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	<id>https://dndnext.it/index.php?action=history&amp;feed=atom&amp;title=Armi</id>
	<title>Armi - Cronologia</title>
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	<updated>2026-08-01T18:50:22Z</updated>
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		<id>https://dndnext.it/index.php?title=Armi&amp;diff=7958&amp;oldid=prev</id>
		<title>AI Translator: Fix contenuto</title>
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		<updated>2026-07-07T16:14:10Z</updated>

		<summary type="html">&lt;p&gt;Fix contenuto&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;it&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versione delle 18:14, 7 lug 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Riga 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Armi =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Armi =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La tua &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classee &lt;/del&gt;concede competenza in determinate armi, riflettendo sia il focus della &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classee &lt;/del&gt;sia gli strumenti che &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hi &lt;/del&gt;più probabilità di usare. Che tu preferisca uno spadone o un arco lungo, la tua arma e la tua capacità di usarla efficacemente possono fare la differenza tra la vita e la morte durante l&#039;avventura.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La tua &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classe &lt;/ins&gt;concede competenza in determinate armi, riflettendo sia il focus della &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classe &lt;/ins&gt;sia gli strumenti che &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hai &lt;/ins&gt;più probabilità di usare. Che tu preferisca uno spadone o un arco lungo, la tua arma e la tua capacità di usarla efficacemente possono fare la differenza tra la vita e la morte durante l&#039;avventura.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La tabella delle Armi mostra le armi più comuni usate nei mondi di gioco fantasy, il loro prezzo e peso, il danno che infliggono quando colpiscono e qualsiasi proprietà speciale possiedano. Ogni arma è &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classeificata &lt;/del&gt;come da mischia o a distanza. Un&#039;&#039;&#039;&#039;arma da mischia&#039;&#039;&#039; viene usata per attaccare un bersaglio entro 1,5 m da te, mentre un&#039;&#039;&#039;&#039;arma a distanza&#039;&#039;&#039; viene usata per attaccare un bersaglio a distanza.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La tabella delle Armi mostra le armi più comuni usate nei mondi di gioco fantasy, il loro prezzo e peso, il danno che infliggono quando colpiscono e qualsiasi proprietà speciale possiedano. Ogni arma è &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classificata &lt;/ins&gt;come da mischia o a distanza. Un&#039;&#039;&#039;&#039;arma da mischia&#039;&#039;&#039; viene usata per attaccare un bersaglio entro 1,5 m da te, mentre un&#039;&#039;&#039;&#039;arma a distanza&#039;&#039;&#039; viene usata per attaccare un bersaglio a distanza.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Competenza nelle Armi ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Competenza nelle Armi ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La tua razza, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classee &lt;/del&gt;e talenti possono concederti competenza con determinate armi o categorie di armi. Le due categorie sono &#039;&#039;&#039;semplici&#039;&#039;&#039; e &#039;&#039;&#039;da guerra&#039;&#039;&#039;. La maggior parte delle persone può usare armi semplici con competenza. Queste armi includono clave, mazze e altre armi spesso trovate nelle mani dei popolani. Le armi da guerra, inclusi spade, asce e armi in asta, richiedono un addestramento più specializzato per essere usate efficacemente. La maggior parte dei guerrieri usa armi da guerra perché queste armi mettono al meglio il loro stile di combattimento e addestramento.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La tua razza, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;classe &lt;/ins&gt;e talenti possono concederti competenza con determinate armi o categorie di armi. Le due categorie sono &#039;&#039;&#039;semplici&#039;&#039;&#039; e &#039;&#039;&#039;da guerra&#039;&#039;&#039;. La maggior parte delle persone può usare armi semplici con competenza. Queste armi includono clave, mazze e altre armi spesso trovate nelle mani dei popolani. Le armi da guerra, inclusi spade, asce e armi in asta, richiedono un addestramento più specializzato per essere usate efficacemente. La maggior parte dei guerrieri usa armi da guerra perché queste armi mettono al meglio il loro stile di combattimento e addestramento.