<?xml version="1.0"?>
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	<id>https://dndnext.it/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script</id>
	<title>D&amp;D Next - Contributi dell&#039;utente [it]</title>
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	<link rel="alternate" type="text/html" href="https://dndnext.it/wiki/Speciale:Contributi/Maintenance_script"/>
	<updated>2026-08-01T15:51:43Z</updated>
	<subtitle>Contributi dell&amp;#039;utente</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://dndnext.it/index.php?title=Fix_Oggetti_Magici&amp;diff=8016</id>
		<title>Fix Oggetti Magici</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fix_Oggetti_Magici&amp;diff=8016"/>
		<updated>2026-07-08T11:59:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Creata pagina con &amp;quot;# Oggetti Magici  Gli oggetti magici sono tesori potenti che aiutano gli avventurieri.  == Esempi == * Armatura di Adamantio * Amuleto della Salute * Bracciali della Difesa  Categoria:Oggetti Magici Categoria:SRD 5.1 &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Oggetti Magici&lt;br /&gt;
&lt;br /&gt;
Gli oggetti magici sono tesori potenti che aiutano gli avventurieri.&lt;br /&gt;
&lt;br /&gt;
== Esempi ==&lt;br /&gt;
* [[Armatura di Adamantio]]&lt;br /&gt;
* [[Amuleto della Salute]]&lt;br /&gt;
* [[Bracciali della Difesa]]&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Oggetti Magici]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fix_Razze&amp;diff=8015</id>
		<title>Fix Razze</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fix_Razze&amp;diff=8015"/>
		<updated>2026-07-08T11:59:55Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Razze&lt;br /&gt;
&lt;br /&gt;
Le 9 razze del gioco sono:&lt;br /&gt;
&lt;br /&gt;
* [[Dragonide]]&lt;br /&gt;
* [[Elfo]]&lt;br /&gt;
* [[Gnomo]]&lt;br /&gt;
* [[Halfling]]&lt;br /&gt;
* [[Mezzelfo]]&lt;br /&gt;
* [[Mezzorco]]&lt;br /&gt;
* [[Nano]]&lt;br /&gt;
* [[Tiefling]]&lt;br /&gt;
* [[Umano]]&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Razze]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fix_Classi&amp;diff=8014</id>
		<title>Fix Classi</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fix_Classi&amp;diff=8014"/>
		<updated>2026-07-08T11:59:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#css:&lt;br /&gt;
.page-Classi .mw-parser-output { display: block !important; }&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
# Classi&lt;br /&gt;
&lt;br /&gt;
Le 12 classi del gioco sono:&lt;br /&gt;
&lt;br /&gt;
* [[Barbaro]]&lt;br /&gt;
* [[Bardo]]&lt;br /&gt;
* [[Chierico]]&lt;br /&gt;
* [[Druido]]&lt;br /&gt;
* [[Guerriero]]&lt;br /&gt;
* [[Ladro]]&lt;br /&gt;
* [[Mago]]&lt;br /&gt;
* [[Monaco]]&lt;br /&gt;
* [[Paladino]]&lt;br /&gt;
* [[Ranger]]&lt;br /&gt;
* [[Stregone]]&lt;br /&gt;
* [[Warlock]]&lt;br /&gt;
&lt;br /&gt;
== Informazioni sulle Classi ==&lt;br /&gt;
Ogni classe ha statistiche, privilegi e progressione unici.&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Classi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fix_Razze&amp;diff=8007</id>
		<title>Fix Razze</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fix_Razze&amp;diff=8007"/>
		<updated>2026-07-08T11:43:45Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Creata pagina con &amp;quot;# Razze  Le 9 razze del gioco sono:  == Razze Base == * Dragonide * Elfo * Gnomo * Halfling * Mezzelfo * Mezzorco * Nano * Tiefling * Umano  Categoria:Razze Categoria:SRD 5.1 &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Razze&lt;br /&gt;
&lt;br /&gt;
Le 9 razze del gioco sono:&lt;br /&gt;
&lt;br /&gt;
== Razze Base ==&lt;br /&gt;
* [[Dragonide]]&lt;br /&gt;
* [[Elfo]]&lt;br /&gt;
* [[Gnomo]]&lt;br /&gt;
* [[Halfling]]&lt;br /&gt;
* [[Mezzelfo]]&lt;br /&gt;
* [[Mezzorco]]&lt;br /&gt;
* [[Nano]]&lt;br /&gt;
* [[Tiefling]]&lt;br /&gt;
* [[Umano]]&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Razze]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fix_Classi&amp;diff=8006</id>
		<title>Fix Classi</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fix_Classi&amp;diff=8006"/>
		<updated>2026-07-08T11:42:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Creata pagina con &amp;quot;# Classi  Le 12 classi del gioco sono:  == Classi Base == * Barbaro * Bardo * Chierico * Druido * Guerriero * Ladro * Mago * Monaco * Paladino * Ranger * Stregone * Warlock  Categoria:Classi Categoria:SRD 5.1 &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Classi&lt;br /&gt;
&lt;br /&gt;
Le 12 classi del gioco sono:&lt;br /&gt;
&lt;br /&gt;
== Classi Base ==&lt;br /&gt;
* [[Barbaro]]&lt;br /&gt;
* [[Bardo]]&lt;br /&gt;
* [[Chierico]]&lt;br /&gt;
* [[Druido]]&lt;br /&gt;
* [[Guerriero]]&lt;br /&gt;
* [[Ladro]]&lt;br /&gt;
* [[Mago]]&lt;br /&gt;
* [[Monaco]]&lt;br /&gt;
* [[Paladino]]&lt;br /&gt;
* [[Ranger]]&lt;br /&gt;
* [[Stregone]]&lt;br /&gt;
* [[Warlock]]&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Classi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fix_Backgrounds&amp;diff=7999</id>
		<title>Fix Backgrounds</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fix_Backgrounds&amp;diff=7999"/>
		<updated>2026-07-08T09:09:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Creata pagina con &amp;quot;# Backgrounds  Ogni storia ha un inizio. Il background del tuo personaggio rivela da dove vieni, come sei diventato un avventuriero e il tuo posto nel mondo.  == Competenze ==  Ogni background dà al personaggio competenza in due abilità.  == Linguaggi ==  Alcuni background permettono ai personaggi di imparare linguaggi aggiuntivi.  == Equipaggiamento ==  Ogni background fornisce un pacchetto di equipaggiamento iniziale.  == Acolyte ==  Hai trascorso la tua vita al serv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# Backgrounds&lt;br /&gt;
&lt;br /&gt;
Ogni storia ha un inizio. Il background del tuo personaggio rivela da dove vieni, come sei diventato un avventuriero e il tuo posto nel mondo.&lt;br /&gt;
&lt;br /&gt;
== Competenze ==&lt;br /&gt;
&lt;br /&gt;
Ogni background dà al personaggio competenza in due abilità.&lt;br /&gt;
&lt;br /&gt;
== Linguaggi ==&lt;br /&gt;
&lt;br /&gt;
Alcuni background permettono ai personaggi di imparare linguaggi aggiuntivi.&lt;br /&gt;
&lt;br /&gt;
== Equipaggiamento ==&lt;br /&gt;
&lt;br /&gt;
Ogni background fornisce un pacchetto di equipaggiamento iniziale.&lt;br /&gt;
&lt;br /&gt;
== Acolyte ==&lt;br /&gt;
&lt;br /&gt;
Hai trascorso la tua vita al servizio di un tempio dedicato a un dio specifico.&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Background]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Aggiornamento_contenuto_Ranger&amp;diff=7996</id>
		<title>Aggiornamento contenuto Ranger</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Aggiornamento_contenuto_Ranger&amp;diff=7996"/>
		<updated>2026-07-08T08:35:57Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Creata pagina con &amp;quot;{{Classe|nome=Ranger|dv=d10|armatura=Armature leggere, medie, scudi|armia=Armi semplici, armi da guerra|strumenti=—|ts=Forza, Destrezza|competenze=Addestrare animali, Atletica, Furtività, Investigare, Natura, Percezione, Sopravvivenza}}  == Ranger ==  === Descrizione === Il ranger è un esploratore e cacciatore della natura. Combatte a distanza con archi o a corpo con spade.  === Privilegi di Classe === * &amp;#039;&amp;#039;&amp;#039;Nemico Prescelto:&amp;#039;&amp;#039;&amp;#039; Bonus contro un tipo di creatura. * &amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classe|nome=Ranger|dv=d10|armatura=Armature leggere, medie, scudi|armia=Armi semplici, armi da guerra|strumenti=—|ts=Forza, Destrezza|competenze=Addestrare animali, Atletica, Furtività, Investigare, Natura, Percezione, Sopravvivenza}}&lt;br /&gt;
&lt;br /&gt;
== Ranger ==&lt;br /&gt;
&lt;br /&gt;
=== Descrizione ===&lt;br /&gt;
Il ranger è un esploratore e cacciatore della natura. Combatte a distanza con archi o a corpo con spade.&lt;br /&gt;
&lt;br /&gt;
=== Privilegi di Classe ===&lt;br /&gt;
* &#039;&#039;&#039;Nemico Prescelto:&#039;&#039;&#039; Bonus contro un tipo di creatura.&lt;br /&gt;
* &#039;&#039;&#039;Esploratore:&#039;&#039;&#039; Competenza in abilità di sopravvivenza.&lt;br /&gt;
&lt;br /&gt;
=== Tabella Progressione ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Livello del Ranger&lt;br /&gt;
|-&lt;br /&gt;
! Livello !! Punti Ferita !! Privilegi&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10 + DES || Nemico Prescelto, Esploratore&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10 + DES || Stile di Combattimento, Lancio di Incantesimi&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 10 + DES || Conoscenza della Natura superiore&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 10 + DES || Aumento di Caratteristica&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10 + DES || Attacco Extra, Furtività Extra&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 10 + DES || Nemico Prescelto potenziato&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 10 + DES || Elusione&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 10 + DES || Aumento di Caratteristica&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 10 + DES || Nascondersi in Natura&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 10 + DES || Nemico Prescelto superiore&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 10 + DES || Furtività Superiore&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 10 + DES || Aumento di Caratteristica&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 10 + DES || etc.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 10 + DES || etc.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 10 + DES || etc.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 10 + DES || Aumento di Caratteristica&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 10 + DES || etc.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 10 + DES || Furtività Assoluta&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 10 + DES || Aumento di Caratteristica&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 10 + DES || Cacciatore Supremo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sottoclassi ===&lt;br /&gt;
