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	<id>https://dndnext.it/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AI+Fixer</id>
	<title>D&amp;D Next - Contributi dell&#039;utente [it]</title>
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	<updated>2026-08-01T17:55:53Z</updated>
	<subtitle>Contributi dell&amp;#039;utente</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://dndnext.it/index.php?title=Capra&amp;diff=4139</id>
		<title>Capra</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Capra&amp;diff=4139"/>
		<updated>2026-07-03T18:29:31Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Goat ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 4 (1d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 0 (10 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Charge&#039;&#039;&#039;&#039;&#039;. If the goat moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) contundenti damage. If the target is a creature, it must succeed on a DC 10 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sure-Footed&#039;&#039;&#039;&#039;&#039;. The goat has vantaggio on Forza and Destrezza tiro salvezzas made against effects that would knock it pronata.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ram&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 3 (1d4+1) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Goat --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Gnome,_Deep_(Svirfneblin)&amp;diff=4138</id>
		<title>Gnome, Deep (Svirfneblin)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Gnome,_Deep_(Svirfneblin)&amp;diff=4138"/>
		<updated>2026-07-03T18:29:31Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[Gnomo]], Deep (Svirfneblin) ==&lt;br /&gt;
&#039;&#039;Piccola umanoide (gnome), neutralee buono&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 15 (chain shirt)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 16 (3d6+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 20 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|---------|---------|--------|&lt;br /&gt;
| 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Indagare +3, Percezione +2, Furtività +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 120 m, passive Percezione 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gnomish, Terran, Undercommon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/2 (100 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Stone Camouflage&#039;&#039;&#039;&#039;&#039;. The gnome has vantaggio on Destrezza (Furtività) checks made to hide in rocky terrain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Gnomo]] Cunning&#039;&#039;&#039;&#039;&#039;. The gnome has vantaggio on Intelligenza, Saggezza, and Carisma tiro salvezzas against magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Innate Lancio di [[:Categoria:Incantesimi|incantesimi]]&#039;&#039;&#039;&#039;&#039;. The gnome&#039;s innate lancio di incantesimi ability is Intelligenza (CD tiro salvezza incantesimi 11). It can innately cast the following spells, requiring no material Componenti&lt;br /&gt;
&lt;br /&gt;
At will: &#039;&#039;nondetection&#039;&#039; (self only)&lt;br /&gt;
&lt;br /&gt;
1/day each: &#039;&#039;blindness/deafness&#039;&#039;, &#039;&#039;blur&#039;&#039;, &#039;&#039;disguise self&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;War Pick&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (1d8+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Avvelenato Dart&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +4 a colpire, gittata 30/120 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 4 (1d4+2) perforanti damage, and the target must succeed on a DC 12 Costituzione tiro salvezza or be avvelenata for 1 minute. The target can repeat the tiro salvezza at the end of each of its turns, ending the effect on itself on a success.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gnome, Deep (Svirfneblin) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Gnoll&amp;diff=4137</id>
		<title>Gnoll</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Gnoll&amp;diff=4137"/>
		<updated>2026-07-03T18:29:30Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gnoll ==&lt;br /&gt;
&#039;&#039;Media umanoide (gnoll), caotico malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 15 (hide armor, shield)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 22 (5d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gnoll&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/2 (100 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rampage&#039;&#039;&#039;&#039;&#039;. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 4 (1d4+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spear&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Melee or Arma a Distanza Attacco:&#039;&#039; +4 a colpire, portata 5 m or gittata 20/60 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 5 (1d6+2) perforanti damage, or 6 (1d8+2) perforanti damage if used with two hands to make a melee attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +3 a colpire, gittata 150/600 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 5 (1d8+1) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gnoll --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Gladiator&amp;diff=4136</id>
		<title>Gladiator</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Gladiator&amp;diff=4136"/>
		<updated>2026-07-03T18:29:30Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gladiator ===&lt;br /&gt;
&#039;&#039;Media umanoide (any race), qualsiasi allineamento&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 16 (studded leather, shield)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 112 (15d8 + 45)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|---------|---------|---------|&lt;br /&gt;
| 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiri Salvezza&#039;&#039;&#039; Str +7, Dex +5, Con +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Atletica +10, Intimidire +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; any one language (usually Common)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 5 (1800 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Brave&#039;&#039;&#039;&#039;&#039;. The gladiator has vantaggio on tiro salvezzas against being spaventata.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Brute&#039;&#039;&#039;&#039;&#039;. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The gladiator makes three melee attacks or two gittatad attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spear&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Melee or Arma a Distanza Attacco:&#039;&#039; +7 a colpire, portata 5 m and gittata 20/60 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 11 (2d6 + 4) perforanti damage, or 13 (2d8 + 4) perforanti damage if used with two hands to make a melee attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Scudo Bash&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +7 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 9 (2d4 + 4) contundenti damage. If the target is a Media or piccolaer creature, it must succeed on a DC 15 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
###### Reazioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Parry&#039;&#039;&#039;&#039;&#039;. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gladiators&#039;&#039;&#039; battle for the entertainment of raucous crowds. Some gladiators are brutal pit fighters who treat each match as a life-or-death struggle, while others are professional duelists who command enorme fees but rarely fight to the death.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gladiator --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Glabrezu_(Demone)&amp;diff=4135</id>
		<title>Glabrezu (Demone)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Glabrezu_(Demone)&amp;diff=4135"/>
		<updated>2026-07-03T18:29:30Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Glabrezu (Demone) ===&lt;br /&gt;
&#039;&#039;Grande immondo (demon), caotico malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 17 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 157 (15d10+75)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|---------|---------|---------|&lt;br /&gt;
| 20 (+5) | 15 (+2) | 21 (+5) | 19 (+4) | 17 (+3) | 16 (+3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiri Salvezza&#039;&#039;&#039; Str +9, Con +9, Wis +7, Cha +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Resistances&#039;&#039;&#039; freddo, fuoco, fulmine; contundenti, perforanti, and taglienti from nonmagical attacks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista nel vero 120 m, passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Abyssal, telepathy 120 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 9 (5000 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Innate Lancio di [[:Categoria:Incantesimi|incantesimi]]&#039;&#039;&#039;&#039;&#039;. The glabrezu&#039;s lancio di incantesimi ability is Intelligenza (CD tiro salvezza incantesimi 16). The glabrezu can innately cast the following spells, requiring no material Componenti&lt;br /&gt;
&lt;br /&gt;
At will: &#039;&#039;darkness&#039;&#039;, &#039;&#039;detect magic&#039;&#039;, &#039;&#039;dispel magic&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1/day each: &#039;&#039;confusion&#039;&#039;, &#039;&#039;fly&#039;&#039;, &#039;&#039;power word stun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Magic Resistenza&#039;&#039;&#039;&#039;&#039;. The glabrezu has vantaggio on tiro salvezzas against spells and other magical effects.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pincer&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +9 a colpire, portata 10 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 16 (2d10+5) contundenti damage. If the target is a Media or piccolaer creature, it is afferrata (escape DC 15). The glabrezu has two pincers, each of which can grapple only un bersaglio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fist&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +9 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 7 (2d4+2) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Glabrezu (Demon) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Sussurratore_Confuso&amp;diff=4134</id>
		<title>Sussurratore Confuso</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Sussurratore_Confuso&amp;diff=4134"/>
		<updated>2026-07-03T18:29:29Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gibbering Mouther ==&lt;br /&gt;