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La competenza con un&#039;arma ti permette di aggiungere il tuo bonus di competenza al tiro per colpire per qualsiasi attacco che effettui con quell&#039;arma. Se effettui un tiro per colpire usando un&#039;arma con cui non &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hi &lt;/del&gt;competenza, non aggiungi il tuo bonus di competenza al tiro per colpire.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La competenza con un&#039;arma ti permette di aggiungere il tuo bonus di competenza al tiro per colpire per qualsiasi attacco che effettui con quell&#039;arma. Se effettui un tiro per colpire usando un&#039;arma con cui non &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hai &lt;/ins&gt;competenza, non aggiungi il tuo bonus di competenza al tiro per colpire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Proprietà delle Armi ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Proprietà delle Armi ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Molte armi hanno proprietà speciali relative al loro uso, come mostrato nella tabella delle Armi.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Molte armi hanno proprietà speciali relative al loro uso, come mostrato nella tabella delle Armi.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Munizioni&#039;&#039;&#039;&#039;&#039;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pui &lt;/del&gt;usare un&#039;arma che ha la proprietà munizioni per effettuare un attacco a distanza solo se &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hi &lt;/del&gt;munizioni da sparare con l&#039;arma. Ogni volta che &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;con l&#039;arma, consumi un pezzo di munizione. Estrarre la munizione da una faretra, custodia o altro contenitore fa parte dell&#039;attacco (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hi &lt;/del&gt;bisogno di una mano libera per caricare un&#039;arma a una mano). Alla fine della battaglia, pui recuperare metà delle munizioni spese impiegando un minuto per cercare sul campo di battaglia.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Munizioni&#039;&#039;&#039;&#039;&#039;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Puoi &lt;/ins&gt;usare un&#039;arma che ha la proprietà munizioni per effettuare un attacco a distanza solo se &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hai &lt;/ins&gt;munizioni da sparare con l&#039;arma. Ogni volta che &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;con l&#039;arma, consumi un pezzo di munizione. Estrarre la munizione da una faretra, custodia o altro contenitore fa parte dell&#039;attacco (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hai &lt;/ins&gt;bisogno di una mano libera per caricare un&#039;arma a una mano). Alla fine della battaglia, pui recuperare metà delle munizioni spese impiegando un minuto per cercare sul campo di battaglia.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Se usi un&amp;#039;arma che ha la proprietà munizioni per effettuare un attacco in mischia, tratti l&amp;#039;arma come un&amp;#039;arma improvvisata (vedi &amp;quot;Armi Improvvisate&amp;quot; più avanti nella sezione). Una fionda deve essere caricata per infliggere qualsiasi danno quando usata in questo modo.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Se usi un&amp;#039;arma che ha la proprietà munizioni per effettuare un attacco in mischia, tratti l&amp;#039;arma come un&amp;#039;arma improvvisata (vedi &amp;quot;Armi Improvvisate&amp;quot; più avanti nella sezione). Una fionda deve essere caricata per infliggere qualsiasi danno quando usata in questo modo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Riga 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Leggera&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Un&amp;#039;arma leggera è piccola e facile da maneggiare, rendendola ideale per l&amp;#039;uso quando si combatte con due armi.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Leggera&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Un&amp;#039;arma leggera è piccola e facile da maneggiare, rendendola ideale per l&amp;#039;uso quando si combatte con due armi.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Caricamento&#039;&#039;&#039;&#039;&#039;. A causa del tempo richiesto per caricare quest&#039;arma, pui sparare solo un pezzo di munizione da essa quando usi un&#039;azione, azione bonus o reazione per sparare, indipendentemente dal numero di &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;che pui normalmente effettuare.