* &#039;&#039;&#039;Cacciatore&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Maestro delle Bestie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Equipaggiamento Iniziale ===&lt;br /&gt;
* &#039;&#039;Armatura di cuoio&#039;&#039;&lt;br /&gt;
* &#039;&#039;Arco corto&#039;&#039; e &#039;&#039;20 frecce&#039;&#039;&lt;br /&gt;
* &#039;&#039;Due spade da lato&#039;&#039;&lt;br /&gt;
* &#039;&#039;Zaino da esploratore&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Classi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Individuare_Pensieri&amp;diff=6613</id>
		<title>Individuare Pensieri</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Individuare_Pensieri&amp;diff=6613"/>
		<updated>2026-07-04T01:02:06Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;### Individuare Pensieri\n\n*2° livello di Divinazione*\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Range:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a copper piece)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 1 minute&lt;br /&gt;
&lt;br /&gt;
For the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on any one creature that you can see within 30 feet of you. If the creature you choose has an Intelligenza of 3 or lower or doesn&#039;t speak any language, the creature is unaffected.&lt;br /&gt;
&lt;br /&gt;
You initially learn the surface thoughts of the creature-what is most on its mind in that moment. As an action, you can either shift your attention to another creature&#039;s thoughts or attempt to probe deeper into the same creature&#039;s mind. If you probe deeper, the target must make a Saggezza saving throw. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the spell ends. Either way, the target knows that you are probing into its mind, and unless you shift your attention to another creature&#039;s thoughts, the creature can use its action on its turn to make an Intelligenza check contested by your Intelligenza check; if it succeeds, the spell ends.&lt;br /&gt;
&lt;br /&gt;
Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is particularly effective as part of an interrogation.&lt;br /&gt;
&lt;br /&gt;
You can also use this spell to detect the presence of thinking creatures you can&#039;t see. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks you. You can&#039;t detect a creature with an Intelligenza of 3 or lower or one that doesn&#039;t speak any language.&lt;br /&gt;
&lt;br /&gt;
Once you detect the presence of a creature in this way, you can read its thoughts for the rest of the duration as described above, even if you can&#039;t see it, but it must still be within range.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a copper piece)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 1 minute&lt;br /&gt;
&lt;br /&gt;
For the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on any one creature that you can see within 9 metri of you. If the creature you choose has an Intelligenza of 3 or lower or doesn&#039;t speak any language, the creature is unaffected.&lt;br /&gt;
&lt;br /&gt;
You initially learn the surface thoughts of the creature-what is most on its mind in that moment. As an action, you can either shift your attention to another creature&#039;s thoughts or attempt to probe deeper into the same creature&#039;s mind. If you probe deeper, the target must make a Saggezza saving throw. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the spell ends. Either way, the target knows that you are probing into its mind, and unless you shift your attention to another creature&#039;s thoughts, the creature can use its action on its turn to make an Intelligenza check contested by your Intelligenza check; if it succeeds, the spell ends.&lt;br /&gt;
&lt;br /&gt;
Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is particularly effective as part of an interrogation.&lt;br /&gt;
&lt;br /&gt;
You can also use this spell to detect the presence of thinking creatures you can&#039;t see. When you cast the spell or as your action during the duration, you can search for thoughts within 9 metri of you. The spell can penetrate barriers, but 1 metri of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks you. You can&#039;t detect a creature with an Intelligenza of 3 or lower or one that doesn&#039;t speak any language.&lt;br /&gt;
&lt;br /&gt;
Once you detect the presence of a creature in this way, you can read its thoughts for the rest of the duration as described above, even if you can&#039;t see it, but it must still be within range.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 1 minute&lt;br /&gt;
&lt;br /&gt;
For the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on any one creature that you can see within 30 feet of you. If the creature you choose has an Intelligenza of 3 or lower or doesn&#039;t speak any language, the creature is unaffected.&lt;br /&gt;
&lt;br /&gt;
You initially learn the surface thoughts of the creature-what is most on its mind in that moment. As an action, you can either shift your attention to another creature&#039;s thoughts or attempt to probe deeper into the same creature&#039;s mind. If you probe deeper, the target must make a Saggezza saving throw. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the spell ends. Either way, the target knows that you are probing into its mind, and unless you shift your attention to another creature&#039;s thoughts, the creature can use its action on its turn to make an Intelligenza check contested by your Intelligenza check; if it succeeds, the spell ends.&lt;br /&gt;
&lt;br /&gt;
Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is particularly effective as part of an interrogation.&lt;br /&gt;
&lt;br /&gt;
You can also use this spell to detect the presence of thinking creatures you can&#039;t see. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks you. You can&#039;t detect a creature with an Intelligenza of 3 or lower or one that doesn&#039;t speak any language.&lt;br /&gt;
&lt;br /&gt;
Once you detect the presence of a creature in this way, you can read its thoughts for the rest of the duration as described above, even if you can&#039;t see it, but it must still be within range.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n!-- Originale: Detect Thoughts --&amp;gt;\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- it: Individuare Pensieri --&amp;gt;\n&amp;lt;!-- Tradotto AI --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Individuare_Magia&amp;diff=6612</id>
		<title>Individuare Magia</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Individuare_Magia&amp;diff=6612"/>
		<updated>2026-07-04T01:02:04Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;### Individuare Magia\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Range:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 10 minutes&lt;br /&gt;
&lt;br /&gt;
For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.&lt;br /&gt;
&lt;br /&gt;
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 10 minutes&lt;br /&gt;
&lt;br /&gt;
For the duration, you sense the presence of magic within 9 metri of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.&lt;br /&gt;
&lt;br /&gt;
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 1 metri of wood or dirt.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 10 minutes&lt;br /&gt;
&lt;br /&gt;
For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.&lt;br /&gt;
&lt;br /&gt;
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n!-- Originale: Detect Magic --&amp;gt;\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- it: Individuare Magia --&amp;gt;\n&amp;lt;!-- Tradotto AI --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Individuare_Male_e_Bene&amp;diff=6611</id>
		<title>Individuare Male e Bene</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Individuare_Male_e_Bene&amp;diff=6611"/>
		<updated>2026-07-04T01:02:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;### Individuare Male e Bene\n\n*1° livello di Divinazione*\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Range:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 10 minutes&lt;br /&gt;
&lt;br /&gt;
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.&lt;br /&gt;
&lt;br /&gt;
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 10 minutes&lt;br /&gt;
&lt;br /&gt;
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 9 metri of you, as well as where the creature is located. Similarly, you know if there is a place or object within 9 metri of you that has been magically consecrated or desecrated.&lt;br /&gt;
&lt;br /&gt;
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 1 metri of wood or dirt.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, up to 10 minutes&lt;br /&gt;
&lt;br /&gt;
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.&lt;br /&gt;
&lt;br /&gt;
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n!-- Originale: Detect Evil and Good --&amp;gt;\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- it: Individuare Male e Bene --&amp;gt;\n&amp;lt;!-- Tradotto AI --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Scurovisione&amp;diff=6610</id>
		<title>Scurovisione</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Scurovisione&amp;diff=6610"/>