&#039;&#039;Media aberrazione, neutrale&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 67 (9d8+27)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 10 m, swim 10 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|--------|---------|--------|&lt;br /&gt;
| 10 (+0) | 8 (-1) | 16 (+3) | 3 (-4) | 10 (+0) | 6 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; pronata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Aberrant Ground&#039;&#039;&#039;&#039;&#039;. The ground in a 10-foot radius around the mouther is dough-like difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Forza tiro salvezza or have its speed reduced to 0 until the start of its next turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Gibbering&#039;&#039;&#039;&#039;&#039;. The mouther babbles incoherently while it can see any creature and isn&#039;t incapace. Each creature that starts its turn within 20 metri of the mouther and can hear the gibbering must succeed on a DC 10 Saggezza tiro salvezza. On a failure, the creature can&#039;t take reazioni until the start of its next turn and rolls a d8 to determine what it does during its turn. On a 1 to 4, the creature does nothing. On a 5 or 6, the creature takes no action or bonus action and uses all its movement to move in a randomly determined direction. On a 7 or 8, the creature makes a melee attack against a randomly determined creature within its portata or does nothing if it can&#039;t make such an attack.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bites&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +2 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 17 (5d6) perforanti damage. If the target is Media or piccolaer, it must succeed on a DC 10 Forza tiro salvezza or be knocked pronata. If the target is killed by this damage, it is absorbed into the mouther.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blinding Spittle (Ricarica 5-6)&#039;&#039;&#039;&#039;&#039;. The mouther spits a chemical glob at a point it can see within 15 metri of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 metri of the flash must succeed on a DC 13 Destrezza tiro salvezza or be accecata until the end of the mouther&#039;s next turn.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gibbering Mouther --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Giant_Wolf_Spider&amp;diff=4133</id>
		<title>Giant Wolf Spider</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Giant_Wolf_Spider&amp;diff=4133"/>
		<updated>2026-07-03T18:29:29Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Wolf Spider ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 11 (2d8+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m, climb 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 12 (+1) | 16 (+3) | 13 (+1) | 3 (-4) | 12 (+1) | 4 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +3, Furtività +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 10 m, scurovisione 60 m, passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spider Climb&#039;&#039;&#039;&#039;&#039;. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web Sense&#039;&#039;&#039;&#039;&#039;. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web Walker&#039;&#039;&#039;&#039;&#039;. The spider ignores movement restrictions caused by webbing.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 4 (1d6+1) perforanti damage, and the target must make a DC 11 Costituzione tiro salvezza, taking 7 (2d6) veleno damage on a failed save, or half as much damage on a successful one. If the veleno damage reduces the target to 0 hit points, the target is stable but avvelenata for 1 hour, even after regaining hit points, and is paralizzata while avvelenata in this way.&lt;br /&gt;
&lt;br /&gt;
Piccolaer than a gigante spider, a &#039;&#039;&#039;gigante wolf spider&#039;&#039;&#039; hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Wolf Spider --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Donnola_Gigante&amp;diff=4132</id>
		<title>Donnola Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Donnola_Gigante&amp;diff=4132"/>
		<updated>2026-07-03T18:29:28Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Weasel ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 9 (2d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 11 (+0) | 16 (+3) | 10 (+0) | 4 (-3) | 12 (+1) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +3, Furtività +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/8 (25 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Hearing and Smell&#039;&#039;&#039;&#039;&#039;. The weasel has vantaggio on Saggezza (Percezione) checks that rely on hearing or smell.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 5 (1d4+3) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Weasel --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Vespa_Gigante&amp;diff=4131</id>
		<title>Vespa Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Vespa_Gigante&amp;diff=4131"/>
		<updated>2026-07-03T18:29:28Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Wasp ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 13 (3d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 10 m, fly 50 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 10 (+0) | 14 (+2) | 10 (+0) | 1 (-5) | 10 (+0) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/2 (100 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sting&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 5 (1d6+2) perforanti damage, and the target must make a DC 11 Costituzione tiro salvezza, taking 10 (3d6) veleno damage on a failed save, or half as much damage on a successful one. If the veleno damage reduces the target to 0 hit points, the target is stable but avvelenata for 1 hour, even after regaining hit points, and is paralizzata while avvelenata in this way.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Wasp --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Avvoltoio_Gigante&amp;diff=4130</id>
		<title>Avvoltoio Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Avvoltoio_Gigante&amp;diff=4130"/>
		<updated>2026-07-03T18:29:27Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Vulture ===&lt;br /&gt;
&#039;&#039;Grande bestia, neutralee malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 22 (3d10+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 10 m, fly 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; understands Common but can&#039;t speak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Sight and Smell&#039;&#039;&#039;&#039;&#039;. The vulture has vantaggio on Saggezza (Percezione) checks that rely on sight or smell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pack Tactics&#039;&#039;&#039;&#039;&#039;. The vulture has vantaggio on an attack roll against a creature if at least one of the vulture&#039;s allies is within 5 metri of the creature and the ally isn&#039;t incapace.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The vulture makes two attacks: one with its beak and one with its talons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Beak&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 7 (2d4+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Talons&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 9 (2d6+2) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;gigante vulture&#039;&#039;&#039; has advanced intelligence and a malevolent bent. Unlike its piccolaer kin, it will attack a wounded creature to hasten its end. Gigante vultures have been known to haunt a thirsty, starving creature for days to enjoy its suffering.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Vulture --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Giant_Toad&amp;diff=4129</id>
		<title>Giant Toad</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Giant_Toad&amp;diff=4129"/>
		<updated>2026-07-03T18:29:27Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Toad ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 39 (6d10+6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 20 m, swim 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 15 (+2) | 13 (+1) | 13 (+1) | 2 (-4) | 10 (+0) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 30 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Amphibious&#039;&#039;&#039;&#039;&#039;. The toad can breathe air and water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Standing Leap&#039;&#039;&#039;&#039;&#039;. The toad&#039;s long jump is up to 20 metri and its high jump is up to 10 metri, with or without a running start.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 7 (1d10+2) perforanti damage plus 5 (1d10) veleno damage, and the target is afferrata (escape DC 13). Until this grapple ends, the target is trattenuta, and the toad can&#039;t bite another target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Swallow&#039;&#039;&#039;&#039;&#039;. The toad makes one bite attack against a Media or piccolaer target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is accecata and trattenuta, it has copertura totale against attacks and other effects outside the toad, and it takes 10 (3d6) acido damage at the start of each of the toad&#039;s turns. The toad can have only un bersaglio swallowed at a time.&lt;br /&gt;
&lt;br /&gt;
If the toad dies, a swallowed creature is no longer trattenuta by it and can escape from the corpse using 5 metri of movement, exiting pronata.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Toad --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Giant_Spider&amp;diff=4128</id>
		<title>Giant Spider</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Giant_Spider&amp;diff=4128"/>
		<updated>2026-07-03T18:29:26Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Spider ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 14 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 26 (4d10+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, climb 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 14 (+2) | 16 (+3) | 12 (+1) | 2 (-4) | 11 (+0) | 4 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Furtività +7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 10 m, scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spider Climb&#039;&#039;&#039;&#039;&#039;. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web Sense&#039;&#039;&#039;&#039;&#039;. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web Walker&#039;&#039;&#039;&#039;&#039;. The spider ignores movement restrictions caused by webbing.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 7 (1d8+3) perforanti damage, and the target must make a DC 11 Costituzione tiro salvezza, taking 9 (2d8) veleno damage on a failed save, or half as much damage on a successful one. If the veleno damage reduces the target to 0 hit points, the target is stable but avvelenata for 1 hour, even after regaining hit points, and is paralizzata while avvelenata in this way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web (Ricarica 5-6)&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +5 a colpire, gittata 30/60 m, una creatura. &#039;&#039;Colpito:&#039;&#039; The target is trattenuta by webbing. As an action, the trattenuta target can make a DC 12 Forza check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerabilità to fuoco damage; immunity to contundenti, veleno, and psichici damage).&lt;br /&gt;