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Caricamento&#039;&#039;&#039;&#039;&#039;. A causa del tempo richiesto per caricare quest&#039;arma, pui sparare solo un pezzo di munizione da essa quando usi un&#039;azione, azione bonus o reazione per sparare, indipendentemente dal numero di &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;che pui normalmente effettuare.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Gittata&#039;&#039;&#039;&#039;&#039;. Un&#039;arma che può essere usata per effettuare un attacco a distanza ha una gittata tra parentesi dopo la proprietà munizioni o lancio. La gittata elenca due numeri. Il primo è la gittata normale dell&#039;arma in metri, e il secondo indica la gittata lunga dell&#039;arma. Quando &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;un bersaglio oltre la gittata normale, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hi &lt;/del&gt;svantaggio al tiro per colpire. Non pui attaccare un bersaglio oltre la gittata lunga dell&#039;arma.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Gittata&#039;&#039;&#039;&#039;&#039;. Un&#039;arma che può essere usata per effettuare un attacco a distanza ha una gittata tra parentesi dopo la proprietà munizioni o lancio. La gittata elenca due numeri. Il primo è la gittata normale dell&#039;arma in metri, e il secondo indica la gittata lunga dell&#039;arma. Quando &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;un bersaglio oltre la gittata normale, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hai &lt;/ins&gt;svantaggio al tiro per colpire. Non pui attaccare un bersaglio oltre la gittata lunga dell&#039;arma.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;&#039;Allungo&#039;&#039;&#039;&#039;&#039;. Quest&#039;arma aggiunge 1,5 m al tuo allungo quando &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;con essa, così come quando determini il tuo allungo per &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;di opportunità con essa.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;&#039;Allungo&#039;&#039;&#039;&#039;&#039;. Quest&#039;arma aggiunge 1,5 m al tuo allungo quando &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;con essa, così come quando determini il tuo allungo per &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;di opportunità con essa.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specialee&lt;/del&gt;&#039;&#039;&#039;&#039;&#039;. Un&#039;arma con la proprietà speciale ha regole inusuali che governano il suo uso, spiegate nella descrizione dell&#039;arma (vedi &quot;Armi Specialei&quot; più avanti in questa sezione).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speciale&lt;/ins&gt;&#039;&#039;&#039;&#039;&#039;. Un&#039;arma con la proprietà speciale ha regole inusuali che governano il suo uso, spiegate nella descrizione dell&#039;arma (vedi &quot;Armi Specialei&quot; più avanti in questa sezione).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Lancio&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Se un&amp;#039;arma ha la proprietà lancio, pui lanciare l&amp;#039;arma per effettuare un attacco a distanza. Se l&amp;#039;arma è un&amp;#039;arma da mischia, usi lo stesso modificatore di caratteristica per quel tiro per colpire e tiro per i danni che useresti per un attacco in mischia con l&amp;#039;arma. Per esempio, se lanci un&amp;#039;ascia da lancio, usi la tua Forza, ma se lanci un pugnale, pui usare la tua Forza o Destrezza, poiché il pugnale ha la proprietà accuratezza.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Lancio&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Se un&amp;#039;arma ha la proprietà lancio, pui lanciare l&amp;#039;arma per effettuare un attacco a distanza. Se l&amp;#039;arma è un&amp;#039;arma da mischia, usi lo stesso modificatore di caratteristica per quel tiro per colpire e tiro per i danni che useresti per un attacco in mischia con l&amp;#039;arma. Per esempio, se lanci un&amp;#039;ascia da lancio, usi la tua Forza, ma se lanci un pugnale, pui usare la tua Forza o Destrezza, poiché il pugnale ha la proprietà accuratezza.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Impugnatura a Due Mani&#039;&#039;&#039;&#039;&#039;. Quest&#039;arma richiede due mani quando &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;con essa.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Impugnatura a Due Mani&#039;&#039;&#039;&#039;&#039;. Quest&#039;arma richiede due mani quando &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;con essa.