		<updated>2026-07-04T01:02:01Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;### Scurovisione\n\n*2° livello di Trasmutazione*\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Range:&#039;&#039;&#039; Tocco&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (either a pinch of dried carrot or an agate)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 hours&lt;br /&gt;
&lt;br /&gt;
You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 60 feet.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Tocco&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (either a pinch of dried carrot or an agate)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 hours&lt;br /&gt;
&lt;br /&gt;
You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 18 metri.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 hours&lt;br /&gt;
&lt;br /&gt;
You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 60 feet.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n!-- Originale: Darkvision --&amp;gt;\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- it: Scurovisione --&amp;gt;\n&amp;lt;!-- Tradotto AI --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Serratura_Arcana&amp;diff=6609</id>
		<title>Serratura Arcana</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Serratura_Arcana&amp;diff=6609"/>
		<updated>2026-07-04T01:01:59Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;### Serratura Arcana\n\n*2° livello di Abbiurazione*\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Range:&#039;&#039;&#039; Tocco&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (gold polvere worth at least 25 gp, which the spell consumes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Until dispelled&lt;br /&gt;
&lt;br /&gt;
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting &#039;&#039;knock&#039;&#039; on the object suppresses &#039;&#039;arcane lock&#039;&#039; for 10 minutes.&lt;br /&gt;
&lt;br /&gt;
While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Tocco&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (gold polvere worth at least 25 gp, which the spell consumes)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Until dispelled&lt;br /&gt;
&lt;br /&gt;
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 2 metri of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting &#039;&#039;knock&#039;&#039; on the object suppresses &#039;&#039;arcane lock&#039;&#039; for 10 minutes.&lt;br /&gt;
&lt;br /&gt;
While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Until dispelled&lt;br /&gt;
&lt;br /&gt;
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting &#039;&#039;knock&#039;&#039; on the object suppresses &#039;&#039;arcane lock&#039;&#039; for 10 minutes.&lt;br /&gt;
&lt;br /&gt;
While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
\n\n!-- Originale: Arcane Lock --&amp;gt;\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- it: Serratura Arcana --&amp;gt;\n&amp;lt;!-- Tradotto AI --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Segugio_Fedele&amp;diff=6608</id>
		<title>Segugio Fedele</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Segugio_Fedele&amp;diff=6608"/>
		<updated>2026-07-04T01:01:26Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Segugio Fedele ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Evocazione di 4° livello&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (un fischietto d&#039;argento minuscolo, un pezzo di osso e un filo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 ore&lt;br /&gt;
&lt;br /&gt;
Evochi un cane da guardia fantasma in uno spazio libero che puoi vedere entro gittata, dove rimane per la durata, fino a quando non lo dissolvi con un&#039;azione, o fino a quando non ti allontani più di 30 m da esso.&lt;br /&gt;
&lt;br /&gt;
Il segugio è invisibile a tutte le creatura tranne te e non può essere danneggiato. Quando una creatura di taglia Piccola o superiore si avvicina a meno di 9 m da esso senza prima pronunciare la password che specifichi quando lanci questo incantesimo, il segugio inizia ad abbaiare rumorosamente. Il segugio vede le creatura invisibili e può vedere nel Piano Etereo. Ignora le illusioni.&lt;br /&gt;
&lt;br /&gt;
All&#039;inizio di ciascuno dei tuoi turni, il segugio tenta di mordere una creatura entro 1,5 m da esso che ti è ostile. Il bonus per colpire del segugio è pari al tuo modificatore della caratteristica da incantatore + il tuo bonus di competenza. Se colpisce, infligge 4d8 danni perforanti.&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Faithful Hound --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;\n\n&amp;lt;!-- tradotto --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Segugio_Fedele&amp;diff=6607</id>
		<title>Segugio Fedele</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Segugio_Fedele&amp;diff=6607"/>
		<updated>2026-07-04T01:01:26Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Segugio Fedele ===\n\n&#039;&#039;Evocazione di 4° livello&#039;&#039;\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m\n\n&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (un fischietto d&#039;argento minuscolo, un pezzo di osso e un filo)\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 ore\n\nEvochi un cane da guardia fantasma in uno spazio libero che puoi vedere entro gittata, dove rimane per la durata, fino a quando non lo dissolvi con un&#039;azione, o fino a quando non ti allontani più di 30 m da esso.\n\nIl segugio è invisibile a tutte le creatura tranne te e non può essere danneggiato. Quando una creatura di taglia Piccola o superiore si avvicina a meno di 9 m da esso senza prima pronunciare la password che specifichi quando lanci questo incantesimo, il segugio inizia ad abbaiare rumorosamente. Il segugio vede le creatura invisibili e può vedere nel Piano Etereo. Ignora le illusioni.\n\nAll&#039;inizio di ciascuno dei tuoi turni, il segugio tenta di mordere una creatura entro 1,5 m da esso che ti è ostile. Il bonus per colpire del segugio è pari al tuo modificatore della caratteristica da incantatore + il tuo bonus di competenza. Se colpisce, infligge 4d8 danni perforanti.\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Faithful Hound --&amp;gt;\n&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Morso_dell%27Occhio&amp;diff=6606</id>
		<title>Morso dell&#039;Occhio</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Morso_dell%27Occhio&amp;diff=6606"/>
		<updated>2026-07-04T01:01:24Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Sortilegio&amp;diff=6605</id>
		<title>Sortilegio</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Sortilegio&amp;diff=6605"/>
		<updated>2026-07-04T01:01:23Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Geas ===\n\n&#039;&#039;Ammaliamento di 5° livello&#039;&#039;\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 minuto\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 18 m\n\n&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; 30 giorni\nImpone un comando magiao su una creatura che puoi vedere entro gittata, costringendola a eseguire un servizio o ad astenersi da un&#039;azione o un corso di attività come decidi tu. Se la creatura può comprenderti, deve superare un tiro salvezza su Saggezza o diventa ammaliata da te per la durata. Mentre la creatura è ammaliata da te, subisce 5d10 danni psichici ogni volta che agisce in modo direttamente contrario alle tue istruzioni, ma non più di una volta al giorno. Una creatura che non può comprenderti non è influenzata dall&#039;incantesimo.\n\nPuoi impartire qualsiasi comando tu scelga, a meno di un&#039;attività che comporterebbe una morte certa. Se dovessi impartire un comando suicida, l&#039;incantesimo termina.\n\nPuoi terminare l&#039;incantesimo anticipatamente usando un&#039;azione per dissolverlo. Un *rimuovi maledizione*, *restauro superiore* o *desiderio* lo terminano anche.\n\n&#039;&#039;&#039;&#039;&#039;A Livelli Superiori&#039;&#039;&#039;&#039;&#039;. Quando lanci questo incantesimo usando uno slot incantesimo di 7° livello o 8° livello, la durata è di 1 anno. Quando lanci questo incantesimo usando uno slot incantesimo di 9° livello, l&#039;incantesimo dura finché non viene terminato da uno degli incantesimi menzionati sopra.\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n\n&amp;lt;!-- Originale: Geas --&amp;gt;\n&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Raggio_Rovente&amp;diff=6604</id>
		<title>Raggio Rovente</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Raggio_Rovente&amp;diff=6604"/>
		<updated>2026-07-04T01:01:22Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Raggio Rovente ===\n*Evocazione di 2° livello*\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 36 metri\n\n&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea\n\nCreai tre raggi di fuoco e li scagli contro bersagli entro gittata. Puoi scagliarli contro un singolo bersaglio o contro bersagli diversi.\n\nEffettua un attacco incantesimo a distanza per ogni raggio. Se colpisce, il bersaglio subisce 2d6 danni da fuoco.\n\n&#039;&#039;&#039;A Livelli Superiori&#039;&#039;&#039;. Quando lanci questo incantesimo usando uno slot incantesimo di 3° livello o superiore, crei un raggio aggiuntivo per ogni livello di slot superiore al 2°.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n\n&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Private_Sanctum&amp;diff=6603</id>
		<title>Private Sanctum</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Private_Sanctum&amp;diff=6603"/>