&lt;br /&gt;
To snare its prey, a &#039;&#039;&#039;gigante spider&#039;&#039;&#039; spins elaborate webs or shoots sticky strands of webbing from its abdomen. Gigante spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Spider --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Squalo_Gigante&amp;diff=4127</id>
		<title>Squalo Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Squalo_Gigante&amp;diff=4127"/>
		<updated>2026-07-03T18:29:26Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Shark ===&lt;br /&gt;
&#039;&#039;Enorme bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 126 (11d12+55)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 0 m, swim 50 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 23 (+6) | 11 (+0) | 21 (+5) | 1 (-5) | 10 (+0) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 60 m, passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 5 (1800 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blood Frenzy&#039;&#039;&#039;&#039;&#039;. The shark has vantaggio on melee attack rolls against any creature that doesn&#039;t have all its hit points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Water Breathing&#039;&#039;&#039;&#039;&#039;. The shark can breathe only underwater.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +9 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 22 (3d10+6) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;gigante shark&#039;&#039;&#039; is 30 metri long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Shark --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Cavalluccio_Marino_Gigante&amp;diff=4126</id>
		<title>Cavalluccio Marino Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Cavalluccio_Marino_Gigante&amp;diff=4126"/>
		<updated>2026-07-03T18:29:26Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Sea Horse ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 16 (3d10)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 0 m, swim 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 12 (+1) | 15 (+2) | 11 (+0) | 2 (-4) | 12 (+1) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/2 (100 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Charge&#039;&#039;&#039;&#039;&#039;. If the sea horse moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) contundenti damage. It the target is a creature, it must succeed on a DC 11 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Water Breathing&#039;&#039;&#039;&#039;&#039;. The sea horse can breathe only underwater.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ram&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 4 (1d6+1) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
Like their piccolaer kin, &#039;&#039;&#039;gigante sea horses&#039;&#039;&#039; are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Sea Horse --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Scorpione_Gigante&amp;diff=4125</id>
		<title>Scorpione Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Scorpione_Gigante&amp;diff=4125"/>
		<updated>2026-07-03T18:29:25Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Scorpion ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 15 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 52 (7d10+14)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|--------|--------|&lt;br /&gt;
| 15 (+2) | 13 (+1) | 15 (+2) | 1 (-5) | 9 (-1) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 60 m, passive Percezione 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 3 (700 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The scorpion makes three attacks: two with its claws and one with its sting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claw&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (1d8+2) contundenti damage, and the target is afferrata (escape DC 12). The scorpion has two claws, each of which can grapple only un bersaglio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sting&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 7 (1d10+2) perforanti damage, and the target must make a DC 12 Costituzione tiro salvezza, taking 22 (4d10) veleno damage on a failed save, or half as much damage on a successful one.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Scorpion --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Ratto_Gigante&amp;diff=4124</id>
		<title>Ratto Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Ratto_Gigante&amp;diff=4124"/>
		<updated>2026-07-03T18:29:25Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Rat ===&lt;br /&gt;
&#039;&#039;Piccola bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 7 (2d6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|--------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 7 (-2) | 15 (+2) | 11 (+0) | 2 (-4) | 10 (+0) | 4 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/8 (25 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Smell&#039;&#039;&#039;&#039;&#039;. The rat has vantaggio on Saggezza (Percezione) checks that rely on smell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pack Tactics&#039;&#039;&#039;&#039;&#039;. The rat has vantaggio on an attack roll against a creature if at least one of the rat&#039;s allies is within 5 metri of the creature and the ally isn&#039;t incapace.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 4 (1d4+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;Variant: Diseased Gigante Rats&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&amp;gt;Some gigante rats carry vile diseases that they spread with their bites. A diseased gigante rat has a challenge rating of 1/8 (25 PE) and the following action instead of its normal bite attack.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 4 (1d4+2) perforanti damage. If the target is a creature, it must succeed on a DC 10 Costituzione tiro salvezza or contract a disease. Until the disease is cured, the target can&#039;t regain hit points except by magical means, and the target&#039;s hit point maximum decreases by 3 (1d6) every 24 hours. If the target&#039;s hit point maximum drops to 0 as a result of this disease, the target dies.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Rat --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Serpente_Velenoso_Gigante&amp;diff=4123</id>
		<title>Serpente Velenoso Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Serpente_Velenoso_Gigante&amp;diff=4123"/>
		<updated>2026-07-03T18:29:24Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Poisonous Snake ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 11 (2d8+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, swim 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 10 (+0) | 18 (+4) | 13 (+1) | 2 (-4) | 10 (+0) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 10 m, passive Percezione 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 10 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (1d4+4) perforanti damage, and the target must make a DC 11 Costituzione tiro salvezza, taking 10 (3d6) veleno damage on a failed save, or half as much damage on a successful one.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Poisonous Snake --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Gufo_Gigante&amp;diff=4122</id>
		<title>Gufo Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Gufo_Gigante&amp;diff=4122"/>
		<updated>2026-07-03T18:29:24Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Owl ===&lt;br /&gt;
&#039;&#039;Grande bestia, neutrale&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 19 (3d10+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 5 m, fly 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|---------|&lt;br /&gt;
| 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +5, Furtività +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 120 m, passive Percezione 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gigante Owl, understands Common, Elvish, and Sylvan but can&#039;t speak them&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Flyby&#039;&#039;&#039;&#039;&#039;. The owl doesn&#039;t provoke opportunity attacks when it flies out of an enemy&#039;s portata.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Hearing and Sight&#039;&#039;&#039;&#039;&#039;. The owl has vantaggio on Saggezza (Percezione) checks that rely on hearing or sight.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Talons&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 8 (2d6+1) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gigante owls&#039;&#039;&#039; often befriend fata and other sylvan creatures and are guardians of their woodland realms.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Owl --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Polpo_Gigante&amp;diff=4121</id>
		<title>Polpo Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Polpo_Gigante&amp;diff=4121"/>
		<updated>2026-07-03T18:29:23Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Octopus ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 52 (8d10+8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 10 m, swim 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 17 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 10 (+0) | 4 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +4, Furtività +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hold Breath&#039;&#039;&#039;&#039;&#039;. While out of water, the octopus can hold its breath for 1 hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Underwater Camouflage&#039;&#039;&#039;&#039;&#039;. The octopus has vantaggio on Destrezza (Furtività) checks made while underwater.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Water Breathing&#039;&#039;&#039;&#039;&#039;. The octopus can breathe only underwater.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tentacles&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 15 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 10 (2d6+3) contundenti damage. If the target is a creature, it is afferrata (escape DC 16). Until this grapple ends, the target is trattenuta, and the octopus can&#039;t use its tentacles on another target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ink Cloud (Ricaricas after a Short or Riposo Lungo)&#039;&#039;&#039;&#039;&#039;. A 20- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Octopus --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Lucertola_Gigante&amp;diff=4120</id>