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Versatile&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Quest&amp;#039;arma può essere usata con una o due mani. Un valore di danno tra parentesi appare con la proprietà: il danno quando l&amp;#039;arma è usata con due mani per effettuare un attacco in mischia.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Versatile&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Quest&amp;#039;arma può essere usata con una o due mani. Un valore di danno tra parentesi appare con la proprietà: il danno quando l&amp;#039;arma è usata con due mani per effettuare un attacco in mischia.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Riga 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Armi Argentate ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Armi Argentate ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alcuni mostri che hanno immunità o resistenza alle armi non &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magiahe &lt;/del&gt;sono suscettibili alle armi d&#039;argento, quindi gli avventurieri cauti investono monete extra per placcare le loro armi con l&#039;argento. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pui &lt;/del&gt;argentare una singola arma o dieci pezzi di munizioni per 100 mo. Questo costo rappresenta non solo il prezzo dell&#039;argento, ma il tempo e la competenza necessari per aggiungere argento all&#039;arma senza renderla meno efficace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Alcuni mostri che hanno immunità o resistenza alle armi non &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magiche &lt;/ins&gt;sono suscettibili alle armi d&#039;argento, quindi gli avventurieri cauti investono monete extra per placcare le loro armi con l&#039;argento. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Puoi &lt;/ins&gt;argentare una singola arma o dieci pezzi di munizioni per 100 mo. Questo costo rappresenta non solo il prezzo dell&#039;argento, ma il tempo e la competenza necessari per aggiungere argento all&#039;arma senza renderla meno efficace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Armi Specialei ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Armi Specialei ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Riga 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rete&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Una creatura di taglia Grande o inferiore colpita da una rete è trattenuta finché non viene liberata. Una rete non ha effetto su creatura informe, o creatura di taglia Enorme o superiore. Una creatura può usare la sua azione per effettuare una prova di Forza con CD 10, liberando sé stessa o un&amp;#039;altra creatura entro il suo allungo con un successo. Infliggere 5 danni taglienti alla rete (CA 10) libera anche la creatura senza danneggiarla, terminando l&amp;#039;effetto e distruggendo la rete.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Rete&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;. Una creatura di taglia Grande o inferiore colpita da una rete è trattenuta finché non viene liberata. Una rete non ha effetto su creatura informe, o creatura di taglia Enorme o superiore. Una creatura può usare la sua azione per effettuare una prova di Forza con CD 10, liberando sé stessa o un&amp;#039;altra creatura entro il suo allungo con un successo. Infliggere 5 danni taglienti alla rete (CA 10) libera anche la creatura senza danneggiarla, terminando l&amp;#039;effetto e distruggendo la rete.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Quando usi un&#039;azione, azione bonus o reazione per attaccare con una rete, pui effettuare un solo attacco indipendentemente dal numero di &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchi &lt;/del&gt;che pui normalmente effettuare.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Quando usi un&#039;azione, azione bonus o reazione per attaccare con una rete, pui effettuare un solo attacco indipendentemente dal numero di &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacchai &lt;/ins&gt;che pui normalmente effettuare.