		<updated>2026-07-04T01:01:21Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Private Sanctum ===\n*4° livello, Abiurazione*\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 10 minuti\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m\n\n&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite)\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; 24 ore\n\nTu make an area entro gittata magiaoly secure. The area is a cube that can be as small as 2 m to as large as 30 m on ciascun side. The incantesimo lasts for the durata or until tu use an azione to dissolvere it.\n\nWhen tu cast the incantesimo, tu decide what sort of security the incantesimo provides, choosing qualsiasi or tutti of il seguente properties:\n\n- Sound can&#039;t pass attraverso the barrier at the edge of the warded area.\n- The barrier of the warded area appare dark and foggy, preventing vision (incluso visione al buio) attraverso it.\n- Sensors created by divinazione incantesimi can&#039;t appare dentro the protected area or pass attraverso the barrier at its perimeter.\n- Creatura in the area can&#039;t be bersaglioed by divinazione incantesimi.\n- Nothing can teletrasporto in or out of the warded area.\n- Planar travel is blocked entro the warded area. Casting this incantesimo on the same spot ogni giorno for a anno makes this effect permanent.\n\n&#039;&#039;&#039;&#039;&#039;At Higher Livelli&#039;&#039;&#039;&#039;&#039;. Quando cast this incantesimo using a slot incantesimo of 5th livello or higher, puoi increase the taglia of the cube by 100 feet for each slot livello beyond 4th. Thus you could protect a cube that can be up to 200 feet on one side by using a slot incantesimo of 5th livello.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Private Sanctum --&amp;gt;\n&amp;lt;!-- it: Private Sanctum --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Benda_dell%27Intelletto&amp;diff=6602</id>
		<title>Benda dell&#039;Intelletto</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Benda_dell%27Intelletto&amp;diff=6602"/>
		<updated>2026-07-04T01:01:20Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Prayer_of_Healing&amp;diff=6601</id>
		<title>Prayer of Healing</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Prayer_of_Healing&amp;diff=6601"/>
		<updated>2026-07-04T01:01:18Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Prayer of Guarigione ===\n*2° livello, Evocazione*\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 10 minuti\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m\n\n&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea\n\nUp to six creatura of tuo choice that tu can see entro gittata ciascun regain punti ferita equal to 2d8 + tuo lancio di incantesimi ability modifier. This incantesimo has no effect on undead or constructs.\n\n&#039;&#039;&#039;&#039;&#039;At Higher Livelli&#039;&#039;&#039;&#039;&#039;. Quando cast this incantesimo using a slot incantesimo of 3rd livello or higher, the guarigione increases by 1d8 for each slot livello above 2nd.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Prayer of Guarigione --&amp;gt;\n&amp;lt;!-- it: Prayer of Guarigione --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Cappello_del_Travestimento&amp;diff=6600</id>
		<title>Cappello del Travestimento</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Cappello_del_Travestimento&amp;diff=6600"/>
		<updated>2026-07-04T01:01:18Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cappello del Travestimento ===\n&#039;&#039;Oggetto Meraviglioso, non comune (richiede sintonia)&#039;&#039;\n\nMentre indossi questo cappello, puoi usare un&#039;azione per lanciare l&#039;incantesimo &#039;&#039;travestimento&#039;&#039; da esso a volontà. L&#039;incantesimo termina se il cappello viene rimosso.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Hat of Disguise --&amp;gt;\n&amp;lt;!-- it: Cappello_del_Travestimento tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Zainetto_Portatile&amp;diff=6599</id>
		<title>Zainetto Portatile</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Zainetto_Portatile&amp;diff=6599"/>
		<updated>2026-07-04T01:01:16Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Zainetto Portatile ===&lt;br /&gt;
&#039;&#039;Oggetto Meraviglioso, raro&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Questo zaino ha un sacchetto centrale e due sacchetti laterali, ognuno dei quali è uno spazio extradimensionale. Ogni sacchetto laterale può contenere fino a 9 kg di materiale, non superando un volume di 0,056 metri cubi. Il grande sacchetto centrale può contenere fino a 0,23 metri cubi o 36 kg di materiale. Lo zaino pesa sempre circa 2,3 kg, indipendentemente dal suo contenuto.&lt;br /&gt;
&lt;br /&gt;
Mettere un oggetto nello zaino segue le normali regole per interagire con gli oggetti. Recuperare un oggetto dallo zaino richiede che tu usi un&#039;azione. Quando cerchi un oggetto specifico nello zaino, l&#039;oggetto è sempre magicamente in cima.&lt;br /&gt;
&lt;br /&gt;
Lo zaino ha alcune limitazioni. Se è sovraccarico, o se un oggetto appuntito lo fora o lo lacera, lo zaino si squarcia e viene distrutto. Se lo zaino viene distrutto, il suo contenuto è perso per sempre, anche se un artefatto ricompare sempre da qualche parte. Se lo zaino viene rovesciato, il suo contenuto si riversa fuori, illeso, e lo zaino deve essere rimesso a posto prima di poter essere riutilizzato. Se una creatura vivente viene messa dentro lo zaino, la creatura può sopravvivere fino a 10 minuti, dopo i quali inizia a soffocare.&lt;br /&gt;
&lt;br /&gt;
Mettere lo zaino dentro uno spazio extradimensionale creato da una &#039;&#039;borsa dei trucchi&#039;&#039;, un &#039;&#039;buco portatile&#039;&#039; o un oggetto simile distrugge immediatamente entrambi gli oggetti e apre un portale verso il Piano Astrale. Il portale ha origine dove un oggetto è stato messo dentro l&#039;altro. Qualsiasi creatura entro 3 metri dal portale viene risucchiata attraverso di esso e depositata in una posizione casuale sul Piano Astrale. Il portale poi si chiude. Il portale è a senso unico e non può essere riaperto.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Oggetti Magici]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Handy Haversack --&amp;gt;&lt;br /&gt;
&amp;lt;!-- it: Zainetto_Portatile tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Plant_Growth&amp;diff=6598</id>
		<title>Plant Growth</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Plant_Growth&amp;diff=6598"/>
		<updated>2026-07-04T01:01:15Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Plant Growth ===\n*3° livello, Trasmutazione*\n\n&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione or 8 ore\n\n&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 46 m\n\n&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S\n\n&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea\n\nThis incantesimo channels vitality in plants entro a specific area. There are two possible uses for the incantesimo, granting either immediate or long-term benefits.\n\nIf tu cast this incantesimo using 1 azione, sceglie a punto entro gittata. All normal plants in a 30-metro radius centered on that punto become thick and overgrown. A creatura moving attraverso the area must spend 1 m of movimento for ogni 0 m it moves.\n\nTu can exclude one or more areas of qualsiasi taglia entro the incantesimo&#039;s area from being influenzato.\n\nIf tu cast this incantesimo sopra 8 ore, tu enrich the land. All plants in a metà-mile radius centered on a punto entro gittata become enriched for 1 anno. The plants yield due volte the normal amount of food quando harvested.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Plant Growth --&amp;gt;\n&amp;lt;!-- it: Plant Growth --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Zone_of_Truth&amp;diff=6597</id>
		<title>Zone of Truth</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Zone_of_Truth&amp;diff=6597"/>
		<updated>2026-07-04T01:01:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Zone of Truth ===\\&lt;br /&gt;
*2° livello, Ammaliamento*\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 18 m\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 10 minuti\\&lt;br /&gt;
\\&lt;br /&gt;
You create a magiao zone that guards against ingannare in a 5-metro radius sphere centered on a punto of tuo choice within gittata. Until the incantesimo ends, a creatura that enters the incantesimo&#039;s area for the first time on a turn or starts its turn there must make a Carisma tiro salvezza. On a tiro salvezza fallito, a creatura can&#039;t speak a deliberate lie while in the radius. You know whether ciascun creatura riesce or fallisce on its tiro salvezza.\\&lt;br /&gt;
\\&lt;br /&gt;
An affected creatura is aware of the incantesimo and can thus avoid answering questions to which it would normalleato respond with a lie. Such a creatura can be evasive in its answers as long as it remains within the boundaries of the truth.\\&lt;br /&gt;
\\&lt;br /&gt;
{{Licenza|versione=5.1}}\\&lt;br /&gt;
[[Categoria:Incantesimi]]\\&lt;br /&gt;
[[Categoria:SRD 5.1]]\\&lt;br /&gt;
&amp;lt;!-- it: Zone of Truth --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Originale: Zone of Truth --&amp;gt;\n\n&amp;lt;!-- tradotto --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Zone_of_Truth&amp;diff=6596</id>
		<title>Zone of Truth</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Zone_of_Truth&amp;diff=6596"/>
		<updated>2026-07-04T01:01:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Zone of Truth ===&lt;br /&gt;
*2° livello, Ammaliamento*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 18 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 10 minuti&lt;br /&gt;
&lt;br /&gt;