		<title>Lucertola Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Lucertola_Gigante&amp;diff=4120"/>
		<updated>2026-07-03T18:29:23Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Lizard ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 19 (3d10+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, climb 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 15 (+2) | 12 (+1) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 30 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (1d8+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;gigante lizard&#039;&#039;&#039; can be ridden or used as a draft animal. Lizardfolk also keep them as pets, and subterranean gigante lizards are used as mounts and pack animals by drow, duergar, and others.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Lizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Iena_Gigante&amp;diff=4119</id>
		<title>Iena Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Iena_Gigante&amp;diff=4119"/>
		<updated>2026-07-03T18:29:23Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Hyena ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 45 (6d10+12)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 50 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 16 (+3) | 14 (+2) | 14 (+2) | 2 (-4) | 12 (+1) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rampage&#039;&#039;&#039;&#039;&#039;. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 10 (2d6+3) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Hyena --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Capra_Gigante&amp;diff=4118</id>
		<title>Capra Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Capra_Gigante&amp;diff=4118"/>
		<updated>2026-07-03T18:29:22Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Goat ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 11 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 19 (3d10+3)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 17 (+3) | 11 (+0) | 12 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/2 (100 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Charge&#039;&#039;&#039;&#039;&#039;. If the goat moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) contundenti damage. If the target is a creature, it must succeed on a DC 13 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Sure-Footed&#039;&#039;&#039;&#039;&#039;. The goat has vantaggio on Forza and Destrezza tiro salvezzas made against effects that would knock it pronata.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ram&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 8 (2d4+3) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Goat --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Giant_Frog&amp;diff=4117</id>
		<title>Giant Frog</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Giant_Frog&amp;diff=4117"/>
		<updated>2026-07-03T18:29:22Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Frog ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 18 (4d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, swim 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 12 (+1) | 13 (+1) | 11 (+0) | 2 (-4) | 10 (+0) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +2, Furtività +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 30 m, passive Percezione 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Amphibious&#039;&#039;&#039;&#039;&#039;. The frog can breathe air and water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Standing Leap&#039;&#039;&#039;&#039;&#039;. The frog&#039;s long jump is up to 20 metri and its high jump is up to 10 metri, with or without a running start.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 4 (1d6+1) perforanti damage, and the target is afferrata (escape DC 11). Until this grapple ends, the target is trattenuta, and the frog can&#039;t bite another target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Swallow&#039;&#039;&#039;&#039;&#039;. The frog makes one bite attack against a Piccola or piccolaer target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is accecata and trattenuta, it has copertura totale against attacks and other effects outside the frog, and it takes 5 (2d4) acido damage at the start of each of the frog&#039;s turns. The frog can have only un bersaglio swallowed at a time.&lt;br /&gt;
&lt;br /&gt;
If the frog dies, a swallowed creature is no longer trattenuta by it and can escape from the corpse using 5 metri of movement, exiting pronata.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Frog --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Coleottero_di_Fuoco_Gigante&amp;diff=4116</id>
		<title>Coleottero di Fuoco Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Coleottero_di_Fuoco_Gigante&amp;diff=4116"/>
		<updated>2026-07-03T18:29:21Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Fire Beetle ===&lt;br /&gt;
&#039;&#039;Piccola bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 4 (1d6+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|--------|---------|---------|--------|--------|--------|&lt;br /&gt;
| 8 (-1) | 10 (+0) | 12 (+1) | 1 (-5) | 7 (-2) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 30 m, passive Percezione 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 0 (10 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Illumination&#039;&#039;&#039;&#039;&#039;. The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 metri.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +1 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 2 (1d6-1) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;gigante fuoco beetle&#039;&#039;&#039; is a nocturnal creature that takes its name from a pair of glowing glands that give off light. Miners and adventurers prize these creatures, for a gigante fuoco beetle&#039;s glands continue to shed light for 1d6 days after the beetle dies. Gigante fuoco beetles are most commonly found underground and in dark forests.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Fire Beetle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Alce_Gigante&amp;diff=4115</id>
		<title>Alce Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Alce_Gigante&amp;diff=4115"/>
		<updated>2026-07-03T18:29:21Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Elk ===&lt;br /&gt;
&#039;&#039;Enorme bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 14 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 42 (5d12+10)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|---------|&lt;br /&gt;
| 19 (+4) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gigante Elk, understands Common, Elvish, and Sylvan but can&#039;t speak them&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Charge&#039;&#039;&#039;&#039;&#039;. If the elk moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ram&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 10 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 11 (2d6+4) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 5 m, one pruna creatura. &#039;&#039;Colpito:&#039;&#039; 22 (4d8+4) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
The majestic &#039;&#039;&#039;gigante elk&#039;&#039;&#039; is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of gigante elk when visiting the Materiali Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Elk --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Aquila_Gigante&amp;diff=4114</id>
		<title>Aquila Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Aquila_Gigante&amp;diff=4114"/>
		<updated>2026-07-03T18:29:21Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Eagle ===&lt;br /&gt;
&#039;&#039;Grande bestia, neutralee buono&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 26 (4d10+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 10 m, fly 80 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|---------|&lt;br /&gt;
| 16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gigante Eagle, understands Common and Auran but can&#039;t speak them&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Sight&#039;&#039;&#039;&#039;&#039;. The eagle has vantaggio on Saggezza (Percezione) checks that rely on sight.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The eagle makes two attacks: one with its beak and one with its talons.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Beak&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (1d6+3) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Talons&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 10 (2d6+3) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;gigante eagle&#039;&#039;&#039; is a noble creature that speaks its own language and understands speech in the Common tongue. A mated pair of gigante eagles typically has up to four eggs or young in their nest (treat the young as normal eagles).&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Eagle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Coccodrillo_Gigante&amp;diff=4113</id>
		<title>Coccodrillo Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Coccodrillo_Gigante&amp;diff=4113"/>
		<updated>2026-07-03T18:29:20Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Crocodile ===&lt;br /&gt;
&#039;&#039;Enorme bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 14 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 85 (9d12+27)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, swim 50 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|--------|---------|--------|&lt;br /&gt;
| 21 (+5) | 9 (-1) | 17 (+3) | 2 (-4) | 10 (+0) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 5 (1800 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hold Breath&#039;&#039;&#039;&#039;&#039;. The crocodile can hold its breath for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The crocodile makes two attacks: one with its bite and one with its tail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +8 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 21 (3d10+5) perforanti damage, and the target is afferrata (escape DC 16). Until this grapple ends, the target is trattenuta, and the crocodile can&#039;t bite another target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tail&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +8 a colpire, portata 10 m, un bersaglio not afferrata by the crocodile. &#039;&#039;Colpito:&#039;&#039; 14 (2d8+5) contundenti damage. If the target is a creature, it must succeed on a DC 16 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Crocodile --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Granchio_Gigante&amp;diff=4112</id>