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tabella: Armi&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tabella: Armi&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot;&gt;Riga 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Granascia                    | 30 mo | 1d12 tagliente   | 3,5 kg   | Pesante, impugnatura a due mani                                           |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Granascia                    | 30 mo | 1d12 tagliente   | 3,5 kg   | Pesante, impugnatura a due mani                                           |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spadone                      | 50 mo | 2d6 tagliente    | 3 kg     | Pesante, impugnatura a due mani                                           |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spadone                      | 50 mo | 2d6 tagliente    | 3 kg     | Pesante, impugnatura a due mani                                           |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alabardoa &lt;/del&gt;                    | 20 mo | 1d10 tagliente   | 3 kg     | Pesante, allungo, impugnatura a due mani                                 |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alabarda &lt;/ins&gt;                    | 20 mo | 1d10 tagliente   | 3 kg     | Pesante, allungo, impugnatura a due mani                                 |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Lancia da Cavaliere          | 10 mo | 1d12 perforante  | 3 kg     | Allungo, speciale                                                         |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Lancia da Cavaliere          | 10 mo | 1d12 perforante  | 3 kg     | Allungo, speciale                                                         |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spada Lunga                  | 15 mo | 1d8 tagliente    | 1,5 kg   | Versatile (1d10)                                                          |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Spada Lunga                  | 15 mo | 1d8 tagliente    | 1,5 kg   | Versatile (1d10)                                                          |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot;&gt;Riga 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Balestra, Pesante            | 50 mo | 1d10 perforante  | 8 kg     | Munizioni (gittata 30/120), pesante, caricamento, impugnatura a due mani |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Balestra, Pesante            | 50 mo | 1d10 perforante  | 8 kg     | Munizioni (gittata 30/120), pesante, caricamento, impugnatura a due mani |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Arco Lungo                   | 50 mo | 1d8 perforante   | 1 kg     | Munizioni (gittata 45/180), pesante, impugnatura a due mani              |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Arco Lungo                   | 50 mo | 1d8 perforante   | 1 kg     | Munizioni (gittata 45/180), pesante, impugnatura a due mani              |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Rete                         | 1 mo  | -                | 1,5 kg   | &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specialee&lt;/del&gt;, lancio (gittata 1,5/4,5)                                        |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Rete                         | 1 mo  | -                | 1,5 kg   | &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speciale&lt;/ins&gt;, lancio (gittata 1,5/4,5)                                        |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|                              |       |                  |          |                                                                           |&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|                              |       |                  |          |                                                                           |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l109&quot;&gt;Riga 109:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 109:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Categoria:SRD_5.1]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AI Translator</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Armi&amp;diff=6743&amp;oldid=prev</id>
		<title>Admin: Clean traduzione: fix terminologia EN→IT</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Armi&amp;diff=6743&amp;oldid=prev"/>
		<updated>2026-07-06T17:20:59Z</updated>

		<summary type="html">&lt;p&gt;Clean traduzione: fix terminologia EN→IT&lt;/p&gt;
&lt;a href=&quot;https://dndnext.it/index.php?title=Armi&amp;amp;diff=6743&amp;amp;oldid=6225&quot;&gt;Mostra modifiche&lt;/a&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Armi&amp;diff=6225&amp;oldid=prev</id>
		<title>Maintenance script il 00:53, 4 lug 2026</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Armi&amp;diff=6225&amp;oldid=prev"/>
		<updated>2026-07-04T00:53:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://dndnext.it/index.php?title=Armi&amp;amp;diff=6225&amp;amp;oldid=3622&quot;&gt;Mostra modifiche&lt;/a&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Armi&amp;diff=3622&amp;oldid=prev</id>
		<title>Admin: Traduzione AI: Weapons</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Armi&amp;diff=3622&amp;oldid=prev"/>