You create a magiao zone that guards against ingannare in a 5-metro radius sphere centered on a punto of tuo choice within gittata. Until the incantesimo ends, a creatura that enters the incantesimo&#039;s area for the first time on a turn or starts its turn there must make a Carisma tiro salvezza. On a tiro salvezza fallito, a creatura can&#039;t speak a deliberate lie while in the radius. You know whether ciascun creatura riesce or fallisce on its tiro salvezza.&lt;br /&gt;
&lt;br /&gt;
An affected creatura is aware of the incantesimo and can thus avoid answering questions to which it would normalleato respond with a lie. Such a creatura can be evasive in its answers as long as it remains within the boundaries of the truth.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Zone of Truth --&amp;gt;\n&amp;lt;!-- Originale: Zone of Truth --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Word_of_Recall&amp;diff=6595</id>
		<title>Word of Recall</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Word_of_Recall&amp;diff=6595"/>
		<updated>2026-07-04T01:01:11Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Word of Recall ===&lt;br /&gt;
*6° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 2 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea&lt;br /&gt;
&lt;br /&gt;
You and fino a five volontaria creature within 2 m of tu instantly teletrasporto to a previously designated sanctuary. You and qualsiasi creature that teletrasporto with tu appear in the nearest unoccupied spazio to the spot tu designated when tu prepared tuo sanctuary (see below). If tu cast this incantesimo without first preparing a sanctuary, the incantesimo has no effect.&lt;br /&gt;
&lt;br /&gt;
You must designate a sanctuary by casting this incantesimo within a posizione, come a temple, dedicated to or strongly linked to tuo deity. If tu attempt to cast the incantesimo in this manner in an area that isn&#039;t dedicated to tuo deity, the incantesimo has no effect.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Word of Recall --&amp;gt;\n&amp;lt;!-- Originale: Word of Recall --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wish&amp;diff=6594</id>
		<title>Wish</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wish&amp;diff=6594"/>
		<updated>2026-07-04T01:01:10Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wish ===&lt;br /&gt;
*9° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Personale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wish&#039;&#039; is the mightiest incantesimo a mortal creatura can cast. By simply speaking aloud, tu can alter the very foundations of reality in accord with tuo desires.&lt;br /&gt;
&lt;br /&gt;
The basic use of this incantesimo is to duplicate qualsiasi other incantesimo of 8th livello or lower. You don&#039;t need to meet qualsiasi requirements in that incantesimo, incluso costly components. The incantesimo simply takes effect.&lt;br /&gt;
&lt;br /&gt;
Alternatively, tu can create uno dei seguenti effects of tuo choice:&lt;br /&gt;
&lt;br /&gt;
- You create one oggetto of fino a 25,000 gp in value that isn&#039;t a magia item. The oggetto can be non più di 91 m in qualsiasi dimension, and it appears in an unoccupied spazio tu can see on the terreno.&lt;br /&gt;
- You allow fino a twenty creatura that tu can see to regain tutti punti ferita, and tu end tutti effects on them described in the &#039;&#039;restaurazione superiore&#039;&#039; incantesimo.&lt;br /&gt;
- You grant fino a ten creatura that tu can see resistenza to a danno type tu choose.&lt;br /&gt;
- You grant fino a ten creatura tu can see immunità to a single incantesimo or other magiao effect for 8 ore. For instance, tu could make yourselfo and tutti tuo companions immune to a lichem&#039;s life drain attacco.&lt;br /&gt;
- You undo a single recent event by forcing a reroll of qualsiasi roll made within the last round (incluso tuo last turn). Reality reshapes itselfo to accommodate the new result. For example, a &#039;&#039;desiderio&#039;&#039; incantesimo could undo an opponent&#039;s tiro salvezza riuscito, a nemico&#039;s colpo critico, or a friend&#039;s tiro salvezza fallito. Puoi forza the reroll to be made with vantaggio or svantaggio, and tu can choose whether to use the reroll or the original roll.&lt;br /&gt;
&lt;br /&gt;
You might be able to achieve something beyond the scope of the above examples. State tuo wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This incantesimo might simply fallisce, the effect tu desire might solo be partly achieved, or tu might suffer alcuni unforeseen consequence as a result of how tu worded the wish. For example, wishing that a villain were dead might propel tu forward in time to a period when that villain is no longer alive, effectively removing tu from the game. Similarly, wishing for a legendary magia item or artifact might instantly transport tu to the presence of the item&#039;s current owner.&lt;br /&gt;
&lt;br /&gt;
The stress of casting this incantesimo to produce qualsiasi effect other than duplicating another incantesimo weakens tu. After enduring that stress, ciascun time tu cast a incantesimo until tu finish a riposo lungo, tu take 1d10 danni necroticoi per livello of that incantesimo. This danno can&#039;t be reduced or prevented in qualsiasi way. In addition, tuo Forza drops to 3, if it isn&#039;t 3 or lower già, for 2d4 giorni. For ciascun of those giorni that tu spend resting and doing nothing più di light activity, tuo remaining recovery time decreases by 2 giorni. Finalleato, there is a 33 percent chance that tu are unable to cast &#039;&#039;desiderio&#039;&#039; ever di nuovo if tu suffer this stress.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wish --&amp;gt;\n&amp;lt;!-- Originale: Wish --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wind_Wall&amp;diff=6593</id>
		<title>Wind Wall</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wind_Wall&amp;diff=6593"/>
		<updated>2026-07-04T01:01:09Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wind Wall ===&lt;br /&gt;
*3° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a tiny fan and a feather of exotic origin)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 1 minuto&lt;br /&gt;
&lt;br /&gt;
A muro of strong wind rises from the terreno at a punto tu choose within range. You can make the muro fino a 15 m long, 5 m high, and 1 foot thick. You can shape the muro in qualsiasi way tu choose so long as it makes one continuous path along the terreno. The muro lasts for the durata.&lt;br /&gt;
&lt;br /&gt;
When the muro appears, ciascun creatura within its area must make a Forza tiro salvezza. A creatura takes 3d8 danni contundenti se il tiro salvezza fallisce, or metà as much damage se il tiro salvezza riesce.&lt;br /&gt;
&lt;br /&gt;
The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creature or oggetti can&#039;t pass through the muro. Loose, lightweight materials brought into the muro fly upward. Arrows, bolts, and other ordinary projectiles launched at bersagli behind the muro are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can&#039;t pass through it.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wind Wall --&amp;gt;\n&amp;lt;!-- Originale: Wind Wall --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wind_Walk&amp;diff=6592</id>
		<title>Wind Walk</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wind_Walk&amp;diff=6592"/>
		<updated>2026-07-04T01:01:07Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wind Walk ===&lt;br /&gt;
*6° livello, Trasmutazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 minuto&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (fuoco and holy water)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 ore&lt;br /&gt;
&lt;br /&gt;
You and fino a ten volontaria creatura tu can see within gittata assume a gaseous form for the durata, appearing as wisps of cloud. While in this cloud form, a creatura has a flying velocità of 91 m and has resistenza to danno from non magiao armi. The solo azioni a creatura can take in this form are the Dash azione or to revert to its normal form. Reverting takes 1 minuto, during which time a creatura is inabile and can&#039;t muovere. Until the incantesimo ends, a creatura can revert to cloud form, which anche requires the 1-minuto transformation.&lt;br /&gt;
&lt;br /&gt;
If a creatura is in cloud form and flying when the effect ends, the creatura descends 18 m per round for 1 minuto until it lands, which it does safely. If it can&#039;t land after 1 minuto, the creatura falls the remaining distance.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wind Walk --&amp;gt;\n&amp;lt;!-- Originale: Wind Walk --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wind_Walk&amp;diff=6591</id>
		<title>Wind Walk</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wind_Walk&amp;diff=6591"/>
		<updated>2026-07-04T01:01:07Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wind Walk ===&lt;br /&gt;
*6° livello, Trasmutazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 minuto&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (fire and holy water)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 8 ore&lt;br /&gt;
&lt;br /&gt;
You and fino a ten volontaria creature tu can see within range assume a gaseous form for the durata, appearing as wisps of cloud. While in this cloud form, a creatura has a flying velocità of 91 m and has resistenza to damage from non magico weapons. The solo azioni a creatura can take in this form are the Dash azione or to revert to its normal form. Reverting takes 1 minuto, during which time a creatura is inabile and can&#039;t muovere. Until the incantesimo ends, a creatura can revert to cloud form, which anche requires the 1-minuto transformation.&lt;br /&gt;
&lt;br /&gt;