		<title>Granchio Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Granchio_Gigante&amp;diff=4112"/>
		<updated>2026-07-03T18:29:20Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Crab ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 15 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 13 (3d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, swim 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|--------|--------|&lt;br /&gt;
| 13 (+1) | 15 (+2) | 11 (+0) | 1 (-5) | 9 (-1) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Furtività +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 30 m, passive Percezione 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/8 (25 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Amphibious&#039;&#039;&#039;&#039;&#039;. The crab can breathe air and water.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claw&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 4 (1d6+1) contundenti damage, and the target is afferrata (escape DC 11). The crab has two claws, each of which can grapple only un bersaglio.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Crab --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Serpente_Costrittore_Gigante&amp;diff=4111</id>
		<title>Serpente Costrittore Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Serpente_Costrittore_Gigante&amp;diff=4111"/>
		<updated>2026-07-03T18:29:19Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Constrictor Snake ===&lt;br /&gt;
&#039;&#039;Enorme bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 60 (8d12+8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, swim 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 19 (+4) | 14 (+2) | 12 (+1) | 1 (-5) | 10 (+0) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 10 m, passive Percezione 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 10 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 11 (2d6+4) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Constrict&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 13 (2d8+4) contundenti damage, and the target is afferrata (escape DC 16). Until this grapple ends, the creature is trattenuta, and the snake can&#039;t constrict another target.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Constrictor Snake --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Centopiedi_Gigante&amp;diff=4110</id>
		<title>Centopiedi Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Centopiedi_Gigante&amp;diff=4110"/>
		<updated>2026-07-03T18:29:19Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Centipede ===&lt;br /&gt;
&#039;&#039;Piccola bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 4 (1d6+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, climb 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|--------|---------|---------|--------|--------|--------|&lt;br /&gt;
| 5 (-3) | 14 (+2) | 12 (+1) | 1 (-5) | 7 (-2) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 30 m, passive Percezione 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 4 (1d4+2) perforanti damage, and the target must succeed on a DC 11 Costituzione tiro salvezza or take 10 (3d6) veleno damage. If the veleno damage reduces the target to 0 hit points, the target is stable but avvelenata for 1 hour, even after regaining hit points, and is paralizzata while avvelenata in this way.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Centipede --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Cinghiale_Gigante&amp;diff=4109</id>
		<title>Cinghiale Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Cinghiale_Gigante&amp;diff=4109"/>
		<updated>2026-07-03T18:29:18Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Boar ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 42 (5d10+15)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|--------|--------|&lt;br /&gt;
| 17 (+3) | 10 (+0) | 16 (+3) | 2 (-4) | 7 (-2) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Charge&#039;&#039;&#039;&#039;&#039;. If the boar moves at least 20 metri straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) taglienti damage. If the target is a creature, it must succeed on a DC 13 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Relentless (Ricaricas after a Short or Riposo Lungo)&#039;&#039;&#039;&#039;&#039;. If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tusk&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 10 (2d6+3) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Boar --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Pipistrello_Gigante&amp;diff=4108</id>
		<title>Pipistrello Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Pipistrello_Gigante&amp;diff=4108"/>
		<updated>2026-07-03T18:29:18Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Bat ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 22 (4d10)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 10 m, fly 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 15 (+2) | 16 (+3) | 11 (+0) | 2 (-4) | 12 (+1) | 6 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 60 m, passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Echolocation&#039;&#039;&#039;&#039;&#039;. The bat can&#039;t use its vista cieca while assordita.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Hearing&#039;&#039;&#039;&#039;&#039;. The bat has vantaggio on Saggezza (Percezione) checks that rely on hearing.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 5 (1d6+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Bat --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Tasso_Gigante&amp;diff=4107</id>
		<title>Tasso Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Tasso_Gigante&amp;diff=4107"/>
		<updated>2026-07-03T18:29:18Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Badger ===&lt;br /&gt;
&#039;&#039;Media bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 13 (2d8+4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, burrow 10 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 13 (+1) | 10 (+0) | 15 (+2) | 2 (-4) | 12 (+1) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 30 m, passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Keen Smell&#039;&#039;&#039;&#039;&#039;. The badger has vantaggio on Saggezza (Percezione) checks that rely on smell.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The badger makes two attacks: one with its bite and one with its claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 4 (1d6+1) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claws.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (2d4+1) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Badger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Scimmia_Gigante&amp;diff=4106</id>
		<title>Scimmia Gigante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Scimmia_Gigante&amp;diff=4106"/>
		<updated>2026-07-03T18:29:17Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gigante Ape ===&lt;br /&gt;
&#039;&#039;Enorme bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 157 (15d12+60)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m, climb 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 23 (+6) | 14 (+2) | 18 (+4) | 7 (-2) | 12 (+1) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Atletica +9, Percezione +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 7 (2900 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The ape makes two fist attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fist&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +9 a colpire, portata 10 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 22 (3d10+6) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rock&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +9 a colpire, gittata 50/100 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 30 (7d6+6) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gigante Ape --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Ghoul&amp;diff=4105</id>
		<title>Ghoul</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Ghoul&amp;diff=4105"/>
		<updated>2026-07-03T18:29:17Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Ghoul ===&lt;br /&gt;
&#039;&#039;Media non morto, caotico malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 22 (5d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; ammaliata, esaurimento, avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Common&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1 (200 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +2 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 9 (2d6+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claws.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 7 (2d4+2) taglienti damage. If the target is a creature other than an elf or non morto, it must succeed on a DC 10 Costituzione tiro salvezza or be paralizzata for 1 minute. The target can repeat the tiro salvezza at the end of each of its turns, ending the effect on itself on a success.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Ghoul --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fantasma&amp;diff=4104</id>
		<title>Fantasma</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fantasma&amp;diff=4104"/>
		<updated>2026-07-03T18:29:16Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ghost ==&lt;br /&gt;
&#039;&#039;Media non morto, qualsiasi allineamento&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 45 (10d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 0 m, fly 40 m (hover)&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|--------|---------|---------|---------|---------|---------|&lt;br /&gt;