		<updated>2026-07-03T14:20:50Z</updated>

		<summary type="html">&lt;p&gt;Traduzione AI: Weapons&lt;/p&gt;
&lt;a href=&quot;https://dndnext.it/index.php?title=Armi&amp;amp;diff=3622&amp;amp;oldid=2717&quot;&gt;Mostra modifiche&lt;/a&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Armi&amp;diff=2717&amp;oldid=prev</id>
		<title>Admin: Traduzione equip: Weapons</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Armi&amp;diff=2717&amp;oldid=prev"/>
		<updated>2026-07-03T11:06:08Z</updated>

		<summary type="html">&lt;p&gt;Traduzione equip: Weapons&lt;/p&gt;
&lt;a href=&quot;https://dndnext.it/index.php?title=Armi&amp;amp;diff=2717&amp;amp;oldid=611&quot;&gt;Mostra modifiche&lt;/a&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Armi&amp;diff=611&amp;oldid=prev</id>
		<title>Admin: Reimport Equipment: Weapons (formattato)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Armi&amp;diff=611&amp;oldid=prev"/>
		<updated>2026-07-03T06:25:09Z</updated>

		<summary type="html">&lt;p&gt;Reimport Equipment: Weapons (formattato)&lt;/p&gt;
&lt;a href=&quot;https://dndnext.it/index.php?title=Armi&amp;amp;diff=611&amp;amp;oldid=178&quot;&gt;Mostra modifiche&lt;/a&gt;</summary>
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	<entry>
		<id>https://dndnext.it/index.php?title=Armi&amp;diff=178&amp;oldid=prev</id>
		<title>Admin: Import Equipment: Weapons</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Armi&amp;diff=178&amp;oldid=prev"/>
		<updated>2026-07-03T06:20:29Z</updated>

		<summary type="html">&lt;p&gt;Import Equipment: Weapons&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nuova pagina&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# Weapons&lt;br /&gt;
&lt;br /&gt;
Your class grants proficiency in certain weapons, reflecting both the class&amp;#039;s focus and the tools you are most likely to use. Whether you favor a longsword or a longbow, your weapon and your ability to wield it effectively can mean the difference between life and death while adventuring.&lt;br /&gt;
&lt;br /&gt;
The Weapons table shows the most common weapons used in the fantasy gaming worlds, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged. A &amp;#039;&amp;#039;&amp;#039;melee weapon&amp;#039;&amp;#039;&amp;#039; is used to attack a target within 5 feet of you, whereas a &amp;#039;&amp;#039;&amp;#039;ranged weapon&amp;#039;&amp;#039;&amp;#039; is used to attack a target at a distance.&lt;br /&gt;
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## Weapon Proficiency&lt;br /&gt;
&lt;br /&gt;
Your race, class, and feats can grant you proficiency with certain weapons or categories of weapons. The two categories are &amp;#039;&amp;#039;&amp;#039;simple&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;martial&amp;#039;&amp;#039;&amp;#039;. Most people can use simple weapons with proficiency. These weapons include clubs, maces, and other weapons often found in the hands of commoners. Martial weapons, including swords, axes, and polearms, require more specialized training to use effectively. Most warriors use martial weapons because these weapons put their fighting style and training to best use.&lt;br /&gt;
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Proficiency with a weapon allows you to add your proficiency bonus to the attack roll for any attack you make with that weapon. If you make an attack roll using a weapon with which you lack proficiency, you do not add your proficiency bonus to the attack roll.&lt;br /&gt;
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## Weapon Properties&lt;br /&gt;
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Many weapons have special properties related to their use, as shown in the Weapons table.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Ammunition&amp;#039;&amp;#039;&amp;#039;*. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.&lt;br /&gt;
&lt;br /&gt;
If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see &amp;quot;Improvised Weapons&amp;quot; later in the section). A sling must be loaded to deal any damage when used in this way.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Finesse&amp;#039;&amp;#039;&amp;#039;*. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Heavy&amp;#039;&amp;#039;&amp;#039;*. Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon&amp;#039;s size and bulk make it too large for a Small creature to use effectively.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Light&amp;#039;&amp;#039;&amp;#039;*. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Loading&amp;#039;&amp;#039;&amp;#039;*. Because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Range&amp;#039;&amp;#039;&amp;#039;*. A weapon that can be used to make a ranged attack has a range in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon&amp;#039;s normal range in feet, and the second indicates the weapon&amp;#039;s long range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can&amp;#039;t attack a target beyond the weapon&amp;#039;s long range.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Reach&amp;#039;&amp;#039;&amp;#039;*. This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.&lt;br /&gt;