If a creatura is in cloud form and flying when the effect ends, the creatura descends 18 m per round for 1 minuto until it lands, which it does safely. If it can&#039;t land after 1 minuto, the creatura falls the remaining distance.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wind Walk --&amp;gt;\n&amp;lt;!-- Originale: Wind Walk --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Weird&amp;diff=6590</id>
		<title>Weird</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Weird&amp;diff=6590"/>
		<updated>2026-07-04T01:01:05Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Weird ===&lt;br /&gt;
*9° livello, Illusione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a one minuto&lt;br /&gt;
&lt;br /&gt;
Drawing on the deepest fears of a group of creature, tu create illusory creature in their minds, visible solo to them. Each creatura in a 9-metro radius sphere centered on a punto of tuo choice within range must make a Saggezza tiro salvezza. On a tiro salvezza fallito, a creatura becomes spaventato for the durata. The illusion calls on the creatura&#039;s deepest fears, manifesting its worst nightmares as an implacable threat. At the end of ciascun of the spaventato creatura&#039;s turns, it must riesce on a Saggezza tiro salvezza or take 4d10 danni psichici. On a tiro salvezza riuscito, the incantesimo ends for that creatura.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Weird --&amp;gt;\n&amp;lt;!-- Originale: Weird --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Weird&amp;diff=6589</id>
		<title>Weird</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Weird&amp;diff=6589"/>
		<updated>2026-07-04T01:01:04Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Weird ===&lt;br /&gt;
*9° livello, Illusione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a one minuto&lt;br /&gt;
&lt;br /&gt;
Drawing on the deepest fears of a group of creatura, tu create illusory creatura in their minds, visible solo to them. Each creatura in a 9-metro radius sphere centered on a punto of tuo choice within gittata must make a Saggezza tiro salvezza. On a tiro salvezza fallito, a creatura becomes spaventato for the durata. The illusion calls on the creatura&#039;s deepest fears, manifesting its worst nightmares as an implacable threat. At the end of ciascun of the spaventato creatura&#039;s turns, it must riesce on a Saggezza tiro salvezza or take 4d10 danni psichici. On a tiro salvezza riuscito, the incantesimo ends for that creatura.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Weird --&amp;gt;\n&amp;lt;!-- Originale: Weird --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Web&amp;diff=6588</id>
		<title>Web</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Web&amp;diff=6588"/>
		<updated>2026-07-04T01:01:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Web ===\\&lt;br /&gt;
*2° livello, Evocazione*\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 18 m\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a bit of spiderweb)\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 1 ora\\&lt;br /&gt;
\\&lt;br /&gt;
You conjure a mass of thick, sticky webbing at a punto of tuo choice within gittata. The webs fill a 6-metro cube from that punto for the durata. The webs are difficult terreno and lightly obscure their area.\\&lt;br /&gt;
\\&lt;br /&gt;
If the webs aren&#039;t anchored between two solid masses (come muri or trees) or layered across a pavimento, muro, or soffitto, the conjured web collapses on itselfo, and the incantesimo ends all&#039;inizio of tuo next turn. Webs layered over a flat superficie have a depth of 2 m.\\&lt;br /&gt;
\\&lt;br /&gt;
Each creatura that starts its turn in the webs or that enters them during its turn must make a\\&lt;br /&gt;
\\&lt;br /&gt;
Destrezza tiro salvezza. On a tiro salvezza fallito, the creatura is trattenuto as long as it remains in the webs or until it breaks free.\\&lt;br /&gt;
\\&lt;br /&gt;
A creatura trattenuto by the webs can use its azione to make a Forza check against tuo CD del tiro salvezza. If it riesce, it is no longer trattenuto.\\&lt;br /&gt;
\\&lt;br /&gt;
The webs are flammable. Any 2-metro cube of webs exposed to fuoco burns away in 1 round, dealing 2d4 danni da fuoco to qualsiasi creatura that starts its turn in the fuoco.\\&lt;br /&gt;
\\&lt;br /&gt;
{{Licenza|versione=5.1}}\\&lt;br /&gt;
[[Categoria:Incantesimi]]\\&lt;br /&gt;
[[Categoria:SRD 5.1]]\\&lt;br /&gt;
&amp;lt;!-- it: Web --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Originale: Web --&amp;gt;\n\n&amp;lt;!-- tradotto --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Web&amp;diff=6587</id>
		<title>Web</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Web&amp;diff=6587"/>
		<updated>2026-07-04T01:01:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Web ===&lt;br /&gt;
*2° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 18 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a bit of spiderweb)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 1 ora&lt;br /&gt;
&lt;br /&gt;
You conjure a mass of thick, sticky webbing at a punto of tuo choice within gittata. The webs fill a 6-metro cube from that punto for the durata. The webs are difficult terreno and lightly obscure their area.&lt;br /&gt;
&lt;br /&gt;
If the webs aren&#039;t anchored between two solid masses (come muri or trees) or layered across a pavimento, muro, or soffitto, the conjured web collapses on itselfo, and the incantesimo ends all&#039;inizio of tuo next turn. Webs layered over a flat superficie have a depth of 2 m.&lt;br /&gt;
&lt;br /&gt;
Each creatura that starts its turn in the webs or that enters them during its turn must make a&lt;br /&gt;
&lt;br /&gt;
Destrezza tiro salvezza. On a tiro salvezza fallito, the creatura is trattenuto as long as it remains in the webs or until it breaks free.&lt;br /&gt;
&lt;br /&gt;
A creatura trattenuto by the webs can use its azione to make a Forza check against tuo CD del tiro salvezza. If it riesce, it is no longer trattenuto.&lt;br /&gt;
&lt;br /&gt;
The webs are flammable. Any 2-metro cube of webs exposed to fuoco burns away in 1 round, dealing 2d4 danni da fuoco to qualsiasi creatura that starts its turn in the fuoco.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Web --&amp;gt;\n&amp;lt;!-- Originale: Web --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Martello_dei_Tuoni&amp;diff=6586</id>
		<title>Martello dei Tuoni</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Martello_dei_Tuoni&amp;diff=6586"/>
		<updated>2026-07-04T01:01:00Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Martello dei Tuoni ===\n&#039;&#039;Arma (mazzapicchio), leggendario&#039;&#039;\n\nOttieni un bonus di +1 ai tiri per colpire e ai danni effettuati con quest&#039;arma magica.\n\n&#039;&#039;&#039;&#039;&#039;Flagello dei Giganti (Richiede Sintonia)&#039;&#039;&#039;&#039;&#039;. Devi indossare una &#039;&#039;cintura della forza del gigante&#039;&#039; (qualsiasi varietà) e &#039;&#039;guanti della forza dell&#039;ogre&#039;&#039; per sintonizzarti con quest&#039;arma. La sintonia termina se ti togli uno di questi oggetti. Mentre sei sintonizzato con quest&#039;arma e la impugni, il tuo punteggio di Forza aumenta di 4 e può superare 20, ma non 30. Quando ottieni un 20 su un tiro per colpire effettuato con quest&#039;arma contro un gigante, il gigante deve superare un tiro salvezza su Costituzione CD 17 o morire.\n\nIl martello ha anche 5 cariche. Mentre sei sintonizzato con esso, puoi spendere 1 carica ed effettuare un attacco con arma a distanza con il martello, scagliandolo come se avesse la proprietà lancio con una gittata normale di 6 metri e una gittata lunga di 18 metri. Se l&#039;attacco colpisce, il martello sprigiona un boato di tuono udibile fino a 90 metri. Il bersaglio e ogni creatura entro 9 metri da esso devono superare un tiro salvezza su Costituzione CD 17 o essere storditi fino alla fine del tuo prossimo turno. Il martello recupera 1d4+1 cariche spese ogni giorno all&#039;alba.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Hammer of Thunderbolts --&amp;gt;\n&amp;lt;!-- it: Martello_dei_Tuoni tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Water_Walk&amp;diff=6585</id>
		<title>Water Walk</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Water_Walk&amp;diff=6585"/>
		<updated>2026-07-04T01:00:59Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Water Walk ===&lt;br /&gt;
&#039;&#039;3rd-livello transmutation (rituale)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a piece of cork)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 1 ora&lt;br /&gt;
&lt;br /&gt;
This incantesimo grants the ability to muovere across qualsiasi liquid superficie-come water, acido, fango, snow, quicksand, or lava-come se it were harmless solid terreno (creatura crossing molten lava can ancora take danno from the heat). Up to ten volontaria creatura tu can see within gittata gain this ability for the durata.&lt;br /&gt;
&lt;br /&gt;
If tu bersaglio a creatura submerged in a liquid, the incantesimo carries the bersaglio to the superficie of the liquid at a rate of 18 m per round.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Water Walk --&amp;gt;\n&amp;lt;!-- Originale: Water Walk --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Water_Breathing&amp;diff=6584</id>
		<title>Water Breathing</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Water_Breathing&amp;diff=6584"/>
		<updated>2026-07-04T01:00:58Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Water Breathing ===&lt;br /&gt;
&#039;&#039;3rd-level transmutation (rituale)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 9 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a short reed or piece of straw)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 24 ore&lt;br /&gt;
