and it can&amp;#039;t benefit from any bonus to its speed.&lt;br /&gt;
- Attack rolls against the creature have advantage, and the creature&amp;#039;s attack rolls have disadvantage.&lt;br /&gt;
- The creature has disadvantage on Dexterity saving throws.&lt;br /&gt;
&lt;br /&gt;
## Stunned&lt;br /&gt;
&lt;br /&gt;
- A stunned creature is incapacitated (see the condition), can&amp;#039;t move, and can speak only falteringly.&lt;br /&gt;
- The creature automatically fails Strength and Dexterity saving throws.&lt;br /&gt;
- Attack rolls against the creature have advantage.&lt;br /&gt;
&lt;br /&gt;
## Unconscious&lt;br /&gt;
&lt;br /&gt;
- An unconscious creature is incapacitated (see the condition), can&amp;#039;t move or speak, and is unaware of its surroundings&lt;br /&gt;
- The creature drops whatever it&amp;#039;s holding and falls prone.&lt;br /&gt;
- The creature automatically fails Strength and Dexterity saving throws.&lt;br /&gt;
- Attack rolls against the creature have advantage.&lt;br /&gt;
- Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Regole]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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