| 7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Resistances&#039;&#039;&#039; acido, fuoco, fulmine, tuono; contundenti, perforanti, and taglienti from nonmagical attacks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; freddo, necrotizzanti, veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; ammaliata, esaurimento, spaventata, afferrata, paralizzata, pietrificata, avvelenata, pronata, trattenuta&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; any languages it knew in life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 4 (1100 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ethereal Sight&#039;&#039;&#039;&#039;&#039;. The ghost can see 60 metri into the Ethereal Plane when it is on the Materiali Plane, and vice versa.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Incorporeal Movement&#039;&#039;&#039;&#039;&#039;. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) forza damage if it ends its turn inside an object.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Withering Touch&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 17 (4d6+3) necrotizzanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Etherealness&#039;&#039;&#039;&#039;&#039;. The ghost enters the Ethereal Plane from the Materiali Plane, or vice versa. It is visible on the Materiali Plane while it is in the Border Ethereal, and vice versa, yet it can&#039;t affect or be affected by anything on the other plane.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Horrifying Visage&#039;&#039;&#039;&#039;&#039;. Each non-non morto creature within 60 metri of the ghost that can see it must succeed on a DC 13 Saggezza tiro salvezza or be spaventata for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A spaventata target can repeat the tiro salvezza at the end of each of its turns, ending the spaventata condition on itself on a success. If a target&#039;s tiro salvezza is successful or the effect ends for it, the target is immune to this ghost&#039;s Horrifying Visage for the next 24 hours. The aging effect can be reversed with a &#039;&#039;greater restoration&#039;&#039; spell, but only within 24 hours of it occurring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Possession (Ricarica 6)&#039;&#039;&#039;&#039;&#039;. One umanoide that the ghost can see within 5 metri of it must succeed on a DC 13 Carisma tiro salvezza or be possessed by the ghost; the ghost then disappears, and the target is incapace and loses control of its body. The ghost now controls the body but doesn&#039;t deprive the target of awareness. The ghost can&#039;t be targeted by any attack, spell, or other effect, except ones that turn non morto, and it retains its alignment, Intelligenza, Saggezza, Carisma, and immunity to being ammaliata and spaventata. It otherwise uses the possessed target&#039;s statistics, but doesn&#039;t gain access to the target&#039;s knowledge, class features, or proficiencies.&lt;br /&gt;
&lt;br /&gt;
The possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forzad out by an effect like the &#039;&#039;dispel evil and good&#039;&#039; spell. When the possession ends, the ghost reappears in an unoccupied space within 5 metri of the body. The target is immune to this ghost&#039;s Possession for 24 hours after succeeding on the tiro salvezza or after the possession ends.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Ghost --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Ghast_(Ghoul)&amp;diff=4103</id>
		<title>Ghast (Ghoul)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Ghast_(Ghoul)&amp;diff=4103"/>
		<updated>2026-07-03T18:29:16Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Ghast (Ghoul) ===&lt;br /&gt;
&#039;&#039;Media non morto, caotico malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 36 (8d8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|---------|---------|--------|&lt;br /&gt;
| 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Resistances&#039;&#039;&#039; necrotizzanti&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; ammaliata, esaurimento, avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Common&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Stench&#039;&#039;&#039;&#039;&#039;. Any creature that starts its turn within 5 metri of the ghast must succeed on a DC 10 Costituzione tiro salvezza or be avvelenata until the start of its next turn. On a successful tiro salvezza, the creature is immune to the ghast&#039;s Stench for 24 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Turning Defiance&#039;&#039;&#039;&#039;&#039;. The ghast and any ghouls within 30 metri of it have vantaggio on tiro salvezzas against effects that turn non morto.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 12 (2d8+3) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claws.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 10 (2d6+3) taglienti damage. If the target is a creature other than an non morto, it must succeed on a DC 10 Costituzione tiro salvezza or be paralizzata for 1 minute. The target can repeat the tiro salvezza at the end of each of its turns, ending the effect on itself on a success.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Ghast (Ghoul) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Gelatinous_Cube_(Melma)&amp;diff=4102</id>
		<title>Gelatinous Cube (Melma)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Gelatinous_Cube_(Melma)&amp;diff=4102"/>
		<updated>2026-07-03T18:29:15Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Gelatinous Cube (Melma) ===&lt;br /&gt;
&#039;&#039;Grande melma, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 84 (8d10+40)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 15 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|--------|--------|--------|&lt;br /&gt;
| 14 (+2) | 3 (-4) | 20 (+5) | 1 (-5) | 6 (-2) | 1 (-5) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; accecata, ammaliata, assordita, esaurimento, spaventata, pronata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 60 m (blind beyond this radius), passive Percezione 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Melma Cube&#039;&#039;&#039;&#039;&#039;. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube&#039;s Engulf and has svantaggio on the tiro salvezza.&lt;br /&gt;
&lt;br /&gt;
Creatures inside the cube can be seen but have copertura totale.&lt;br /&gt;
&lt;br /&gt;
A creature within 5 metri of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful DC 12 Forza check, and the creature making the attempt takes 10 (3d6) acido damage.&lt;br /&gt;
&lt;br /&gt;
The cube can hold only one Grande creature or up to four Media or piccolaer creatures inside it at a time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Transparent&#039;&#039;&#039;&#039;&#039;. Even when the cube is in plain sight, it takes a successful DC 15 Saggezza (Percezione) check to spot a cube that has neither moved nor attacked. A creature that tries to enter the cube&#039;s space while unaware of the cube is surprised by the cube.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pseudopod&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 10 (3d6) acido damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Engulf&#039;&#039;&#039;&#039;&#039;. The cube moves up to its speed. While doing so, it can enter Grande or piccolaer creatures&#039; spaces. Whenever the cube enters a creature&#039;s space, the creature must make a DC 12 Destrezza tiro salvezza.&lt;br /&gt;
&lt;br /&gt;
On a successful save, the creature can choose to be pushed 5 metri back or to the side of the cube. A creature that chooses not to be pushed suffers the consequences of a failed tiro salvezza.&lt;br /&gt;
&lt;br /&gt;
On a failed save, the cube enters the creature&#039;s space, and the creature takes 10 (3d6) acido damage and is engulfed. The engulfed creature can&#039;t breathe, is trattenuta, and takes 21 (6d6) acido damage at the start of each of the cube&#039;s turns. When the cube moves, the engulfed creature moves with it.&lt;br /&gt;
&lt;br /&gt;
An engulfed creature can try to escape by taking an action to make a DC 12 Forza check. On a success, the creature escapes and enters a space of its choice within 5 metri of the cube.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gelatinous Cube (Melma) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Gargoyle&amp;diff=4101</id>
		<title>Gargoyle</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Gargoyle&amp;diff=4101"/>
		<updated>2026-07-03T18:29:15Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gargoyle ==&lt;br /&gt;
&#039;&#039;Media elementale, caotico malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 15 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 52 (7d8+21)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, fly 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Resistances&#039;&#039;&#039; contundenti, perforanti, and taglienti from nonmagical attacks that aren&#039;t adamantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; esaurimento, pietrificata, avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Terran&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;False Appearance&#039;&#039;&#039;&#039;&#039;. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The gargoyle makes two attacks: one with its bite and one with its claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 5 (1d6+2) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claws.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 5 (1d6+2) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Gargoyle --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Frost_Giant&amp;diff=4100</id>
		<title>Frost Giant</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Frost_Giant&amp;diff=4100"/>
		<updated>2026-07-03T18:29:14Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Frost Gigante ===&lt;br /&gt;
&#039;&#039;Enorme gigante, neutralee malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 15 (patchwork armor)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 138 (12d12+60)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|--------|---------|---------|&lt;br /&gt;
| 23 (+6) | 9 (-1) | 21 (+5) | 9 (-1) | 10 (+0) | 12 (+1) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiri Salvezza&#039;&#039;&#039; Con +8, Wis +3, Cha +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Atletica +9, Percezione +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; freddo&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gigante&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 8 (3900 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The gigante makes two greataxe attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Greataxe&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +9 a colpire, portata 10 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 25 (3d12+6) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rock&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +9 a colpire, gittata 60/240 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 28 (4d10+6) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Frost Gigante --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Rana&amp;diff=4099</id>