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*&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;*. A weapon with the special property has unusual rules governing its use, explained in the weapon&amp;#039;s description (see &amp;quot;Special Weapons&amp;quot; later in this section).&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Thrown&amp;#039;&amp;#039;&amp;#039;*. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Two-Handed&amp;#039;&amp;#039;&amp;#039;*. This weapon requires two hands when you attack with it.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Versatile&amp;#039;&amp;#039;&amp;#039;*. This weapon can be used with one or two hands. A damage value in parentheses appears with the property-the damage when the weapon is used with two hands to make a melee attack.&lt;br /&gt;
&lt;br /&gt;
### Improvised Weapons&lt;br /&gt;
&lt;br /&gt;
Sometimes characters don&amp;#039;t have their weapons and have to attack with whatever is at hand. An improvised weapon includes any object you can wield in one or two hands, such as broken glass, a table leg, a frying pan, a wagon wheel, or a dead goblin.&lt;br /&gt;
&lt;br /&gt;
Often, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the GM&amp;#039;s option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus.&lt;br /&gt;
&lt;br /&gt;
An object that bears no resemblance to a weapon deals 1d4 damage (the GM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet.&lt;br /&gt;
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#### Silvered Weapons&lt;br /&gt;
&lt;br /&gt;
Some monsters that have immunity or resistance to nonmagical weapons are susceptible to silver weapons, so cautious adventurers invest extra coin to plate their weapons with silver. You can silver a single weapon or ten pieces of ammunition for 100 gp. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the weapon without making it less effective.&lt;br /&gt;
&lt;br /&gt;
#### Special Weapons&lt;br /&gt;
&lt;br /&gt;
Weapons with special rules are described here.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Lance&amp;#039;&amp;#039;&amp;#039;*. You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren&amp;#039;t mounted.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Net&amp;#039;&amp;#039;&amp;#039;*. A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.&lt;br /&gt;
&lt;br /&gt;
When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Table- Weapons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
| Name                       | Cost  | Damage          | Weight  | Properties                                             |&lt;br /&gt;
|----------------------------|-------|-----------------|---------|--------------------------------------------------------|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Simple Melee Weapons&amp;#039;&amp;#039;&amp;#039;   |       |                 |         |                                                        |&lt;br /&gt;
| Club                       | 1 sp  | 1d4 bludgeoning | 2 lb.   | Light                                                  |&lt;br /&gt;
| Dagger                     | 2 gp  | 1d4 piercing    | 1 lb.   | Finesse, light, thrown (range 20/60)                   |&lt;br /&gt;
| Greatclub                  | 2 sp  | 1d8 bludgeoning | 10 lb.  | Two-handed                                             |&lt;br /&gt;
| Handaxe                    | 5 gp  | 1d6 slashing    | 2 lb.   | Light, thrown (range 20/60)                            |&lt;br /&gt;
| Javelin                    | 5 sp  | 1d6 piercing    | 2 lb.   | Thrown (range 30/120)                                  |&lt;br /&gt;
| Light hammer               | 2 gp  | 1d4 bludgeoning | 2 lb.   | Light, thrown (range 20/60)                            |&lt;br /&gt;
| Mace                       | 5 gp  | 1d6 bludgeoning | 4 lb.   | -                                                      |&lt;br /&gt;
| Quarterstaff               | 2 sp  | 1d6 bludgeoning | 4 lb.   | Versatile (1d8)                                        |&lt;br /&gt;
| Sickle                     | 1 gp  | 1d4 slashing    | 2 lb.   | Light                                                  |&lt;br /&gt;