&lt;br /&gt;
This incantesimo grants fino a ten volontaria creature tu can see within range the ability to breathe underwater until the incantesimo ends. Affected creature anche retain their normal mode of respiration.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Water Breathing --&amp;gt;\n&amp;lt;!-- Originale: Water Breathing --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Warding_Bond&amp;diff=6582</id>
		<title>Warding Bond</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Warding_Bond&amp;diff=6582"/>
		<updated>2026-07-04T01:00:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Warding Bond ===&lt;br /&gt;
*2° livello, Abiurazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Contatto&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a pair of platinum rings worth almeno 50 gp ciascun, which tu and the bersaglio must wear for the durata)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; 1 ora&lt;br /&gt;
&lt;br /&gt;
This incantesimo wards a volontaria creatura tu touch and creates a mystic connection between tu and the bersaglio until the incantesimo ends. While the bersaglio is within 18 m of tu, it gains a +1 bonus to AC and saving throws, and it has resistenza to tutti damage. Also, ciascun time it takes damage, tu take the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
The incantesimo ends if tu drop to 0 punti ferita or if tu and the bersaglio become separated by più di 18 m. It anche ends if the incantesimo is cast di nuovo on either of the connected creature. You can anche dissolvere the incantesimo as an azione.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Warding Bond --&amp;gt;\n&amp;lt;!-- Originale: Warding Bond --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wall_del_Thorns&amp;diff=6581</id>
		<title>Wall del Thorns</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wall_del_Thorns&amp;diff=6581"/>
		<updated>2026-07-04T01:00:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wall of Thorns ===\\&lt;br /&gt;
*6° livello, Evocazione*\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a handful of thorns)\\&lt;br /&gt;
\\&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 10 minuti\\&lt;br /&gt;
\\&lt;br /&gt;
You create a muro of tough, pliable, tangled brush bristling with needle-sharp thorns. The muro appears within gittata on a solid superficie and lasts for the durata. You choose to make the muro fino a 18 m long, 3 m high, and 2 m thick or a circle that has a 6-metro diameter and is fino a 6 m high and 2 m thick. The muro blocks line of sight.\\&lt;br /&gt;
\\&lt;br /&gt;
When the muro appears, ciascun creatura within its area must make a Destrezza tiro salvezza. On a tiro salvezza fallito, a creatura takes 7d8 danni perforanti, or metà as much danno on a tiro salvezza riuscito.\\&lt;br /&gt;
\\&lt;br /&gt;
A creatura can muovere through the muro, albeit slowly and painfully. For ogni 1 foot a creatura moves through the muro, it must spend 1 m of movimento. Furthermore, the first time a creatura enters the muro on a turn or ends its turn there, the creatura must make a Destrezza tiro salvezza. It takes 7d8 danni taglienti se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce.\\&lt;br /&gt;
\\&lt;br /&gt;
*&#039;&#039;&#039;Ai Livelli Superiori&#039;&#039;&#039;*. When tu cast this incantesimo using a slot incantesimo of 7th livello or higher, entrambi types of danno increase by 1d8 for ciascun slot livello above 6th.\\&lt;br /&gt;
\\&lt;br /&gt;
{{Licenza|versione=5.1}}\\&lt;br /&gt;
[[Categoria:Incantesimi]]\\&lt;br /&gt;
[[Categoria:SRD 5.1]]\\&lt;br /&gt;
&amp;lt;!-- it: Wall of Thorns --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Originale: Wall of Thorns --&amp;gt;\n\n&amp;lt;!-- tradotto --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wall_del_Thorns&amp;diff=6580</id>
		<title>Wall del Thorns</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wall_del_Thorns&amp;diff=6580"/>
		<updated>2026-07-04T01:00:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wall of Thorns ===&lt;br /&gt;
*6° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a handful of thorns)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 10 minuti&lt;br /&gt;
&lt;br /&gt;
You create a muro of tough, pliable, tangled brush bristling with needle-sharp thorns. The muro appears within gittata on a solid superficie and lasts for the durata. You choose to make the muro fino a 18 m long, 3 m high, and 2 m thick or a circle that has a 6-metro diameter and is fino a 6 m high and 2 m thick. The muro blocks line of sight.&lt;br /&gt;
&lt;br /&gt;
When the muro appears, ciascun creatura within its area must make a Destrezza tiro salvezza. On a tiro salvezza fallito, a creatura takes 7d8 danni perforanti, or metà as much danno on a tiro salvezza riuscito.&lt;br /&gt;
&lt;br /&gt;
A creatura can muovere through the muro, albeit slowly and painfully. For ogni 1 foot a creatura moves through the muro, it must spend 1 m of movimento. Furthermore, the first time a creatura enters the muro on a turn or ends its turn there, the creatura must make a Destrezza tiro salvezza. It takes 7d8 danni taglienti se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ai Livelli Superiori&#039;&#039;&#039;*. When tu cast this incantesimo using a slot incantesimo of 7th livello or higher, entrambi types of danno increase by 1d8 for ciascun slot livello above 6th.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wall of Thorns --&amp;gt;\n&amp;lt;!-- Originale: Wall of Thorns --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wall_del_Stone&amp;diff=6579</id>
		<title>Wall del Stone</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wall_del_Stone&amp;diff=6579"/>
		<updated>2026-07-04T01:00:52Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wall of Stone ===&lt;br /&gt;
*5° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a small block of granite)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 10 minuti&lt;br /&gt;
&lt;br /&gt;
A non magico muro of solid pietra springs into existence at a punto tu choose within range. The muro is 6 inches thick and is composed of ten 3-metro-by-3-metro panels. Each panel must be contiguous with almeno one other panel. Alternatively, tu can create 3-metro-by-6-metro panels that are solo 3 inches thick.&lt;br /&gt;
&lt;br /&gt;
If the muro cuts through a creatura&#039;s spazio when it appears, the creatura is pushed to one side of the muro (tuo choice). If a creatura would be surrounded on tutti sides by the muro (or the muro and another solid superficie), that creatura can make a Destrezza tiro salvezza. On a successo, it can use its reazione to muovere fino a its velocità so that it is no longer enclosed by the muro.&lt;br /&gt;
&lt;br /&gt;
The muro can have qualsiasi shape tu desire, though it can&#039;t occupy the same spazio as a creatura or oggetto. The muro doesn&#039;t need to be vertical or rest on qualsiasi firm foundation. It must, tuttavia, merge with and be solidly supported by existing pietra. Thus, tu can use this incantesimo to bridge a chasm or create a ramp.&lt;br /&gt;
&lt;br /&gt;
If tu create a span greater than 6 m in length, tu must halve the size of ciascun panel to create supports. You can crudely shape the muro to create crenellations, battlements, and so on.&lt;br /&gt;
&lt;br /&gt;
The muro is an oggetto made of pietra that can be damaged and thus breached. Each panel has AC 15 and 30 punti ferita per inch of thickness. Reducing a panel to 0 punti ferita destroys it and might cause connected panels to collapse at the GM&#039;s discretion.&lt;br /&gt;
&lt;br /&gt;
If tu maintain tuo concentration on this incantesimo for its whole durata, the muro becomes permanent and can&#039;t be dissolto. Otherwise, the muro disappears when the incantesimo ends.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wall of Stone --&amp;gt;\n&amp;lt;!-- Originale: Wall of Stone --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wall_del_Ice&amp;diff=6578</id>
		<title>Wall del Ice</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wall_del_Ice&amp;diff=6578"/>
		<updated>2026-07-04T01:00:51Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wall of Ice ===&lt;br /&gt;
*6° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a small piece of quartz)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 10 minuti&lt;br /&gt;
&lt;br /&gt;
You create a muro of ice on a solid superficie within gittata. Puoi form it into a hemispherical dome or a sphere with a radius of fino a 3 m, or tu can shape a flat superficie made up of ten 3-metro square panels. Each panel must be contiguous with another panel. In qualsiasi form, the muro is 1 foot thick and lasts for the durata.&lt;br /&gt;
&lt;br /&gt;
If the muro cuts through a creatura&#039;s spazio when it appears, the creatura within its area is pushed to one side of the muro and must make a Destrezza tiro salvezza. On a tiro salvezza fallito, the creatura takes 10d6 danni da freddo, or metà as much danno on a tiro salvezza riuscito.&lt;br /&gt;
&lt;br /&gt;
The muro is an oggetto that can be dannod and thus bportataed. It has AC 12 and 30 punti ferita per 3-metro section, and it is vulnerable to danni da fuoco. Reducing a 3-metro section of muro to 0 punti ferita destroys it and leaves behind a sheet of frigid air in the spazio the muro occupied. A creatura moving through the sheet of frigid air for the first time on a turn must make a Costituzione tiro salvezza. That creatura takes 5d6 danni da freddo se il tiro salvezza fallisce, or metà as much danno se il tiro salvezza riesce.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ai Livelli Superiori&#039;&#039;&#039;*. When tu cast this incantesimo using a slot incantesimo of 7th livello or higher, the danno the muro deals when it appears increases by 2d6, and the danno from passing through the sheet of frigid air increases by 1d6, for ciascun slot livello above 6th.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wall of Ice --&amp;gt;\n&amp;lt;!-- Originale: Wall of Ice --&amp;gt;&lt;br /&gt;