		<title>Rana</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Rana&amp;diff=4099"/>
		<updated>2026-07-03T18:29:14Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Frog ===&lt;br /&gt;
&#039;&#039;Minuscola bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 1 (1d4-1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 20 m, swim 20 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|--------|---------|--------|--------|--------|--------|&lt;br /&gt;
| 1 (-5) | 13 (+1) | 8 (-1) | 1 (-5) | 8 (-1) | 3 (-4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +1, Furtività +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 30 m, passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 0 (0 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Amphibious&#039;&#039;&#039;&#039;&#039;. The frog can breathe air and water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Standing Leap&#039;&#039;&#039;&#039;&#039;. The frog&#039;s long jump is up to 10 metri and its high jump is up to 5 metri, with or without a running start.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;frog&#039;&#039;&#039; has no effective attacks. It feeds on piccola insects and typically dwells near water, in trees, or underground. The frog&#039;s statistics can also be used to represent a &#039;&#039;&#039;toad&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Frog --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Flying_Sword_(Oggetto_Animato)&amp;diff=4098</id>
		<title>Flying Sword (Oggetto Animato)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Flying_Sword_(Oggetto_Animato)&amp;diff=4098"/>
		<updated>2026-07-03T18:29:14Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Flying Sword (Animated Object) ===&lt;br /&gt;
&#039;&#039;Piccola costrutto, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 17 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 17 (5d6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 0 m, fly 50 m (hover)&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|--------|--------|&lt;br /&gt;
| 12 (+1) | 15 (+2) | 11 (+0) | 1 (-5) | 5 (-3) | 1 (-5) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiri Salvezza&#039;&#039;&#039; Dex +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; veleno, psichici&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; accecata, ammaliata, assordita, spaventata, paralizzata, pietrificata, avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 60 m (blind beyond this radius), passive Percezione 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Antimagic Susceptibility&#039;&#039;&#039;&#039;&#039;. The sword is incapace while in the area of an &#039;&#039;antimagic field&#039;&#039;. If targeted by &#039;&#039;dispel magic&#039;&#039;, the sword must succeed on a Costituzione tiro salvezza against the caster&#039;s CD tiro salvezza incantesimi or fall priva di sensi for 1 minute.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;False Appearance&#039;&#039;&#039;&#039;&#039;. While the sword remains motionless and isn&#039;t flying, it is indistinguishable from a normal sword.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +3 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 5 (1d8+1) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Flying Sword (Animated Object) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Serpente_Volante&amp;diff=4097</id>
		<title>Serpente Volante</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Serpente_Volante&amp;diff=4097"/>
		<updated>2026-07-03T18:29:13Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Flying Snake ===&lt;br /&gt;
&#039;&#039;Minuscola bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 5 (2d4)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, fly 60 m, swim 9.0 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|--------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 4 (-3) | 18 (+4) | 11 (+0) | 2 (-4) | 12 (+1) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista cieca 10 m, passive Percezione 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/8 (25 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Flyby&#039;&#039;&#039;&#039;&#039;. The snake doesn&#039;t provoke opportunity attacks when it flies out of an enemy&#039;s portata.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 1 perforanti damage plus 7 (3d4) veleno damage.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;flying snake&#039;&#039;&#039; is a brightly colored, winged serpent found in remote jungles. Tribespeople and cultists sometimes domesticate flying snakes to serve as messengers that deliver scrolls wrapped in their coils.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Flying Snake --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Golem_di_Carne&amp;diff=4096</id>
		<title>Golem di Carne</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Golem_di_Carne&amp;diff=4096"/>
		<updated>2026-07-03T18:29:13Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Flesh Golem ===&lt;br /&gt;
&#039;&#039;Media costrutto, neutrale&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 93 (11d8+44)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|--------|---------|--------|&lt;br /&gt;
| 19 (+4) | 9 (-1) | 18 (+4) | 6 (-2) | 10 (+0) | 5 (-3) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; fulmine, veleno; contundenti, perforanti, and taglienti from nonmagical attacks that aren&#039;t adamantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; ammaliata, esaurimento, spaventata, paralizzata, pietrificata, avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; understands the languages of its creator but can&#039;t speak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 5 (1800 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Berserk&#039;&#039;&#039;&#039;&#039;. Whenever the golem starts its turn with 40 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object piccolaer than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.&lt;br /&gt;
&lt;br /&gt;
The golem&#039;s creator, if within 60 metri of the berserk golem, can try to calm it by speaking firmly and persuasively. The golem must be able to hear its creator, who must take an action to make a DC 15 Carisma (Persuasionee) check. If the check succeeds, the golem ceases being berserk. If it takes damage while still at 40 hit points or fewer, the golem might go berserk again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Aversion of Fire&#039;&#039;&#039;&#039;&#039;. If the golem takes fuoco damage, it has svantaggio on attack rolls and ability checks until the end of its next turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Immutable Form&#039;&#039;&#039;&#039;&#039;. The golem is immune to any spell or effect that would alter its form.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Lightning Absorption&#039;&#039;&#039;&#039;&#039;. Whenever the golem is subjected to fulmine damage, it takes no damage and instead regains a number of hit points equal to the fulmine damage dealt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Magic Resistenza&#039;&#039;&#039;&#039;&#039;. The golem has vantaggio on tiro salvezzas against spells and other magical effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Magic Armi&#039;&#039;&#039;&#039;&#039;. The golem&#039;s weapon attacks are magical.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The golem makes two slam attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Slam&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +7 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 13 (2d8+4) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Flesh Golem --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Fire_Giant&amp;diff=4095</id>
		<title>Fire Giant</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Fire_Giant&amp;diff=4095"/>
		<updated>2026-07-03T18:29:12Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Fire Gigante ===&lt;br /&gt;
&#039;&#039;Enorme gigante, legale malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 18 (plate)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 162 (13d12+78)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|---------|---------|---------|&lt;br /&gt;
| 25 (+7) | 9 (-1) | 23 (+6) | 10 (+0) | 14 (+2) | 13 (+1) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiri Salvezza&#039;&#039;&#039; Dex +3, Con +10, Cha +5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Atletica +11, Percezione +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; fuoco&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gigante&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 9 (5000 PE)&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The gigante makes two greatsword attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Greatsword&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +11 a colpire, portata 10 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 28 (6d6+7) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rock&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +11 a colpire, gittata 60/240 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 29 (4d10+7) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Fire Gigante --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Elementale_del_Fuoco&amp;diff=4094</id>
		<title>Elementale del Fuoco</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Elementale_del_Fuoco&amp;diff=4094"/>
		<updated>2026-07-03T18:29:12Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Fire Elementalee ===&lt;br /&gt;