| Spear                      | 1 gp  | 1d6 piercing    | 3 lb.   | Thrown (range 20/60), versatile (1d8)                  |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Simple Ranged Weapons&amp;#039;&amp;#039;&amp;#039;  |       |                 |         |                                                        |&lt;br /&gt;
| Crossbow, light            | 25 gp | 1d8 piercing    | 5 lb.   | Ammunition (range 80/320), loading, two-handed         |&lt;br /&gt;
| Dart                       | 5 cp  | 1d4 piercing    | 1/4 lb. | Finesse, thrown (range 20/60)                          |&lt;br /&gt;
| Shortbow                   | 25 gp | 1d6 piercing    | 2 lb.   | Ammunition (range 80/320), two-handed                  |&lt;br /&gt;
| Sling                      | 1 sp  | 1d4 bludgeoning | -       | Ammunition (range 30/120)                              |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Martial Melee Weapons&amp;#039;&amp;#039;&amp;#039;  |       |                 |         |                                                        |&lt;br /&gt;
| Battleaxe                  | 10 gp | 1d8 slashing    | 4 lb.   | Versatile (1d10)                                       |&lt;br /&gt;
| Flail                      | 10 gp | 1d8 bludgeoning | 2 lb.   | -                                                      |&lt;br /&gt;
| Glaive                     | 20 gp | 1d10 slashing   | 6 lb.   | Heavy, reach, two-handed                               |&lt;br /&gt;
| Greataxe                   | 30 gp | 1d12 slashing   | 7 lb.   | Heavy, two-handed                                      |&lt;br /&gt;
| Greatsword                 | 50 gp | 2d6 slashing    | 6 lb.   | Heavy, two-handed                                      |&lt;br /&gt;
| Halberd                    | 20 gp | 1d10 slashing   | 6 lb.   | Heavy, reach, two-handed                               |&lt;br /&gt;
| Lance                      | 10 gp | 1d12 piercing   | 6 lb.   | Reach, special                                         |&lt;br /&gt;
| Longsword                  | 15 gp | 1d8 slashing    | 3 lb.   | Versatile (1d10)                                       |&lt;br /&gt;
| Maul                       | 10 gp | 2d6 bludgeoning | 10 lb.  | Heavy, two-handed                                      |&lt;br /&gt;
| Morningstar                | 15 gp | 1d8 piercing    | 4 lb.   | -                                                      |&lt;br /&gt;
| Pike                       | 5 gp  | 1d10 piercing   | 18 lb.  | Heavy, reach, two-handed                               |&lt;br /&gt;
| Rapier                     | 25 gp | 1d8 piercing    | 2 lb.   | Finesse                                                |&lt;br /&gt;
| Scimitar                   | 25 gp | 1d6 slashing    | 3 lb.   | Finesse, light                                         |&lt;br /&gt;
| Shortsword                 | 10 gp | 1d6 piercing    | 2 lb.   | Finesse, light                                         |&lt;br /&gt;
| Trident                    | 5 gp  | 1d6 piercing    | 4 lb.   | Thrown (range 20/60), versatile (1d8)                  |&lt;br /&gt;
| War pick                   | 5 gp  | 1d8 piercing    | 2 lb.   | -                                                      |&lt;br /&gt;
| Warhammer                  | 15 gp | 1d8 bludgeoning | 2 lb.   | Versatile (1d10)                                       |&lt;br /&gt;
| Whip                       | 2 gp  | 1d4 slashing    | 3 lb.   | Finesse, reach                                         |&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Martial Ranged Weapons&amp;#039;&amp;#039;&amp;#039; |       |                 |         |                                                        |&lt;br /&gt;
| Blowgun                    | 10 gp | 1 piercing      | 1 lb.   | Ammunition (range 25/100), loading                     |&lt;br /&gt;
| Crossbow, hand             | 75 gp | 1d6 piercing    | 3 lb.   | Ammunition (range 30/120), light, loading              |&lt;br /&gt;
| Crossbow, heavy            | 50 gp | 1d10 piercing   | 18 lb.  | Ammunition (range 100/400), heavy, loading, two-handed |&lt;br /&gt;
| Longbow                    | 50 gp | 1d8 piercing    | 2 lb.   | Ammunition (range 150/600), heavy, two-handed          |&lt;br /&gt;
| Net                        | 1 gp  | -               | 3 lb.   | Special, thrown (range 5/15)                           |&lt;br /&gt;
|                            |       |                 |         |                                                        |&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Equipaggiamento]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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