&amp;lt;!- it: b&#039;Wall_of_Ice&#039; completato 2026-07-03 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Occhiali_Notturni&amp;diff=6577</id>
		<title>Occhiali Notturni</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Occhiali_Notturni&amp;diff=6577"/>
		<updated>2026-07-04T01:00:50Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Occhiali Notturni ===\n&#039;&#039;Oggetto Meraviglioso, non comune&#039;&#039;\n\nMentre indossi queste lenti scure, hai scurovisione fino a una distanza di 18 metri. Se hai già scurovisione, indossare gli occhiali ne aumenta la portata di 18 metri.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Goggles of Night --&amp;gt;\n&amp;lt;!-- it: Occhiali_Notturni tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Wall_of_Force&amp;diff=6576</id>
		<title>Wall of Force</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Wall_of_Force&amp;diff=6576"/>
		<updated>2026-07-04T01:00:48Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Wall of Forza ===&lt;br /&gt;
*5° livello, Evocazione*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 37 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (a pinch of powder made by crushing a clear gemstone)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Concentrazione, fino a 10 minuti&lt;br /&gt;
&lt;br /&gt;
An invisibile muro of forza springs into existence at a punto tu choose within gittata. The muro appears in qualsiasi orientation tu choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid superficie. Puoi form it into a hemispherical dome or a sphere with a radius of fino a 3 m, or tu can shape a flat superficie made up of ten 3-metro-by-3-metro panels. Each panel must be contiguous with another panel. In qualsiasi form, the muro is 1/4 inch thick. It lasts for the durata. If the muro cuts through a creatura&#039;s spazio when it appears, the creatura is pushed to one side of the muro (tuo choice which side).&lt;br /&gt;
&lt;br /&gt;
Nothing can physicalleato pass through the muro. It is immune to tutti danno and can&#039;t be dissolto by &#039;&#039;dissolvi magie&#039;&#039;. A &#039;&#039;disintegrate&#039;&#039; incantesimo destroys the muro instantly, tuttavia. The muro anche extends into the Ethereal Plane, blocking ethereal travel through the muro.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Wall of Forza --&amp;gt;\n&amp;lt;!-- Originale: Wall of Forza --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Guanti_di_Nuoto_e_Arrampicata&amp;diff=6575</id>
		<title>Guanti di Nuoto e Arrampicata</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Guanti_di_Nuoto_e_Arrampicata&amp;diff=6575"/>
		<updated>2026-07-04T01:00:48Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Guanti di Nuoto e Arrampicata ===\n&#039;&#039;Oggetto Meraviglioso, non comune (richiede sintonia)&#039;&#039;\n\nMentre indossi questi guanti, arrampicarti e nuotare non ti costano movimento extra e ottieni un bonus di +5 alle prove di Forza (Atletica) effettuate per arrampicarti o nuotare.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Gloves of Swimming and Climbing --&amp;gt;\n&amp;lt;!-- it: Guanti_di_Nuoto_e_Arrampicata tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Guanti_Intercettaproiettili&amp;diff=6574</id>
		<title>Guanti Intercettaproiettili</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Guanti_Intercettaproiettili&amp;diff=6574"/>
		<updated>2026-07-04T01:00:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Guanti Intercettaproiettili ===\n&#039;&#039;Oggetto Meraviglioso, non comune (richiede sintonia)&#039;&#039;\n\nQuesti guanti sembrano quasi fondersi con le tue mani quando li indossi. Quando un attacco con arma a distanza ti colpisce mentre li indossi, puoi usare la tua reazione per ridurre il danno di 1d10+il tuo modificatore di Destrezza, purché tu abbia una mano libera. Se riduci il danno a 0, puoi afferrare il proiettile se è abbastanza piccolo da essere tenuto in quella mano.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Gloves of Missile Snaring --&amp;gt;\n&amp;lt;!-- it: Guanti_Intercettaproiettili tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Vicious_Mockery&amp;diff=6573</id>
		<title>Vicious Mockery</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Vicious_Mockery&amp;diff=6573"/>
		<updated>2026-07-04T01:00:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Vicious Mockery ===&lt;br /&gt;
*Ammaliamento, trucchetto*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 azione&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; 18 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea&lt;br /&gt;
&lt;br /&gt;
You unleash a string of insults laced with subtle enchantments at a creatura tu can see within gittata. If the bersaglio can hear tu (though it need not understand tu), it must riesce on a Saggezza tiro salvezza or take 1d4 danni psichici and have svantaggio on the next tiro per colpire it makes before the end of its next turn.&lt;br /&gt;
&lt;br /&gt;
This incantesimo&#039;s danno increases by 1d4 when tu portata 5th livello (2d4), 11th livello (3d4), and 17th livello (4d4).&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Vicious Mockery --&amp;gt;\n&amp;lt;!-- Originale: Vicious Mockery --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Cuoio_Borchiato_Incantato&amp;diff=6572</id>
		<title>Cuoio Borchiato Incantato</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Cuoio_Borchiato_Incantato&amp;diff=6572"/>
		<updated>2026-07-04T01:00:43Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Cuoio Borchiato Incantato ===\n&#039;&#039;Armatura (cuoio borchiato), raro&#039;&#039;\n\nMentre indossi quest&#039;armatura, ottieni un bonus di +1 alla CA. Puoi anche usare un&#039;azione bonus per pronunciare la parola di comando dell&#039;armatura e far sì che assuma l&#039;aspetto di un normale insieme di vestiti o di un altro tipo di armatura. Decidi tu il suo aspetto, incluso colore, stile e accessori, ma l&#039;armatura mantiene la sua ingombro e peso normali. L&#039;aspetto illusorio dura fino a quando non usi di nuovo questa proprietà o rimuovi l&#039;armatura.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Glamoured Studded Leather --&amp;gt;\n&amp;lt;!-- it: Cuoio_Borchiato_Incantato tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
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&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Vera_Resurrezione&amp;diff=6571</id>
		<title>Vera Resurrezione</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Vera_Resurrezione&amp;diff=6571"/>
		<updated>2026-07-04T01:00:43Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Vera Resurrezione ===&lt;br /&gt;
&#039;&#039;Necromanzia di 9° livello&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tempo di Lancio:&#039;&#039;&#039; 1 ora&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gittata:&#039;&#039;&#039; Contatto&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Componenti:&#039;&#039;&#039; V, S, M (una spruzzata di acqua santa e diamanti del valore di almeno 25.000 mo, che l&#039;incantesimo consuma)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durata:&#039;&#039;&#039; Istantanea&lt;br /&gt;
&lt;br /&gt;
Tocchi una creatura morta da non più di 200 anni e deceduta per qualsiasi causa eccetto la vecchiaia. Se l&#039;anima della creatura è libera e disposta, la creatura viene riportata in vita con tutti i suoi punti ferita.&lt;br /&gt;
&lt;br /&gt;
Questo incantesimo richiude tutte le ferite, neutralizza qualsiasi veleno, cura tutte le malattie e rimuove qualsiasi maledizione che affliggeva la creatura al momento della morte. L&#039;incantesimo sostituisce organi e arti danneggiati o mancanti. Se la creatura era un non morto, viene riportata alla sua forma non morta.&lt;br /&gt;
&lt;br /&gt;
L&#039;incantesimo può persino fornire un nuovo corpo se l&#039;originale non esiste più, nel qual caso devi pronunciare il nome della creatura. La creatura appare allora in uno spazio libero che scegli entro 3 metri da te.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Incantesimi]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- it: Vera Resurrezione --&amp;gt;\n&amp;lt;!-- Originale: True Resurrection --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Arma_Anti-Gigante&amp;diff=6570</id>
		<title>Arma Anti-Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Arma_Anti-Gigante&amp;diff=6570"/>
		<updated>2026-07-04T01:00:41Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Arma Anti-Gigante ===\n&#039;&#039;Arma (qualsiasi ascia o spada), raro&#039;&#039;\n\nOttieni un bonus di +1 ai tiri per colpire e ai danni effettuati con quest&#039;arma magica.\n\nQuando colpisci un gigante con essa, il gigante subisce 2d6 danni aggiuntivi del tipo dell&#039;arma e deve superare un tiro salvezza su Forza CD 15 o cadere prono. Ai fini di quest&#039;arma, &amp;quot;gigante&amp;quot; si riferisce a qualsiasi creatura con il tipo gigante, inclusi ettin e troll.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Oggetti Magici]]\n[[Categoria:SRD 5.1]]\n&amp;lt;!-- Originale: Giant Slayer --&amp;gt;\n&amp;lt;!-- it: Arma_Anti-Gigante tradotto 2026-07-04 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- tradotto --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>