&#039;&#039;Grande elementale, neutrale&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 102 (12d10+36)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 50 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 10 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 7 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Resistances&#039;&#039;&#039; contundenti, perforanti, and taglienti from nonmagical attacks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; fuoco, veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; esaurimento, afferrata, paralizzata, pietrificata, avvelenata, pronata, trattenuta, priva di sensi&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Ignan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 5 (1800 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Fire Form&#039;&#039;&#039;&#039;&#039;. The elementale can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elementale or hits it with a melee attack while within 5 metri of it takes 5 (1d10) fuoco damage. In addition, the elementale can enter a hostile creature&#039;s space and stop there. The first time it enters a creature&#039;s space on a turn, that creature takes 5 (1d10) fuoco damage and catches fuoco; until someone takes an action to douse the fuoco, the creature takes 5 (1d10) fuoco damage at the start of each of its turns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Illumination&#039;&#039;&#039;&#039;&#039;. The elementale sheds bright light in a 30- foot radius and dim light in an additional 30 metri.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Water Susceptibility&#039;&#039;&#039;&#039;&#039;. For every 5 metri the elementale moves in water, or for every gallon of water splashed on it, it takes 1 freddo damage.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The elementale makes two touch attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Touch&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +6 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 10 (2d6+3) fuoco damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fuoco, the target takes 5 (1d10) fuoco damage at the start of each of its turns.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Fire Elementale --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Ettin&amp;diff=4093</id>
		<title>Ettin</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Ettin&amp;diff=4093"/>
		<updated>2026-07-03T18:29:11Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ettin ==&lt;br /&gt;
&#039;&#039;Grande gigante, caotico malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 12 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 85 (10d10+30)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 40 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|--------|---------|--------|---------|--------|&lt;br /&gt;
| 21 (+5) | 8 (-1) | 17 (+3) | 6 (-2) | 10 (+0) | 8 (-1) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Gigante, Orco&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 4 (1100 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Two Heads&#039;&#039;&#039;&#039;&#039;. The ettin has vantaggio on Saggezza (Percezione) checks and on tiro salvezzas against being accecata, ammaliata, assordita, spaventata, stordita, and knocked priva di sensi.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Wakeful&#039;&#039;&#039;&#039;&#039;. When one of the ettin&#039;s heads is asleep, its other head is awake.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The ettin makes two attacks: one with its battleaxe and one with its morningstar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Battleaxe&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +7 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 14 (2d8+5) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Morningstar&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +7 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 14 (2d8+5) perforanti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Ettin --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Ettercap&amp;diff=4092</id>
		<title>Ettercap</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Ettercap&amp;diff=4092"/>
		<updated>2026-07-03T18:29:11Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ettercap ==&lt;br /&gt;
&#039;&#039;Media mostruosità, neutralee malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 13 (armatura naturale)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 44 (8d8+8)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, climb 30 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abilità&#039;&#039;&#039; Percezione +3, Furtività +4, Sopravvivenza +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; scurovisione 60 m, passive Percezione 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 2 (450 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Spider Climb&#039;&#039;&#039;&#039;&#039;. The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web Sense&#039;&#039;&#039;&#039;&#039;. While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web Walker&#039;&#039;&#039;&#039;&#039;. The ettercap ignores movement restrictions caused by webbing.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The ettercap makes two attacks: one with its bite and one with its claws.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bite&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, una creatura. &#039;&#039;Colpito:&#039;&#039; 6 (1d8+2) perforanti damage plus 4 (1d8) veleno damage. The target must succeed on a DC 11 Costituzione tiro salvezza or be avvelenata for 1 minute. The creature can repeat the tiro salvezza at the end of each of its turns, ending the effect on itself on a success.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Claws.&#039;&#039;&#039;&#039;&#039; &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +4 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 7 (2d4+2) taglienti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Web (Ricarica 5-6)&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +4 a colpire, gittata 30/60 m, one Grande or piccolaer creature. &#039;&#039;Colpito:&#039;&#039; The creature is trattenuta by webbing. As an action, the trattenuta creature can make a DC 11 Forza check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerabilità to fuoco damage, and immunity to contundenti, veleno, and psichici damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Ettercap --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Erinni_(Diavolo)&amp;diff=4091</id>
		<title>Erinni (Diavolo)</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Erinni_(Diavolo)&amp;diff=4091"/>
		<updated>2026-07-03T18:29:11Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Erinyes (Diavolo) ===&lt;br /&gt;
&#039;&#039;Media immondo (devil), legale malvagio&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 18 (plate)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 153 (18d8+72)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 30 m, fly 60 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|---------|---------|---------|&lt;br /&gt;
| 18 (+4) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 18 (+4) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiri Salvezza&#039;&#039;&#039; Dex +7, Con +8, Wis +6, Cha +8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Resistances&#039;&#039;&#039; freddo; contundenti, perforanti, and taglienti from nonmagical attacks that aren&#039;t silvered&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danno Immunities&#039;&#039;&#039; fuoco, veleno&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunità alle Condizioni&#039;&#039;&#039; avvelenata&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; vista nel vero 120 m, passive Percezione 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; Infernal, telepathy 120 m&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 12 (8400 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hellish Armi&#039;&#039;&#039;&#039;&#039;. The erinyes&#039;s weapon attacks are magical and deal an extra 13 (3d8) veleno damage on a hit (included in the attacks).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Magic Resistenza&#039;&#039;&#039;&#039;&#039;. The erinyes has vantaggio on tiro salvezzas against spells and other magical effects.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Multiattacco&#039;&#039;&#039;&#039;&#039;. The erinyes makes three attacks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longsword&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +8 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 8 (1d8+4) taglienti damage, or 9 (1d10+4) taglienti damage if used with two hands, plus 13 (3d8) veleno damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Longbow&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma a Distanza Attacco:&#039;&#039; +7 a colpire, gittata 150/600 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 7 (1d8+3) perforanti damage plus 13 (3d8) veleno damage, and the target must succeed on a DC 14 Costituzione tiro salvezza or be avvelenata. The veleno lasts until it is removed by the &#039;&#039;lesser restoration&#039;&#039; spell or similar magic.&lt;br /&gt;
&lt;br /&gt;
###### Reazioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Parry&#039;&#039;&#039;&#039;&#039;. The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Erinyes (Devil) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
	<entry>
		<id>https://dndnext.it/index.php?title=Elk&amp;diff=4090</id>
		<title>Elk</title>
		<link rel="alternate" type="text/html" href="https://dndnext.it/index.php?title=Elk&amp;diff=4090"/>
		<updated>2026-07-03T18:29:10Z</updated>

		<summary type="html">&lt;p&gt;AI Fixer: Fix link Categoria:Classi&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Elk ===&lt;br /&gt;
&#039;&#039;Grande bestia, non allineato&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Categoria:Classi|classe]] Armatura&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Punti Ferita&#039;&#039;&#039; 13 (2d10+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velocità&#039;&#039;&#039; 50 m&lt;br /&gt;
&lt;br /&gt;
| FOR | DES | COS | INT | SAG | CAR |&lt;br /&gt;
|---------|---------|---------|--------|---------|--------|&lt;br /&gt;
| 16 (+3) | 10 (+0) | 12 (+1) | 2 (-4) | 10 (+0) | 6 (-2) |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensi&#039;&#039;&#039; passive Percezione 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Linguaggi&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grado di Sfida&#039;&#039;&#039; 1/4 (50 PE)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Charge&#039;&#039;&#039;&#039;&#039;. If the elk moves at least 20 metri straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Forza tiro salvezza or be knocked pronata.&lt;br /&gt;
&lt;br /&gt;
###### Azioni&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ram&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, un bersaglio. &#039;&#039;Colpito:&#039;&#039; 6 (1d6+3) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hooves&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Arma da Mischia Attacco:&#039;&#039; +5 a colpire, portata 5 m, one pruna creatura. &#039;&#039;Colpito:&#039;&#039; 8 (2d4+3) contundenti damage.&lt;br /&gt;
&lt;br /&gt;
{{Licenza|versione=5.1}}&lt;br /&gt;
[[Categoria:Mostri]]&lt;br /&gt;
[[Categoria:SRD 5.1]]&lt;br /&gt;
&amp;lt;!-- Originale: Elk --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tradotto AI 2026-07-03 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>AI Fixer</name></author>
	</entry>
</feed>